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* Changes in build organizationPiotr Dziwinski2013-06-222-4/+6
| | | | | | | | * targets are now created in top-level build directory * more things are now configured through CMake options * changed debug build detection from NDEBUG to DEV_BUILD * moved po and desktop directories * moved last unit test out of src directory
* Fixed terrain light priorities (fix for #139)Piotr Dziwinski2013-06-201-0/+3
| | | | | * lights illuminating the terrain specified in scene file are now always moved to front of light ordering
* Enhanced logging, option to auto-start missionPiotr Dziwinski2013-06-162-7/+21
| | | | | | | | | * added logging of application events * changed debug mode flag to independent debug modes * added option to auto-start mission (load a mission immediately after startup) * removed "enum value out of range" prints * some refactoring
* Fix for #195Piotr Dziwinski2013-06-131-0/+2
| | | | * loading time now is not counted in elapsed time
* Fixed bug with showing wrong filename in Level Checker errors after using ↵krzys-h2013-06-101-2/+2
| | | | CacheAudio
* Fixed variable shadowing warningsPiotr Dziwinski2013-05-272-14/+13
| | | | | * fixed -Wshadow warnings * refactored some constructors
* Refactored sound codePiotr Dziwinski2013-05-271-0/+1
| | | | | * fixed formatting and naming to be uniform with rest of code * moved default implementation of CSound to cpp module
* Fixed code formattingPiotr Dziwinski2013-05-2751-159/+195
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Fixed some compilation warningsPiotr Dziwinski2013-05-274-4/+11
| | | | * fixed warnings about hiding virtual functions and several others
* Corrected some valgrind issuesPiotr Dziwinski2013-05-261-1/+1
| | | | | * fixed several uninitialized variable issues * fixed possible memory corruption in CEngine
* Added object.research(type)krzys-h2013-05-195-135/+155
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* Running program in robots created using object.factory()krzys-h2013-05-195-3/+48
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* Change in goto() for Destroyerkrzys-h2013-05-181-10/+0
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* Added object.destroy()krzys-h2013-05-183-15/+39
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* Added object.busy()krzys-h2013-05-181-0/+1
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* Added object.factory(cat)krzys-h2013-05-185-37/+60
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* Better print fixkrzys-h2013-05-121-1/+2
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* Non-power-of-2 padding for background imagesPiotr Dziwinski2013-05-111-2/+1
| | | | | * added padding options * removed old hardcoded image sizes
* Corrected printPiotr Dziwinski2013-05-111-1/+1
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* Added error message for undefined commandkrzys-h2013-05-051-0/+9
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* Added continue at end of every Cmd() checkkrzys-h2013-05-051-13/+94
| | | | As mentioned in issue #173
* Added Build and Research constantskrzys-h2013-05-051-6/+38
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* Changed MissionController version requirement 3->2krzys-h2013-05-051-16/+17
| | | | Also, adding it before BeginObject isn't wrong, and now recommended because it disables Audio and EndMissionTake commands
* Removed most of "No such node" messageskrzys-h2013-05-042-18/+32
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* Fixed "ptree is too deep"krzys-h2013-05-031-16/+16
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* Improved log levels of trace controlkrzys-h2013-05-031-6/+6
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* Improved MissionController movement a little bitkrzys-h2013-05-021-4/+4
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* Fixed Destroyer buttonkrzys-h2013-05-022-18/+23
| | | | | * Commands were executed for all Destroyers on map * Button can't be clicked when Destroyer is working
* Added button for Destroyerkrzys-h2013-05-022-113/+50
| | | | Issue #142
* Added CacheAudio to level fileskrzys-h2013-05-021-0/+8
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* Updated Main Mnu musickrzys-h2013-05-021-1/+1
| | | | For now only code - we need to wait for PiXeL to give us new music :)
* Saving information to profile (#154)krzys-h2013-05-012-46/+36
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* Removed some warningskrzys-h2013-05-018-9/+9
| | | | + fix for previous commit
* Minor refactoringkrzys-h2013-05-011-1/+1
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* Added function endmission()krzys-h2013-04-302-1/+41
| | | | | | | | | | | Works only with MissionFile version=3 Created for MissionController, but works on any bot - 1st parameter: * ResultWin - win mission * ResultLost - lost mission * ResultLostQuick - lost mission (Me died) - 2nd parameter: win/lost delay, like in mission file. Doesn't work for ResultLostQuick. Please don't use for cheating =)
* MissionController improvedkrzys-h2013-04-295-16/+64
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* Fixed problem with test compilationerihel2013-04-292-3/+5
| | | | | | Altered test cmake files to fix linker problem. Changed tga to png in pyro. Changed enum in CMotionDummy.
* Merge branch 'fix-for-shadows' of https://github.com/xiendev/colobot into ↵erihel2013-04-294-1/+97
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| * Merge branch 'shadow-bug' into fix-for-shadowsXienDev2013-04-291-0/+1
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| | * Fix for shadows (bugs #176 and #132)XienDev2013-04-291-0/+1
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| * | Fix for game crashing sometimes when using MissionControllerkrzys-h2013-04-283-1/+96
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* | | Merge branch 'dev' of github:colobot/colobot into deverihel2013-04-284-7/+38
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| * | Beggining of MissionControllerkrzys-h2013-04-283-8/+32
| |/ | | | | | | Controling mission using CBot
| * Implemented EndMissionNever (#181)krzys-h2013-04-282-1/+8
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* | Some code refactoringerihel2013-04-2710-20/+20
|/ | | | Changed vehicule (french) to vehicle (english) in enums and variables
* Fix for #167 when starting missionkrzys-h2013-04-271-2/+6
| | | | + various fixes
* * Fix for issue #71: division by zero on init resulted in bad value aftererihel2013-04-261-2/+4
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* * Issue #173erihel2013-04-261-0/+1
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* * Changed order of reading Audio and AudioChange (issue #173)erihel2013-04-261-19/+18
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* Fixes programs list sizeXienDev2013-04-251-2/+3
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