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* Fix for #294MrSimbax2014-03-161-1/+3
* Added special mode in scene for bots to build more buildings than they usualy...krzys-h2014-03-034-2/+26
* Check if pause music is defined in scene before trying to play itkrzys-h2014-03-021-2/+4
* Fixed compile warningkrzys-h2014-02-211-1/+1
* Added option to set pause audio in Scenekrzys-h2014-02-212-5/+50
* Fixed warnings about unknown commands in scene filesPiotr Dziwinski2014-01-181-3/+11
* Removed some unused objectskrzys-h2014-01-114-68/+12
* Changed comments in ObjectType to be object categories; removed unused SEAWEEDkrzys-h2014-01-011-211/+201
* Fixed two bugs in dc81cda4b1f27af6fe8abcd566ffac03255f2642krzys-h2014-01-011-0/+7
* Code for changing music in pause modekrzys-h2013-12-311-1/+1
* CPauseManagerkrzys-h2013-12-312-23/+27
* Added CObjectManager::Flush()krzys-h2013-12-303-5/+21
* Added tool= i drive=krzys-h2013-12-294-30/+138
* Cleaned up creating objectskrzys-h2013-12-294-349/+13
* Added smooth transition in music - issue #205krzys-h2013-12-281-5/+3
* Removed prototypes supportkrzys-h2013-12-271-1/+0
* Disable immediat SatCom when scene test is enabledkrzys-h2013-12-261-0/+1
* Added scene test modekrzys-h2013-12-261-1/+4
* Exit the game after finishing the mission while using -runscenekrzys-h2013-12-262-0/+10
* Indentation fixeskrzys-h2013-12-262-3/+3
* Added error message when unable to load script from file specified in CreateO...krzys-h2013-12-261-8/+3
* .takeoff() for SpaceShip (#265)krzys-h2013-12-263-45/+57
* Added "E" as a secondary action buttonkrzys-h2013-12-251-7/+8
* Added WSAD as secondary controls (#231)krzys-h2013-12-251-0/+4
* Fixed AudioChangekrzys-h2013-12-251-8/+9
* Changed char[] to std::string in restextPiotr Dziwinski2013-12-046-24/+27
* Tweak tooltip margin and correct french jargon commentDidier Raboud2013-11-191-2/+2
* Fixed CTerrain-related memory leaksPiotr Dziwinski2013-10-131-1/+2
* Fixed some CBot-related memory leaksPiotr Dziwinski2013-10-121-5/+5
* Some Ui refactoringerihel2013-06-2426-66/+45
* Changes in build organizationPiotr Dziwinski2013-06-222-4/+6
* Fixed terrain light priorities (fix for #139)Piotr Dziwinski2013-06-201-0/+3
* Enhanced logging, option to auto-start missionPiotr Dziwinski2013-06-162-7/+21
* Fix for #195Piotr Dziwinski2013-06-131-0/+2
* Fixed bug with showing wrong filename in Level Checker errors after using Cac...krzys-h2013-06-101-2/+2
* Fixed variable shadowing warningsPiotr Dziwinski2013-05-272-14/+13
* Refactored sound codePiotr Dziwinski2013-05-271-0/+1
* Fixed code formattingPiotr Dziwinski2013-05-2751-159/+195
* Fixed some compilation warningsPiotr Dziwinski2013-05-274-4/+11
* Corrected some valgrind issuesPiotr Dziwinski2013-05-261-1/+1
* Added object.research(type)krzys-h2013-05-195-135/+155
* Running program in robots created using object.factory()krzys-h2013-05-195-3/+48
* Change in goto() for Destroyerkrzys-h2013-05-181-10/+0
* Added object.destroy()krzys-h2013-05-183-15/+39
* Added object.busy()krzys-h2013-05-181-0/+1
* Added object.factory(cat)krzys-h2013-05-185-37/+60
* Better print fixkrzys-h2013-05-121-1/+2
* Non-power-of-2 padding for background imagesPiotr Dziwinski2013-05-111-2/+1
* Corrected printPiotr Dziwinski2013-05-111-1/+1
* Added error message for undefined commandkrzys-h2013-05-051-0/+9