| Commit message (Collapse) | Author | Age | Files | Lines |
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* setbuild ( );
* setresearchdone ( );
* setresearchenable ( );
* getbuild ( );
* getresearchdone ( );
* getresearchenable ( );
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for MissionController
Parameter repeat can be 0 or 1
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+ fix for previous commit
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Works only with MissionFile version=3
Created for MissionController, but works on any bot
- 1st parameter:
* ResultWin - win mission
* ResultLost - lost mission
* ResultLostQuick - lost mission (Me died)
- 2nd parameter: win/lost delay, like in mission file. Doesn't work for ResultLostQuick.
Please don't use for cheating =)
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Also fixed issue with undefined behaviour of build(category) function
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Third patch
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Issue #168
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Also, removed some warnings in script.cpp
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This reverts commit bfdd52ade09b4f8ee74e5c9c888a5c76fa60f4b8.
That wasn't working. :(
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* Moved few functions from misc.cpp to profile.cpp (used to set/get user dir)
* Removed some warnings
* More work to change const char* to std::string
* Some work on file path to fix issue #60 with bad slashes on POSIX platform
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jet() parameter > 1
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* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
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I'm a noob. Sorry.
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Now every object can be created.
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We need a new icon for it.
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* Fixes to editor window. It's now possible to resize, move and press buttons
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- now new/delete used everywhere except for CBotStack, which
has to be fixed in other way
- some segfaults should be fixed with this
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- new class CModelManager
- rewritten engine object structure in CEngine
- created shared model data instead of separate objects per each
model instance
- minor refactoring
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Fixed includes
profile changed from SimpleIni to boost::ptree -> not finished yet
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- merged changes from dev-common
- fixed many compilation errors (CBrain, UI, ...)
- temporarily commented out some problematic code (e.g. input bindings)
- (partially) fixed #include styling
- everything compiles except for CRobotMain, CMainDialog and CStudio
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Conflicts:
src/CMakeLists.txt
src/common/misc.cpp
src/common/misc.h
src/object/robotmain.cpp
src/object/robotmain.h
src/script/cbottoken.cpp
src/script/cbottoken.h
src/ui/button.cpp
src/ui/button.h
src/ui/check.cpp
src/ui/check.h
src/ui/color.cpp
src/ui/color.h
src/ui/compass.cpp
src/ui/compass.h
src/ui/control.cpp
src/ui/control.h
src/ui/displayinfo.cpp
src/ui/displayinfo.h
src/ui/displaytext.cpp
src/ui/displaytext.h
src/ui/edit.cpp
src/ui/edit.h
src/ui/gauge.cpp
src/ui/gauge.h
src/ui/interface.cpp
src/ui/interface.h
src/ui/key.cpp
src/ui/map.h
src/ui/shortcut.h
src/ui/slider.h
src/ui/target.cpp
src/ui/target.h
src/ui/window.cpp
src/ui/window.h
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* all files except studio, map and maindialog should compile
* did some code cleanup
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