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* Minor changes to sound support.erihel2014-01-181-1/+1
| | | | | | * changed channel limit from 64 to 2048 that will decrease if error is found while trying to play sound * added id to each channel to avoid collisions when more than 1 object tries to modify a sound * minor formatting changes
* Fixed some memory issuesPiotr Dziwinski2013-05-271-0/+3
| | | | * invalid pointer, uninitialized buffer
* Refactored sound codePiotr Dziwinski2013-05-271-26/+38
| | | | | * fixed formatting and naming to be uniform with rest of code * moved default implementation of CSound to cpp module
* Fixed code formattingPiotr Dziwinski2013-05-271-1/+1
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* CInstanceManager refactoringPiotr Dziwiński2013-02-171-1/+0
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* * Removed aluterihel2013-01-141-12/+29
| | | | | * Using libsndfile to load sounds and music * Added support for playing music files
* * Fixed pitch calculation (sound in cut scenes will work as well as robot ↵erihel2013-01-091-2/+2
| | | | | | | tracks sound) * Fixed applying effects to sounds * Changed volume to range 0.0-1.0 except for values in UI
* * Changed log level in sound moduleerihel2012-12-251-2/+2
| | | | | * Fixed warnings in sound module * Fixed problem with map loading when locale with different number separator
* removing plugins for gold version (for mxe cross compiling)erihel2012-12-201-0/+80