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* * Fixed sound pitch causing segfaulterihel2013-01-161-3/+4
| | | | | | * Sound support should now compile fine with MXE * Added cache for 3 music files to speedup loading * Updated howto
* * Removed aluterihel2013-01-141-8/+27
| | | | | * Using libsndfile to load sounds and music * Added support for playing music files
* * Fixed pitch calculation (sound in cut scenes will work as well as robot ↵erihel2013-01-091-19/+26
| | | | | | | tracks sound) * Fixed applying effects to sounds * Changed volume to range 0.0-1.0 except for values in UI
* * Fixed problem with freeing buffers while conneted to a source resulting ↵erihel2013-01-041-7/+28
| | | | | | with "Unable to unload buffer message" * Fixed posible segfault while trying to play sound after not loading file properly
* * Fixed segault when could not set sound pitch (bad logger call)erihel2012-12-281-12/+12
| | | | | * All 81 audio files should be loaded instead of 69 high quality * Changed volume ajustment formula to proper one
* * Changed log level in sound moduleerihel2012-12-251-1/+1
| | | | | * Fixed warnings in sound module * Fixed problem with map loading when locale with different number separator
* removing plugins for gold version (for mxe cross compiling)erihel2012-12-201-0/+304