Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Include the OpenAL headers using the "al.h" form, as recommended by its ↵ | Didier 'OdyX' Raboud | 2013-10-24 | 1 | -2/+2 |
| | | | | CMake finder script | ||||
* | Refactored sound code | Piotr Dziwinski | 2013-05-27 | 1 | -74/+78 |
| | | | | | * fixed formatting and naming to be uniform with rest of code * moved default implementation of CSound to cpp module | ||||
* | Fixed code formatting | Piotr Dziwinski | 2013-05-27 | 1 | -7/+7 |
| | | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues | ||||
* | * More work on sound | erihel | 2013-04-12 | 1 | -1/+9 |
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* | * Fixed problem with MuteAll and some sounds not playing after muting other ↵ | erihel | 2013-04-09 | 1 | -0/+3 |
| | | | | sounds (like game menu sound) | ||||
* | * Removed warning while compiling brain.cpp | erihel | 2013-03-30 | 1 | -1/+0 |
| | | | | | * Fix for issue #130 * Fix for issue #128 with wrong sound pitch | ||||
* | * Removed alut | erihel | 2013-01-14 | 1 | -4/+6 |
| | | | | | * Using libsndfile to load sounds and music * Added support for playing music files | ||||
* | * Fixed pitch calculation (sound in cut scenes will work as well as robot ↵ | erihel | 2013-01-09 | 1 | -3/+4 |
| | | | | | | | tracks sound) * Fixed applying effects to sounds * Changed volume to range 0.0-1.0 except for values in UI | ||||
* | * Fixed problem with freeing buffers while conneted to a source resulting ↵ | erihel | 2013-01-04 | 1 | -0/+1 |
| | | | | | | with "Unable to unload buffer message" * Fixed posible segfault while trying to play sound after not loading file properly | ||||
* | removing plugins for gold version (for mxe cross compiling) | erihel | 2012-12-20 | 1 | -0/+99 |