| Commit message (Collapse) | Author | Age | Files | Lines |
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* Added fabs to remove logs about pitch having negative values
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* Changed SetVolume to match orginal game formula
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* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
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* Sound support should now compile fine with MXE
* Added cache for 3 music files to speedup loading
* Updated howto
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* Using libsndfile to load sounds and music
* Added support for playing music files
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tracks sound)
* Fixed applying effects to sounds
* Changed volume to range 0.0-1.0 except for values in UI
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with "Unable to unload buffer message"
* Fixed posible segfault while trying to play sound after not loading file properly
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* All 81 audio files should be loaded instead of 69 high quality
* Changed volume ajustment formula to proper one
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* Added video settings to profile
* Resolution change is now posibble but restart is required
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* Fixed warnings in sound module
* Fixed problem with map loading when locale with different number separator
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