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* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-192-19/+20
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-5/+4
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-112-12/+10
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-102-159/+159
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-102-8/+8
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-283-0/+1906