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path: root/src/ui/displaytext.cpp
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* Fixed includes in ui.Zaba9992012-09-191-6/+6
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* warnings fight in progress.Zaba9992012-09-181-3/+3
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* Merge dev-common and various fixes to achieve compilationPiotr Dziwinski2012-09-151-3/+2
|\ | | | | | | | | | | | | | | - merged changes from dev-common - fixed many compilation errors (CBrain, UI, ...) - temporarily commented out some problematic code (e.g. input bindings) - (partially) fixed #include styling - everything compiles except for CRobotMain, CMainDialog and CStudio
* | * latest changeserihel2012-09-111-16/+13
| | | | | | | | | | * all files except studio, map and maindialog should compile * did some code cleanup
* | Further improvements in UI portingMichaƂ Konopacki2012-08-181-84/+90
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* Whitespace and language changePiotr Dziwinski2012-06-261-613/+613
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* SDL projectPiotr Dziwinski2012-06-251-1/+1
| | | | | | | | - added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp
* Templates for new implementationPiotr Dziwinski2012-06-221-2/+2
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-8/+8
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-3/+1
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-111-1/+1
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-23/+23
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-17/+17
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+615