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* Merge branch 'dev' into dev-physfskrzys-h2014-10-141-16/+18
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| * Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-16/+18
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* | Fixed SatCom image loadingkrzys-h2014-07-241-1/+1
| | | | | | | | Now LoadTexture/SetTexture functions require full path with "textures/" directory
* | Fixed texture and script loadingkrzys-h2014-07-101-1/+1
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* | Big part of PhysFS supportKrzysztof Dermont2014-06-201-1/+1
|/ | | | | | | | | | | * removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS support
* Fixed code formattingPiotr Dziwinski2013-05-271-0/+1
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* CInstanceManager refactoringPiotr Dziwiński2013-02-171-3/+0
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Event fixes & refactoringPiotr Dziwinski2012-09-221-1/+1
| | | | | | - added new state tracking to Event - removed old fields from Event - fixed some issues with Events and fps counter
* Changes in Ui, solves part of #47Michał Konopacki2012-09-191-1/+1
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* Fixed includes in ui.Zaba9992012-09-191-1/+1
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* Interface worksPiotr Dziwinski2012-09-161-1/+1
| | | | | | - removed mock of CInterface and fixed event passing to CRobotMain - changed texture names from tga and bmp to png - UI now works but interaction is still broken
* latest changes; few more classes should compile nowerihel2012-08-311-13/+1
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* Further improvements in UI portingMichał Konopacki2012-08-181-21/+25
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* First approach to port 2D UI InterfaceMichał Konopacki2012-08-151-12/+12
| | | | | - changes in src/ui ; be CAREFUL, not every file is changed in a proper way -> bugs - necessary changes in object/robotmain.h and common/misc.h/.cpp in order to compile
* Whitespace and language changePiotr Dziwinski2012-06-261-157/+157
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Templates for new implementationPiotr Dziwinski2012-06-221-2/+2
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-4/+2
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-5/+5
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-7/+7
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+159