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* Better datadir mod supportkrzys-h2014-05-181-1/+2
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* CPauseManagerkrzys-h2013-12-311-3/+4
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* Fix for #177 - save list sortingkrzys-h2013-12-271-7/+10
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* Removed prototypes supportkrzys-h2013-12-271-37/+11
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* Changed version display in bottom-right corner to be actually version number ↵krzys-h2013-12-271-1/+2
| | | | instead of date
* Hide userlevels menu in release versionkrzys-h2013-12-261-0/+2
| | | | Userlevels aren't working right now (issue #219)
* Fixed "default controls" button (#263)krzys-h2013-12-251-1/+1
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* Merge branch 'dev-string-in-restext' into devPiotr Dziwinski2013-12-201-17/+22
|\ | | | | | | | | | | Merging branches after code review This should fix buffer overflow problems with translation strings
| * Changed char[] to std::string in restextPiotr Dziwinski2013-12-041-17/+22
| | | | | | | | Experimental changes
* | Sound support changeserihel2013-12-191-26/+0
|/ | | | | | * removed 2d sound * fixed listener orientation (propably issue #235) * removed unused code and minor refactoring
* Drop now-useless display of licenses.txt in PHASE_GENERICDidier Raboud2013-10-301-11/+0
| | | | | The content of licenses.txt in data has gotten useless as the restrictions got waived, displaying it is useless.
* Changes in build organizationPiotr Dziwinski2013-06-221-4/+4
| | | | | | | | * targets are now created in top-level build directory * more things are now configured through CMake options * changed debug build detection from NDEBUG to DEV_BUILD * moved po and desktop directories * moved last unit test out of src directory
* Enhanced logging, option to auto-start missionPiotr Dziwinski2013-06-161-1/+2
| | | | | | | | | * added logging of application events * changed debug mode flag to independent debug modes * added option to auto-start mission (load a mission immediately after startup) * removed "enum value out of range" prints * some refactoring
* Fixed variable shadowing warningsPiotr Dziwinski2013-05-271-2/+4
| | | | | * fixed -Wshadow warnings * refactored some constructors
* Fixed code formattingPiotr Dziwinski2013-05-271-87/+134
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Fixed some compilation warningsPiotr Dziwinski2013-05-271-18/+18
| | | | * fixed warnings about hiding virtual functions and several others
* Corrected some valgrind issuesPiotr Dziwinski2013-05-261-0/+3
| | | | | * fixed several uninitialized variable issues * fixed possible memory corruption in CEngine
* Fix for #192krzys-h2013-05-121-1/+1
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* Non-power-of-2 padding for background imagesPiotr Dziwinski2013-05-111-10/+10
| | | | | * added padding options * removed old hardcoded image sizes
* Fix for saving wrong Fullscreen valuekrzys-h2013-05-041-0/+2
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* Removed most of "No such node" messageskrzys-h2013-05-041-0/+3
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* Small changes to looping main menu musickrzys-h2013-05-021-7/+17
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* Updated Main Mnu musickrzys-h2013-05-021-2/+19
| | | | For now only code - we need to wait for PiXeL to give us new music :)
* Made colobot.ini & savegame dir location depended on build typekrzys-h2013-05-011-0/+4
| | | | | | For Debug, it's current dir For Release it's like it was before Made on @CoLoRaptor's request :)
* Added new Intro music (by PiXeL)krzys-h2013-04-291-2/+2
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* Welcome screen blinking fixXienDev2013-04-251-12/+19
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* * Loading 3D sound settings from profileerihel2013-04-091-0/+5
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* * Changed loading of scene and player info (there's problem with locales ↵erihel2013-04-011-128/+126
| | | | | | | using , as comma separator). Issue #137 * Changed way of saving files. Now it's not based on slot (from 000 to 999) but it uses save name as a base. * Changed way of displaying saved games. Listing directory instead of checking from 000 to 999. Issue #138
* Added SatCom translationskrzys-h2013-03-291-2/+2
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* Add profile and savegame fetchers in SystemUtilsDidier Raboud2013-03-271-1/+2
| | | | This breaks the tests compilation. :/
* Reverted "Fix for issue #149"krzys-h2013-03-241-7/+7
| | | | because it was broken again after commit 7ebba6abaa66abda690dcdb87248dfcb0c1dedc6
* * Changed ending screen (issue #129)erihel2013-03-231-20/+20
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* * Changed Set/Get HilateCap to Set/Get HighlightCaperihel2013-03-201-4/+4
| | | | | * Changes ReadText in CEdit to fix problem with SatCom links * Filenames when loading/saving scripts should be fixed on mxe
* * Fix for mxe with boost patherihel2013-03-201-1/+1
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* * Implemented CStudio::UpdateDialogList() function for listing saved fileserihel2013-03-171-1/+1
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* Merge branch 'dev' of github:colobot/colobot into deverihel2013-03-171-4/+4
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| * Fix for issue #129krzys-h2013-03-171-4/+4
| | | | | | | | Text on exit screen is improperly placed
* | * Changed file loading to fix issue #73erihel2013-03-171-13/+12
| | | | | | | | | | | | | | * Moved few functions from misc.cpp to profile.cpp (used to set/get user dir) * Removed some warnings * More work to change const char* to std::string * Some work on file path to fix issue #60 with bad slashes on POSIX platform
* | * Fix for issue #122 with sound not being played in menu after playing missionerihel2013-03-141-0/+4
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* Music restarting on PHASE_WELCOME2krzys-h2013-02-171-3/+0
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* Show compilation date in main menukrzys-h2013-02-171-2/+2
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* CInstanceManager refactoringPiotr Dziwiński2013-02-171-17/+14
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* * Cleaning player list before getting new one (entering user menu several ↵erihel2013-01-151-0/+1
| | | | times appended user to existing list)
* * Removed aluterihel2013-01-141-3/+1
| | | | | * Using libsndfile to load sounds and music * Added support for playing music files
* In levels' lists, fallback to englishDidier Raboud2013-01-021-10/+41
| | | | | | - Implemented in a naive way: Take the English version if found, but continue until the translated version is found. This has the drawback of letting the loop reach its end if the level has no translation.
* Implement language Char for level filesDidier Raboud2012-12-281-10/+10
| | | | This currently lacks fallback to an existing entry for non-translated entries
* * Changed Ret to Get methods in sound moduleerihel2012-12-251-76/+56
| | | | | * Added video settings to profile * Resolution change is now posibble but restart is required
* Removed Gfx:: from license notice (introduced in 8ad15c0e)Michał Zieliński2012-10-081-2/+1
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* Changing and saving input bindingsPiotr Dziwinski2012-10-071-69/+45
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* Merge branch 'dev' into dev-graphicsPiotr Dziwinski2012-10-021-286/+154
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