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* Fixed map turning gray after resizing windowkrzys-h2014-10-201-7/+0
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* Fixed save directories in things not yet refactored to use PHYSFSkrzys-h2014-10-201-18/+24
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* Merge branch 'dev-physfs' into devkrzys-h2014-10-191-180/+85
|\ | | | | | | | | Conflicts: src/app/app.cpp
| * Fixed program savingkrzys-h2014-10-191-3/+6
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| * Merge branch 'dev' into dev-physfskrzys-h2014-10-141-16/+19
| |\ | | | | | | | | | | | | Conflicts: data
| * \ Merge with devPiotr Dziwinski2014-10-071-74/+74
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| * | | Fixed some warningskrzys-h2014-09-271-6/+1
| | | | | | | | | | | | | | | | Removed unused variables and fixed signed/unsigned comparation warnings
| * | | Userlevel listingkrzys-h2014-09-261-156/+33
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| * | | Don't use physfs in saving code for nowkrzys-h2014-09-261-72/+176
| | | | | | | | | | | | | | | | | | | | This requires too much refactoring and we want to release 0.1.5 soon. We'll need to rewrite saving/loading code to fully implement new level parser anyway.
| * | | Rewrite CMainDialog to use physfsPiotr Dziwinski2014-09-211-176/+72
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| * | | Help file loadingkrzys-h2014-07-111-8/+15
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| * | | Merge branch 'dev' into dev-physfskrzys-h2014-07-111-367/+10
| |\ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: data src/app/gamedata.cpp src/ui/control.cpp src/ui/edit.cpp src/ui/maindialog.cpp
| * | | | Fixed mission description loadingkrzys-h2014-07-101-7/+8
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| * | | | Fixed texture and script loadingkrzys-h2014-07-101-10/+10
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| * | | | Fixed music loadingkrzys-h2014-07-101-4/+3
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| * | | | Fixed level listkrzys-h2014-07-101-21/+36
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| * | | | Last changesKrzysztof Dermont2014-06-301-48/+39
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| * | | | Big part of PhysFS supportKrzysztof Dermont2014-06-201-13/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS support
* | | | | Implemented "Apply changes" button (issue #141)krzys-h2014-10-191-59/+13
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* | | | Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-16/+19
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* | | CProfile refactoringPiotr Dziwinski2014-08-121-78/+78
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* | Removed some old stuff related to Ceebot-Teenkrzys-h2014-07-101-19/+1
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* | Removed some unused code related to Quit buttonkrzys-h2014-07-101-12/+0
| | | | | | | | The button itself has been removed a long time ago
* | Removed old code based on #ifs (issue #55)krzys-h2014-06-271-352/+5
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* | formatting and enhancements for savefile screenshot featureMohamed Waheed2014-06-241-2/+2
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* | implemented savefile screenshot featureMohamed Waheed2014-06-241-3/+4
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* Better datadir mod supportkrzys-h2014-05-181-1/+2
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* CPauseManagerkrzys-h2013-12-311-3/+4
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* Fix for #177 - save list sortingkrzys-h2013-12-271-7/+10
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* Removed prototypes supportkrzys-h2013-12-271-37/+11
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* Changed version display in bottom-right corner to be actually version number ↵krzys-h2013-12-271-1/+2
| | | | instead of date
* Hide userlevels menu in release versionkrzys-h2013-12-261-0/+2
| | | | Userlevels aren't working right now (issue #219)
* Fixed "default controls" button (#263)krzys-h2013-12-251-1/+1
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* Merge branch 'dev-string-in-restext' into devPiotr Dziwinski2013-12-201-17/+22
|\ | | | | | | | | | | Merging branches after code review This should fix buffer overflow problems with translation strings
| * Changed char[] to std::string in restextPiotr Dziwinski2013-12-041-17/+22
| | | | | | | | Experimental changes
* | Sound support changeserihel2013-12-191-26/+0
|/ | | | | | * removed 2d sound * fixed listener orientation (propably issue #235) * removed unused code and minor refactoring
* Drop now-useless display of licenses.txt in PHASE_GENERICDidier Raboud2013-10-301-11/+0
| | | | | The content of licenses.txt in data has gotten useless as the restrictions got waived, displaying it is useless.
* Changes in build organizationPiotr Dziwinski2013-06-221-4/+4
| | | | | | | | * targets are now created in top-level build directory * more things are now configured through CMake options * changed debug build detection from NDEBUG to DEV_BUILD * moved po and desktop directories * moved last unit test out of src directory
* Enhanced logging, option to auto-start missionPiotr Dziwinski2013-06-161-1/+2
| | | | | | | | | * added logging of application events * changed debug mode flag to independent debug modes * added option to auto-start mission (load a mission immediately after startup) * removed "enum value out of range" prints * some refactoring
* Fixed variable shadowing warningsPiotr Dziwinski2013-05-271-2/+4
| | | | | * fixed -Wshadow warnings * refactored some constructors
* Fixed code formattingPiotr Dziwinski2013-05-271-87/+134
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Fixed some compilation warningsPiotr Dziwinski2013-05-271-18/+18
| | | | * fixed warnings about hiding virtual functions and several others
* Corrected some valgrind issuesPiotr Dziwinski2013-05-261-0/+3
| | | | | * fixed several uninitialized variable issues * fixed possible memory corruption in CEngine
* Fix for #192krzys-h2013-05-121-1/+1
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* Non-power-of-2 padding for background imagesPiotr Dziwinski2013-05-111-10/+10
| | | | | * added padding options * removed old hardcoded image sizes
* Fix for saving wrong Fullscreen valuekrzys-h2013-05-041-0/+2
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* Removed most of "No such node" messageskrzys-h2013-05-041-0/+3
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* Small changes to looping main menu musickrzys-h2013-05-021-7/+17
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* Updated Main Mnu musickrzys-h2013-05-021-2/+19
| | | | For now only code - we need to wait for PiXeL to give us new music :)
* Made colobot.ini & savegame dir location depended on build typekrzys-h2013-05-011-0/+4
| | | | | | For Debug, it's current dir For Release it's like it was before Made on @CoLoRaptor's request :)