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path: root/src/ui/maindialog.cpp
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* Various fixesPiotr Dziwinski2012-09-221-2/+0
| | | | | | | | - disabled UserDir() in path lookup - fixed crashes on loading missions in CObject - fixed texture bug in CTerrain - changed mouse move event handling to avoid flooding event queue - enabled all missions for testing
* Data dir pathsPiotr Dziwinski2012-09-221-3/+5
| | | | | - changed access to paths in data directory in CApplication - models now load from data directory
* Event fixes & refactoringPiotr Dziwinski2012-09-221-15/+17
| | | | | | - added new state tracking to Event - removed old fields from Event - fixed some issues with Events and fps counter
* robotmain, restext and engine fixesPiotr Dziwinski2012-09-211-35/+43
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* changed paths for models and levels. Now it's possible to load level. Merged ↵Zaba9992012-09-201-102/+27
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| * Checkbox fix; main dialog buttonsPiotr Dziwinski2012-09-201-88/+9
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| * Mouse pos setting, low cpu mode, stats displayPiotr Dziwinski2012-09-201-15/+19
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* | changed paths for models and levels. Now it's possible to load level.Zaba9992012-09-201-30/+43
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* Input bindings rewritePiotr Dziwinski2012-09-191-34/+34
| | | | | | - moved input bindings to CRobotMain - added virtual keymod and joystick button key presses - fixed putenv error; other minor fixes
* Merge branch 'dev' of https://github.com/adiblol/colobot into devZaba9992012-09-181-19/+19
|\ | | | | | | | | Conflicts: src/ui/slider.cpp
| * Change of background image handlingPiotr Dziwinski2012-09-171-19/+19
| | | | | | | | | | | | - removed old 4 quarter backgrounds - fixes in texture loading - other minor fixes
* | Warnings cleaned, left only those connected to commented out code.Zaba9992012-09-181-222/+220
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* | warnings fight in progress.Zaba9992012-09-181-3/+3
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* Some memory leaks fixedPiotr Dziwinski2012-09-161-1/+1
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* Interface worksPiotr Dziwinski2012-09-161-1/+1
| | | | | | - removed mock of CInterface and fixed event passing to CRobotMain - changed texture names from tga and bmp to png - UI now works but interaction is still broken
* CMainDialog rewritePiotr Dziwinski2012-09-151-622/+662
| | | | - rewritten CMainDialog and updated CRobotMain
* Merge dev-common and various fixes to achieve compilationPiotr Dziwinski2012-09-151-2/+0
|\ | | | | | | | | | | | | | | - merged changes from dev-common - fixed many compilation errors (CBrain, UI, ...) - temporarily commented out some problematic code (e.g. input bindings) - (partially) fixed #include styling - everything compiles except for CRobotMain, CMainDialog and CStudio
* | * latest changeserihel2012-09-111-14/+0
|/ | | | | * all files except studio, map and maindialog should compile * did some code cleanup
* Merged changes from devPiotr Dziwinski2012-07-041-81/+81
| | | | Resolved conflicts & added fixes.
* Removed trailing whitespacePiotr Dziwinski2012-06-261-8/+8
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* Whitespace and language changePiotr Dziwinski2012-06-261-6935/+6935
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* SDL projectPiotr Dziwinski2012-06-251-1/+1
| | | | | | | | - added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp
* Templates for new implementationPiotr Dziwinski2012-06-221-6/+6
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-14/+14
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-98/+96
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-111-4/+4
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-222/+222
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-32/+32
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+6937