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path: root/src/ui/mainshort.cpp
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* Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-16/+18
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* Changed char[] to std::string in restextPiotr Dziwinski2013-12-041-4/+4
| | | | Experimental changes
* CInstanceManager refactoringPiotr DziwiƄski2013-02-171-10/+12
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Changing and saving input bindingsPiotr Dziwinski2012-10-071-1/+1
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* Fixed includes in ui.Zaba9992012-09-191-1/+1
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* warnings fight in progress.Zaba9992012-09-181-1/+1
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* * added nullptrerihel2012-08-211-52/+40
| | | | | * changed Ret to Get function names * minor changes
* Whitespace and language changePiotr Dziwinski2012-06-261-374/+374
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Templates for new implementationPiotr Dziwinski2012-06-221-1/+1
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-5/+3
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-8/+8
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-11/+11
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+376