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* Merge branch 'dev' into dev-physfskrzys-h2014-10-141-16/+18
|\ | | | | | | | | Conflicts: data
| * Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-16/+18
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* | Fixed SatCom image loadingkrzys-h2014-07-241-3/+3
| | | | | | | | Now LoadTexture/SetTexture functions require full path with "textures/" directory
* | Fixed texture and script loadingkrzys-h2014-07-101-3/+3
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* | Big part of PhysFS supportKrzysztof Dermont2014-06-201-3/+3
|/ | | | | | | | | | | * removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS support
* Fixed variable shadowing warningsPiotr Dziwinski2013-05-271-1/+1
| | | | | * fixed -Wshadow warnings * refactored some constructors
* Fixed code formattingPiotr Dziwinski2013-05-271-0/+1
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* CInstanceManager refactoringPiotr Dziwiński2013-02-171-3/+1
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Event fixes & refactoringPiotr Dziwinski2012-09-221-2/+2
| | | | | | - added new state tracking to Event - removed old fields from Event - fixed some issues with Events and fps counter
* Changes in Ui, solves part of #47Michał Konopacki2012-09-191-1/+1
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* Interface worksPiotr Dziwinski2012-09-161-3/+3
| | | | | | - removed mock of CInterface and fixed event passing to CRobotMain - changed texture names from tga and bmp to png - UI now works but interaction is still broken
* Merge dev-common and various fixes to achieve compilationPiotr Dziwinski2012-09-151-10/+4
|\ | | | | | | | | | | | | | | - merged changes from dev-common - fixed many compilation errors (CBrain, UI, ...) - temporarily commented out some problematic code (e.g. input bindings) - (partially) fixed #include styling - everything compiles except for CRobotMain, CMainDialog and CStudio
* | added ui/shortcut.*Michał Konopacki2012-08-211-30/+36
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* Whitespace and language changePiotr Dziwinski2012-06-261-241/+241
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* Templates for new implementationPiotr Dziwinski2012-06-221-2/+2
| | | | | | - added template of classes/structs for new implementation - changed #include paths - updated README files
* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-6/+6
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-7/+5
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-5/+5
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-7/+7
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+243