From bfcce26f8949f4ba42cc1bd8203dff51884aa0da Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sat, 22 Jun 2013 01:11:37 +0200 Subject: Changes in build organization * targets are now created in top-level build directory * more things are now configured through CMake options * changed debug build detection from NDEBUG to DEV_BUILD * moved po and desktop directories * moved last unit test out of src directory --- desktop/colobot.pod | 48 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 desktop/colobot.pod (limited to 'desktop/colobot.pod') diff --git a/desktop/colobot.pod b/desktop/colobot.pod new file mode 100644 index 0000000..6a25f70 --- /dev/null +++ b/desktop/colobot.pod @@ -0,0 +1,48 @@ +=encoding utf8 + +=head1 NAME + +colobot - educational programming strategy game + +=head1 SYNOPSIS + +B [B<-datadir> I] [B<-debug>] [B<-loglevel> I] [B<-language> I] + +=head1 DESCRIPTION + +Colobot (Colonize with Bots) is an educational game aiming to teach +programming through entertainment. You are playing as an astronaut on a +journey with robot helpers to find a planet for colonization. It features 3D +real-time graphics and a C++ and Java-like, object-oriented language, CBOT, +which can be used to program the robots available in the game. + +=head1 OPTIONS + +=over 8 + +=item B<-help> + +Display a short help text + +=item B<-datadir> F + +Set custom data directory path + +=item B<-debug> + +Enable debug mode (more info printed in logs) + +=item B<-loglevel> I + +Set log level. Possible choices are: trace, debug, info, warn, error, none. + +=item B<-language> I + +Set language. Note that you can also fill the B environment variable. + +=back + +=head1 AUTHOR + +This manpage was written by Didier Raboud >. + -- cgit v1.2.3-1-g7c22