From a4c804b49ec872b71bd5a0167c3ad45704a3cc30 Mon Sep 17 00:00:00 2001 From: adiblol Date: Thu, 8 Mar 2012 19:32:05 +0100 Subject: Initial commit, Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch --- src/autodestroyer.cpp | 383 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 383 insertions(+) create mode 100644 src/autodestroyer.cpp (limited to 'src/autodestroyer.cpp') diff --git a/src/autodestroyer.cpp b/src/autodestroyer.cpp new file mode 100644 index 0000000..28f548f --- /dev/null +++ b/src/autodestroyer.cpp @@ -0,0 +1,383 @@ +// autodestroyer.cpp + +#define STRICT +#define D3D_OVERLOADS + +#include +#include +#include + +#include "struct.h" +#include "D3DEngine.h" +#include "D3DMath.h" +#include "event.h" +#include "misc.h" +#include "iman.h" +#include "math3d.h" +#include "particule.h" +#include "light.h" +#include "terrain.h" +#include "camera.h" +#include "object.h" +#include "physics.h" +#include "pyro.h" +#include "sound.h" +#include "interface.h" +#include "button.h" +#include "window.h" +#include "robotmain.h" +#include "cmdtoken.h" +#include "auto.h" +#include "autodestroyer.h" + + + + +// Constructeur de l'objet. + +CAutoDestroyer::CAutoDestroyer(CInstanceManager* iMan, CObject* object) + : CAuto(iMan, object) +{ + CAuto::CAuto(iMan, object); + + Init(); + m_phase = ADEP_WAIT; // en pause jusqu'au premier Init() +} + +// Destructeur de l'objet. + +CAutoDestroyer::~CAutoDestroyer() +{ + CAuto::~CAuto(); +} + + +// Détruit l'objet. + +void CAutoDestroyer::DeleteObject(BOOL bAll) +{ + CAuto::DeleteObject(bAll); +} + + +// Initialise l'objet. + +void CAutoDestroyer::Init() +{ + m_phase = ADEP_WAIT; + m_progress = 0.0f; + m_speed = 1.0f/0.5f; + + m_time = 0.0f; + m_timeVirus = 0.0f; + m_lastParticule = 0.0f; + + CAuto::Init(); +} + + +// Gestion d'un événement. + +BOOL CAutoDestroyer::EventProcess(const Event &event) +{ + CObject* scrap; + CPyro* pyro; + D3DVECTOR pos, speed; + FPOINT dim; + + CAuto::EventProcess(event); + + if ( m_engine->RetPause() ) return TRUE; + if ( event.event != EVENT_FRAME ) return TRUE; + + m_progress += event.rTime*m_speed; + m_timeVirus -= event.rTime; + + if ( m_object->RetVirusMode() ) // contaminé par un virus ? + { + if ( m_timeVirus <= 0.0f ) + { + m_timeVirus = 0.1f+Rand()*0.3f; + } + return TRUE; + } + + if ( m_phase == ADEP_WAIT ) + { + if ( m_progress >= 1.0f ) + { + scrap = SearchPlastic(); + if ( scrap == 0 ) + { + m_phase = ADEP_WAIT; // attend encore ... + m_progress = 0.0f; + m_speed = 1.0f/0.5f; + } + else + { + scrap->SetLock(TRUE); // déchet plus utilisable +//? scrap->SetTruck(m_object); // déchet plus utilisable + + if ( SearchVehicle() ) + { + m_phase = ADEP_WAIT; // attend encore ... + m_progress = 0.0f; + m_speed = 1.0f/0.5f; + } + else + { + m_sound->Play(SOUND_PSHHH2, m_object->RetPosition(0), 1.0f, 1.0f); + + m_phase = ADEP_DOWN; + m_progress = 0.0f; + m_speed = 1.0f/1.0f; + m_bExplo = FALSE; + } + } + } + } + + if ( m_phase == ADEP_DOWN ) + { + if ( m_progress >= 0.3f-0.05f && !m_bExplo ) + { + scrap = SearchPlastic(); + if ( scrap != 0 ) + { + pyro = new CPyro(m_iMan); + pyro->Create(PT_FRAGT, scrap); + } + m_bExplo = TRUE; + } + + if ( m_progress < 1.0f ) + { + pos = D3DVECTOR(0.0f, -10.0f, 0.0f); + pos.y = -Bounce(m_progress, 0.3f)*10.0f; + m_object->SetPosition(1, pos); + } + else + { + m_object->SetPosition(1, D3DVECTOR(0.0f, -10.0f, 0.0f)); + m_sound->Play(SOUND_REPAIR, m_object->RetPosition(0)); + + m_phase = ADEP_REPAIR; + m_progress = 0.0f; + m_speed = 1.0f/1.0f; + } + } + + if ( m_phase == ADEP_REPAIR ) + { + if ( m_progress < 1.0f ) + { + } + else + { + m_sound->Play(SOUND_OPEN, m_object->RetPosition(0), 1.0f, 0.8f); + + m_phase = ADEP_UP; + m_progress = 0.0f; + m_speed = 1.0f/3.0f; + } + } + + if ( m_phase == ADEP_UP ) + { + if ( m_progress < 1.0f ) + { + pos = D3DVECTOR(0.0f, -10.0f, 0.0f); + pos.y = -(1.0f-m_progress)*10.0f; + m_object->SetPosition(1, pos); + } + else + { + m_object->SetPosition(1, D3DVECTOR(0.0f, 0.0f, 0.0f)); + + m_phase = ADEP_WAIT; + m_progress = 0.0f; + m_speed = 1.0f/0.5f; + } + } + + return TRUE; +} + + +// Crée toute l'interface lorsque l'objet est sélectionné. + +BOOL CAutoDestroyer::CreateInterface(BOOL bSelect) +{ + CWindow* pw; + FPOINT pos, ddim; + float ox, oy, sx, sy; + + CAuto::CreateInterface(bSelect); + + if ( !bSelect ) return TRUE; + + pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0); + if ( pw == 0 ) return FALSE; + + ox = 3.0f/640.0f; + oy = 3.0f/480.0f; + sx = 33.0f/640.0f; + sy = 33.0f/480.0f; + + pos.x = ox+sx*0.0f; + pos.y = oy+sy*0; + ddim.x = 66.0f/640.0f; + ddim.y = 66.0f/480.0f; + pw->CreateGroup(pos, ddim, 106, EVENT_OBJECT_TYPE); + + return TRUE; +} + + +// Cherche le déchet placé sous le destructeur. + +CObject* CAutoDestroyer::SearchPlastic() +{ + CObject* pObj; + D3DVECTOR sPos, oPos; + ObjectType type; + float dist; + int i; + + sPos = m_object->RetPosition(0); + + for ( i=0 ; i<1000000 ; i++ ) + { + pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i); + if ( pObj == 0 ) break; + + type = pObj->RetType(); + if ( type != OBJECT_SCRAP4 && + type != OBJECT_SCRAP5 ) continue; + + oPos = pObj->RetPosition(0); + dist = Length(oPos, sPos); + if ( dist <= 5.0f ) return pObj; + } + + return 0; +} + +// Cherche si un véhicule est trop proche. + +BOOL CAutoDestroyer::SearchVehicle() +{ + CObject* pObj; + D3DVECTOR cPos, oPos; + ObjectType type; + float oRadius, dist; + int i; + + cPos = m_object->RetPosition(0); + + for ( i=0 ; i<1000000 ; i++ ) + { + pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i); + if ( pObj == 0 ) break; + + type = pObj->RetType(); + if ( type != OBJECT_HUMAN && + type != OBJECT_MOBILEfa && + type != OBJECT_MOBILEta && + type != OBJECT_MOBILEwa && + type != OBJECT_MOBILEia && + type != OBJECT_MOBILEfc && + type != OBJECT_MOBILEtc && + type != OBJECT_MOBILEwc && + type != OBJECT_MOBILEic && + type != OBJECT_MOBILEfi && + type != OBJECT_MOBILEti && + type != OBJECT_MOBILEwi && + type != OBJECT_MOBILEii && + type != OBJECT_MOBILEfs && + type != OBJECT_MOBILEts && + type != OBJECT_MOBILEws && + type != OBJECT_MOBILEis && + type != OBJECT_MOBILErt && + type != OBJECT_MOBILErc && + type != OBJECT_MOBILErr && + type != OBJECT_MOBILErs && + type != OBJECT_MOBILEsa && + type != OBJECT_MOBILEtg && + type != OBJECT_MOBILEft && + type != OBJECT_MOBILEtt && + type != OBJECT_MOBILEwt && + type != OBJECT_MOBILEit && + type != OBJECT_MOBILEdr && + type != OBJECT_MOTHER && + type != OBJECT_ANT && + type != OBJECT_SPIDER && + type != OBJECT_BEE && + type != OBJECT_WORM ) continue; + + if ( !pObj->GetCrashSphere(0, oPos, oRadius) ) continue; + dist = Length(oPos, cPos)-oRadius; + + if ( dist < 20.0f ) return TRUE; + } + + return FALSE; +} + + +// Retourne une erreur liée à l'état de l'automate. + +Error CAutoDestroyer::RetError() +{ + if ( m_object->RetVirusMode() ) + { + return ERR_BAT_VIRUS; + } + + return ERR_OK; +} + + +// Sauve tous les paramètres de l'automate. + +BOOL CAutoDestroyer::Write(char *line) +{ + char name[100]; + + if ( m_phase == ADEP_WAIT ) return FALSE; + + sprintf(name, " aExist=%d", 1); + strcat(line, name); + + CAuto::Write(line); + + sprintf(name, " aPhase=%d", m_phase); + strcat(line, name); + + sprintf(name, " aProgress=%.2f", m_progress); + strcat(line, name); + + sprintf(name, " aSpeed=%.2f", m_speed); + strcat(line, name); + + return TRUE; +} + +// Restitue tous les paramètres de l'automate. + +BOOL CAutoDestroyer::Read(char *line) +{ + if ( OpInt(line, "aExist", 0) == 0 ) return FALSE; + + CAuto::Read(line); + + m_phase = (AutoDestroyerPhase)OpInt(line, "aPhase", ADEP_WAIT); + m_progress = OpFloat(line, "aProgress", 0.0f); + m_speed = OpFloat(line, "aSpeed", 1.0f); + + m_lastParticule = 0.0f; + + return TRUE; +} + + -- cgit v1.2.3-1-g7c22