From 449cc186d5b8117d74ba22d6173497d00939f5f1 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sat, 28 Apr 2012 17:53:17 +0200 Subject: Source files split into modules --- src/autolabo.cpp | 629 ------------------------------------------------------- 1 file changed, 629 deletions(-) delete mode 100644 src/autolabo.cpp (limited to 'src/autolabo.cpp') diff --git a/src/autolabo.cpp b/src/autolabo.cpp deleted file mode 100644 index ce6214c..0000000 --- a/src/autolabo.cpp +++ /dev/null @@ -1,629 +0,0 @@ -// * This file is part of the COLOBOT source code -// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch -// * -// * This program is free software: you can redistribute it and/or modify -// * it under the terms of the GNU General Public License as published by -// * the Free Software Foundation, either version 3 of the License, or -// * (at your option) any later version. -// * -// * This program is distributed in the hope that it will be useful, -// * but WITHOUT ANY WARRANTY; without even the implied warranty of -// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// * GNU General Public License for more details. -// * -// * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. - -#define STRICT -#define D3D_OVERLOADS - -#include -#include -#include - -#include "struct.h" -#include "d3dengine.h" -#include "d3dmath.h" -#include "global.h" -#include "event.h" -#include "misc.h" -#include "iman.h" -#include "math3d.h" -#include "particule.h" -#include "light.h" -#include "terrain.h" -#include "camera.h" -#include "object.h" -#include "interface.h" -#include "button.h" -#include "window.h" -#include "displaytext.h" -#include "sound.h" -#include "robotmain.h" -#include "cmdtoken.h" -#include "auto.h" -#include "autolabo.h" - - - -#define LABO_DELAY 20.0f // duration of the analysis - - - - -// Object's constructor. - -CAutoLabo::CAutoLabo(CInstanceManager* iMan, CObject* object) - : CAuto(iMan, object) -{ - int i; - - CAuto::CAuto(iMan, object); - - for ( i=0 ; i<3 ; i++ ) - { - m_partiRank[i] = -1; - } - m_partiSphere = -1; - - m_soundChannel = -1; - Init(); -} - -// Object's destructor. - -CAutoLabo::~CAutoLabo() -{ - this->CAuto::~CAuto(); -} - - -// Destroys the object. - -void CAutoLabo::DeleteObject(BOOL bAll) -{ - int i; - - for ( i=0 ; i<3 ; i++ ) - { - if ( m_partiRank[i] != -1 ) - { - m_particule->DeleteParticule(m_partiRank[i]); - m_partiRank[i] = -1; - } - } - - if ( m_partiSphere != -1 ) - { - m_particule->DeleteParticule(m_partiSphere); - m_partiSphere = -1; - } - - if ( m_soundChannel != -1 ) - { - m_sound->FlushEnvelope(m_soundChannel); - m_sound->AddEnvelope(m_soundChannel, 0.0f, 1.0f, 1.0f, SOPER_STOP); - m_soundChannel = -1; - } - - CAuto::DeleteObject(bAll); -} - - -// Initialize the object. - -void CAutoLabo::Init() -{ - m_time = 0.0f; - m_timeVirus = 0.0f; - m_lastParticule = 0.0f; - - m_phase = ALAP_WAIT; // waiting ... - m_progress = 0.0f; - m_speed = 1.0f/2.0f; - - CAuto::Init(); -} - - -// Management of an event. - -BOOL CAutoLabo::EventProcess(const Event &event) -{ - CObject* power; - D3DVECTOR pos, goal, speed; - FPOINT dim, rot; - float angle; - int i; - - CAuto::EventProcess(event); - - if ( m_engine->RetPause() ) return TRUE; - - if ( event.event == EVENT_UPDINTERFACE ) - { - if ( m_object->RetSelect() ) CreateInterface(TRUE); - } - - if ( m_object->RetSelect() && // center selected? - (event.event == EVENT_OBJECT_RiPAW || - event.event == EVENT_OBJECT_RiGUN) ) - { - if ( m_phase != ALAP_WAIT ) - { - return FALSE; - } - - m_research = event.event; - - if ( TestResearch(m_research) ) - { - m_displayText->DisplayError(ERR_LABO_ALREADY, m_object); - return FALSE; - } - - power = m_object->RetPower(); - if ( power == 0 ) - { - m_displayText->DisplayError(ERR_LABO_NULL, m_object); - return FALSE; - } - if ( power->RetType() != OBJECT_BULLET ) - { - m_displayText->DisplayError(ERR_LABO_BAD, m_object); - return FALSE; - } - - SetBusy(TRUE); - InitProgressTotal(1.0f+1.5f+1.5f+LABO_DELAY+1.5f+1.5f+1.0f); - UpdateInterface(); - - power->SetLock(TRUE); // ball longer usable - - SoundManip(1.0f, 1.0f, 1.0f); - m_phase = ALAP_OPEN1; - m_progress = 0.0f; - m_speed = 1.0f/1.0f; - return TRUE; - } - - if ( event.event != EVENT_FRAME ) return TRUE; - - m_progress += event.rTime*m_speed; - m_timeVirus -= event.rTime; - - if ( m_object->RetVirusMode() ) // contaminated by a virus? - { - if ( m_timeVirus <= 0.0f ) - { - m_timeVirus = 0.1f+Rand()*0.3f; - } - return TRUE; - } - - EventProgress(event.rTime); - - if ( m_phase == ALAP_WAIT ) - { - if ( m_progress >= 1.0f ) - { - m_phase = ALAP_WAIT; // still waiting ... - m_progress = 0.0f; - m_speed = 1.0f/2.0f; - } - } - - if ( m_phase == ALAP_OPEN1 ) - { - if ( m_progress < 1.0f ) - { - angle = 80.0f-(35.0f*m_progress); - m_object->SetAngleZ(3, angle*PI/180.0f); - m_object->SetAngleZ(4, angle*PI/180.0f); - m_object->SetAngleZ(5, angle*PI/180.0f); - } - else - { - m_object->SetAngleZ(3, 45.0f*PI/180.0f); - m_object->SetAngleZ(4, 45.0f*PI/180.0f); - m_object->SetAngleZ(5, 45.0f*PI/180.0f); - - SoundManip(1.5f, 1.0f, 0.7f); - m_phase = ALAP_OPEN2; - m_progress = 0.0f; - m_speed = 1.0f/1.5f; - } - } - - if ( m_phase == ALAP_OPEN2 ) - { - if ( m_progress < 1.0f ) - { - pos.x = -9.0f; - pos.y = 3.0f+m_progress*10.0f; - pos.z = 0.0f; - m_object->SetPosition(1, pos); - } - else - { - m_object->SetPosition(1, D3DVECTOR(-9.0f, 13.0f, 0.0f)); - - SoundManip(1.5f, 1.0f, 0.5f); - m_phase = ALAP_OPEN3; - m_progress = 0.0f; - m_speed = 1.0f/1.5f; - } - } - - if ( m_phase == ALAP_OPEN3 ) - { - if ( m_progress < 1.0f ) - { - angle = (1.0f-m_progress)*PI/2.0f; - m_object->SetAngleZ(1, angle); - } - else - { - m_object->SetAngleZ(1, 0.0f); - - goal = m_object->RetPosition(0); - goal.y += 3.0f; - pos = goal; - pos.x -= 4.0f; - pos.y += 4.0f; - for ( i=0 ; i<3 ; i++ ) - { - m_partiRank[i] = m_particule->CreateRay(pos, goal, - PARTIRAY2, - FPOINT(2.9f, 2.9f), - LABO_DELAY); - } - - m_soundChannel = m_sound->Play(SOUND_LABO, m_object->RetPosition(0), 0.0f, 0.25f, TRUE); - m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.60f, 2.0f, SOPER_CONTINUE); - m_sound->AddEnvelope(m_soundChannel, 1.0f, 2.00f, 8.0f, SOPER_CONTINUE); - m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.60f, 8.0f, SOPER_CONTINUE); - m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.25f, 2.0f, SOPER_STOP); - - pos = m_object->RetPosition(0); - pos.y += 4.0f; - speed = D3DVECTOR(0.0f, 0.0f, 0.0f); - dim.x = 4.0f; - dim.y = dim.x; - m_partiSphere = m_particule->CreateParticule(pos, speed, dim, PARTISPHERE2, LABO_DELAY, 0.0f, 0.0f); - - m_phase = ALAP_ANALYSE; - m_progress = 0.0f; - m_speed = 1.0f/LABO_DELAY; - } - } - - if ( m_phase == ALAP_ANALYSE ) - { - if ( m_progress < 1.0f ) - { - power = m_object->RetPower(); - if ( power != 0 ) - { - power->SetZoom(0, 1.0f-m_progress); - } - - angle = m_object->RetAngleY(2); - if ( m_progress < 0.5f ) - { - angle -= event.rTime*m_progress*20.0f; - } - else - { - angle -= event.rTime*(20.0f-m_progress*20.0f); - } - m_object->SetAngleY(2, angle); // rotates the analyzer - - angle += m_object->RetAngleY(0); - for ( i=0 ; i<3 ; i++ ) - { - rot = RotatePoint(-angle, -4.0f); - pos = m_object->RetPosition(0); - pos.x += rot.x; - pos.z += rot.y; - pos.y += 3.0f+4.0f;; - m_particule->SetPosition(m_partiRank[i], pos); // adjusts ray - - angle += PI*2.0f/3.0f; - } - - if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) - { - m_lastParticule = m_time; - - if ( m_progress > 0.25f && - m_progress < 0.80f ) - { - pos = m_object->RetPosition(0); - pos.y += 3.0f; - pos.x += (Rand()-0.5f)*2.0f; - pos.z += (Rand()-0.5f)*2.0f; - speed.y = Rand()*5.0f+5.0f; - speed.x = (Rand()-0.5f)*10.0f; - speed.z = (Rand()-0.5f)*10.0f; - dim.x = Rand()*0.4f*m_progress+1.0f; - dim.y = dim.x; - m_particule->CreateTrack(pos, speed, dim, PARTITRACK2, - 2.0f+2.0f*m_progress, 10.0f, 1.5f, 1.4f); - } - } - } - else - { - SetResearch(m_research); // research done - - power = m_object->RetPower(); - if ( power != 0 ) - { - m_object->SetPower(0); - power->DeleteObject(); // destroys the ball - delete power; - } - - m_displayText->DisplayError(INFO_LABO, m_object); - - SoundManip(1.5f, 1.0f, 0.5f); - m_phase = ALAP_CLOSE1; - m_progress = 0.0f; - m_speed = 1.0f/1.5f; - } - } - - if ( m_phase == ALAP_CLOSE1 ) - { - if ( m_progress < 1.0f ) - { - angle = m_progress*PI/2.0f; - m_object->SetAngleZ(1, angle); - } - else - { - m_object->SetAngleZ(1, PI/2.0f); - - SoundManip(1.5f, 1.0f, 0.7f); - m_phase = ALAP_CLOSE2; - m_progress = 0.0f; - m_speed = 1.0f/1.5f; - } - } - - if ( m_phase == ALAP_CLOSE2 ) - { - if ( m_progress < 1.0f ) - { - pos.x = -9.0f; - pos.y = 3.0f+(1.0f-m_progress)*10.0f;; - pos.z = 0.0f; - m_object->SetPosition(1, pos); - } - else - { - m_object->SetPosition(1, D3DVECTOR(-9.0f, 3.0f, 0.0f)); - - SoundManip(1.0f, 1.0f, 1.0f); - m_phase = ALAP_CLOSE3; - m_progress = 0.0f; - m_speed = 1.0f/1.0f; - } - } - - if ( m_phase == ALAP_CLOSE3 ) - { - if ( m_progress < 1.0f ) - { - angle = 45.0f+(35.0f*m_progress); - m_object->SetAngleZ(3, angle*PI/180.0f); - m_object->SetAngleZ(4, angle*PI/180.0f); - m_object->SetAngleZ(5, angle*PI/180.0f); - } - else - { - m_object->SetAngleZ(3, 80.0f*PI/180.0f); - m_object->SetAngleZ(4, 80.0f*PI/180.0f); - m_object->SetAngleZ(5, 80.0f*PI/180.0f); - - SetBusy(FALSE); - UpdateInterface(); - - m_phase = ALAP_WAIT; - m_progress = 0.0f; - m_speed = 1.0f/2.0f; - } - } - - return TRUE; -} - - -// Returns an error due the state of the automation. - -Error CAutoLabo::RetError() -{ - CObject* pObj; - ObjectType type; - - if ( m_object->RetVirusMode() ) - { - return ERR_BAT_VIRUS; - } - - pObj = m_object->RetPower(); - if ( pObj == 0 ) return ERR_LABO_NULL; - type = pObj->RetType(); - if ( type != OBJECT_BULLET ) return ERR_LABO_BAD; - - return ERR_OK; -} - - -// Creates all the interface when the object is selected. - -BOOL CAutoLabo::CreateInterface(BOOL bSelect) -{ - CWindow* pw; - FPOINT pos, dim, ddim; - float ox, oy, sx, sy; - - CAuto::CreateInterface(bSelect); - - if ( !bSelect ) return TRUE; - - pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0); - if ( pw == 0 ) return FALSE; - - dim.x = 33.0f/640.0f; - dim.y = 33.0f/480.0f; - ox = 3.0f/640.0f; - oy = 3.0f/480.0f; - sx = 33.0f/640.0f; - sy = 33.0f/480.0f; - - pos.x = ox+sx*7.0f; - pos.y = oy+sy*0.5f; - pw->CreateButton(pos, dim, 64+45, EVENT_OBJECT_RiPAW); - - pos.x = ox+sx*8.0f; - pos.y = oy+sy*0.5f; - pw->CreateButton(pos, dim, 64+46, EVENT_OBJECT_RiGUN); - - pos.x = ox+sx*0.0f; - pos.y = oy+sy*0; - ddim.x = 66.0f/640.0f; - ddim.y = 66.0f/480.0f; - pw->CreateGroup(pos, ddim, 111, EVENT_OBJECT_TYPE); - - UpdateInterface(); - - return TRUE; -} - -// Updates the status of all interface buttons. - -void CAutoLabo::UpdateInterface() -{ - CWindow* pw; - - if ( !m_object->RetSelect() ) return; - - CAuto::UpdateInterface(); - - pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0); - if ( pw == 0 ) return; - - DeadInterface(pw, EVENT_OBJECT_RiPAW, g_researchEnable&RESEARCH_iPAW); - DeadInterface(pw, EVENT_OBJECT_RiGUN, g_researchEnable&RESEARCH_iGUN); - - OkayButton(pw, EVENT_OBJECT_RiPAW); - OkayButton(pw, EVENT_OBJECT_RiGUN); - - VisibleInterface(pw, EVENT_OBJECT_RiPAW, !m_bBusy); - VisibleInterface(pw, EVENT_OBJECT_RiGUN, !m_bBusy); -} - -// Indicates the research conducted for a button. - -void CAutoLabo::OkayButton(CWindow *pw, EventMsg event) -{ - CControl* control; - - control = pw->SearchControl(event); - if ( control == 0 ) return; - - control->SetState(STATE_OKAY, TestResearch(event)); -} - - -// Test whether a search has already been done. - -BOOL CAutoLabo::TestResearch(EventMsg event) -{ - if ( event == EVENT_OBJECT_RiPAW ) return (g_researchDone & RESEARCH_iPAW); - if ( event == EVENT_OBJECT_RiGUN ) return (g_researchDone & RESEARCH_iGUN); - - return FALSE; -} - -// Indicates a search as made. - -void CAutoLabo::SetResearch(EventMsg event) -{ - Event newEvent; - - if ( event == EVENT_OBJECT_RiPAW ) g_researchDone |= RESEARCH_iPAW; - if ( event == EVENT_OBJECT_RiGUN ) g_researchDone |= RESEARCH_iGUN; - - m_main->WriteFreeParam(); - - m_event->MakeEvent(newEvent, EVENT_UPDINTERFACE); - m_event->AddEvent(newEvent); - UpdateInterface(); -} - -// Plays the sound of the manipulator arm. - -void CAutoLabo::SoundManip(float time, float amplitude, float frequency) -{ - int i; - - i = m_sound->Play(SOUND_MANIP, m_object->RetPosition(0), 0.0f, 0.3f*frequency, TRUE); - m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, 0.1f, SOPER_CONTINUE); - m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, time-0.1f, SOPER_CONTINUE); - m_sound->AddEnvelope(i, 0.0f, 0.3f*frequency, 0.1f, SOPER_STOP); -} - - -// Saves all parameters of the controller. - -BOOL CAutoLabo::Write(char *line) -{ - D3DVECTOR pos; - char name[100]; - - if ( m_phase == ALAP_WAIT ) return FALSE; - - sprintf(name, " aExist=%d", 1); - strcat(line, name); - - CAuto::Write(line); - - sprintf(name, " aPhase=%d", m_phase); - strcat(line, name); - - sprintf(name, " aProgress=%.2f", m_progress); - strcat(line, name); - - sprintf(name, " aSpeed=%.2f", m_speed); - strcat(line, name); - - sprintf(name, " aResearch=%d", m_research); - strcat(line, name); - - return TRUE; -} - -// Restores all parameters of the controller. - -BOOL CAutoLabo::Read(char *line) -{ - D3DVECTOR pos; - - if ( OpInt(line, "aExist", 0) == 0 ) return FALSE; - - CAuto::Read(line); - - m_phase = (AutoLaboPhase)OpInt(line, "aPhase", ALAP_WAIT); - m_progress = OpFloat(line, "aProgress", 0.0f); - m_speed = OpFloat(line, "aSpeed", 1.0f); - m_research = (EventMsg)OpInt(line, "aResearch", 0); - - m_lastParticule = 0.0f; - - return TRUE; -} - - -- cgit v1.2.3-1-g7c22