From 0305e0ba17681a43053d1f948ef90cf203b1d640 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Wed, 17 Oct 2012 23:16:19 +0200 Subject: Restext rewrite to runtime initialized arrays --- src/common/restext.cpp | 720 +++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 705 insertions(+), 15 deletions(-) (limited to 'src/common/restext.cpp') diff --git a/src/common/restext.cpp b/src/common/restext.cpp index 4404e90..da06131 100644 --- a/src/common/restext.cpp +++ b/src/common/restext.cpp @@ -30,6 +30,698 @@ #include #include +const char* stringsText[RT_MAX] = { nullptr }; +const char* stringsEvent[EVENT_STD_MAX] = { nullptr }; +const char* stringsObject[OBJECT_MAX] = { nullptr }; +const char* stringsErr[ERR_MAX] = { nullptr }; +const char* stringsCbot[TX_MAX] = { nullptr }; + + +void InitializeRestext() +{ + stringsText[RT_VERSION_ID] = "Colobot Gold"; + + stringsText[RT_DISINFO_TITLE] = "SatCom"; + stringsText[RT_WINDOW_MAXIMIZED] = "Maximize"; + stringsText[RT_WINDOW_MINIMIZED] = "Minimize"; + stringsText[RT_WINDOW_STANDARD] = "Normal size"; + stringsText[RT_WINDOW_CLOSE] = "Close"; + + stringsText[RT_STUDIO_TITLE] = "Program editor"; + stringsText[RT_SCRIPT_NEW] = "New"; + stringsText[RT_NAME_DEFAULT] = "Player"; + stringsText[RT_IO_NEW] = "New ..."; + stringsText[RT_KEY_OR] = " or "; + + stringsText[RT_TITLE_BASE] = "COLOBOT"; + stringsText[RT_TITLE_INIT] = "COLOBOT"; + stringsText[RT_TITLE_TRAINER] = "Programming exercises"; + stringsText[RT_TITLE_DEFI] = "Challenges"; + stringsText[RT_TITLE_MISSION] = "Missions"; + stringsText[RT_TITLE_FREE] = "Free game"; + stringsText[RT_TITLE_TEEN] = "Free game"; + stringsText[RT_TITLE_USER] = "User levels"; + stringsText[RT_TITLE_PROTO] = "Prototypes"; + stringsText[RT_TITLE_SETUP] = "Options"; + stringsText[RT_TITLE_NAME] = "Player's name"; + stringsText[RT_TITLE_PERSO] = "Customize your appearance"; + stringsText[RT_TITLE_WRITE] = "Save the current mission"; + stringsText[RT_TITLE_READ] = "Load a saved mission"; + + stringsText[RT_PLAY_CHAPt] = " Chapters:"; + stringsText[RT_PLAY_CHAPd] = " Chapters:"; + stringsText[RT_PLAY_CHAPm] = " Planets:"; + stringsText[RT_PLAY_CHAPf] = " Planets:"; + stringsText[RT_PLAY_CHAPu] = " User levels:"; + stringsText[RT_PLAY_CHAPp] = " Planets:"; + stringsText[RT_PLAY_CHAPte] = " Chapters:"; + stringsText[RT_PLAY_LISTt] = " Exercises in the chapter:"; + stringsText[RT_PLAY_LISTd] = " Challenges in the chapter:"; + stringsText[RT_PLAY_LISTm] = " Missions on this planet:"; + stringsText[RT_PLAY_LISTf] = " Free game on this planet:"; + stringsText[RT_PLAY_LISTu] = " Missions on this level:"; + stringsText[RT_PLAY_LISTp] = " Prototypes on this planet:"; + stringsText[RT_PLAY_LISTk] = " Free game on this chapter:"; + stringsText[RT_PLAY_RESUME] = " Summary:"; + + stringsText[RT_SETUP_DEVICE] = " Drivers:"; + stringsText[RT_SETUP_MODE] = " Resolution:"; + stringsText[RT_SETUP_KEY1] = "1) First click on the key you want to redefine."; + stringsText[RT_SETUP_KEY2] = "2) Then press the key you want to use instead."; + + stringsText[RT_PERSO_FACE] = "Face type:"; + stringsText[RT_PERSO_GLASSES] = "Eyeglasses:"; + stringsText[RT_PERSO_HAIR] = "Hair color:"; + stringsText[RT_PERSO_COMBI] = "Suit color:"; + stringsText[RT_PERSO_BAND] = "Strip color:"; + + stringsText[RT_DIALOG_QUIT] = "Do you want to quit COLOBOT ?"; + stringsText[RT_DIALOG_TITLE] = "COLOBOT"; + stringsText[RT_DIALOG_YESQUIT] = "Quit\\Quit COLOBOT"; + stringsText[RT_DIALOG_ABORT] = "Quit the mission?"; + stringsText[RT_DIALOG_YES] = "Abort\\Abort the current mission"; + stringsText[RT_DIALOG_NO] = "Continue\\Continue the current mission"; + stringsText[RT_DIALOG_NOQUIT] = "Continue\\Continue the game"; + stringsText[RT_DIALOG_DELOBJ] = "Do you really want to destroy the selected building?"; + stringsText[RT_DIALOG_DELGAME] = "Do you want to delete %s's saved games? "; + stringsText[RT_DIALOG_YESDEL] = "Delete"; + stringsText[RT_DIALOG_NODEL] = "Cancel"; + stringsText[RT_DIALOG_LOADING] = "LOADING"; + + stringsText[RT_STUDIO_LISTTT] = "Keyword help(\\key cbot;)"; + stringsText[RT_STUDIO_COMPOK] = "Compilation ok (0 errors)"; + stringsText[RT_STUDIO_PROGSTOP] = "Program finished"; + + stringsText[RT_SATCOM_LIST] = "\\b;List of objects\n"; + stringsText[RT_SATCOM_BOT] = "\\b;Robots\n"; + stringsText[RT_SATCOM_BUILDING] = "\\b;Buildings\n"; + stringsText[RT_SATCOM_FRET] = "\\b;Moveable objects\n"; + stringsText[RT_SATCOM_ALIEN] = "\\b;Aliens\n"; + stringsText[RT_SATCOM_NULL] = "\\c; (none)\\n;\n"; + stringsText[RT_SATCOM_ERROR1] = "\\b;Error\n"; + stringsText[RT_SATCOM_ERROR2] = "The list is only available if a \\l;radar station\\u object\\radar; is working.\n"; + + stringsText[RT_IO_OPEN] = "Open"; + stringsText[RT_IO_SAVE] = "Save"; + stringsText[RT_IO_LIST] = "Folder: %s"; + stringsText[RT_IO_NAME] = "Name:"; + stringsText[RT_IO_DIR] = "Folder:"; + stringsText[RT_IO_PRIVATE] = "Private\\Private folder"; + stringsText[RT_IO_PUBLIC] = "Public\\Common folder"; + + stringsText[RT_GENERIC_DEV1] = "Developed by :"; + stringsText[RT_GENERIC_DEV2] = "www.epsitec.com"; + stringsText[RT_GENERIC_EDIT1] = " "; + stringsText[RT_GENERIC_EDIT2] = " "; + + stringsText[RT_INTERFACE_REC] = "Recorder"; + + + + stringsEvent[EVENT_BUTTON_OK] = "OK"; + stringsEvent[EVENT_BUTTON_CANCEL] = "Cancel"; + stringsEvent[EVENT_BUTTON_NEXT] = "Next"; + stringsEvent[EVENT_BUTTON_PREV] = "Previous"; + stringsEvent[EVENT_BUTTON_QUIT] = "Menu (\\key quit;)"; + + stringsEvent[EVENT_DIALOG_OK] = "OK"; + stringsEvent[EVENT_DIALOG_CANCEL] = "Cancel"; + + stringsEvent[EVENT_INTERFACE_TRAINER] = "Exercises\\Programming exercises"; + stringsEvent[EVENT_INTERFACE_DEFI] = "Challenges\\Programming challenges"; + stringsEvent[EVENT_INTERFACE_MISSION] = "Missions\\Select mission"; + stringsEvent[EVENT_INTERFACE_FREE] = "Free game\\Free game without a specific goal"; + stringsEvent[EVENT_INTERFACE_TEEN] = "Free game\\Free game without a specific goal"; + stringsEvent[EVENT_INTERFACE_USER] = "User\\User levels"; + stringsEvent[EVENT_INTERFACE_PROTO] = "Proto\\Prototypes under development"; + stringsEvent[EVENT_INTERFACE_NAME] = "New player\\Choose player's name"; + stringsEvent[EVENT_INTERFACE_SETUP] = "Options\\Preferences"; + stringsEvent[EVENT_INTERFACE_AGAIN] = "Restart\\Restart the mission from the beginning"; + stringsEvent[EVENT_INTERFACE_WRITE] = "Save\\Save the current mission "; + stringsEvent[EVENT_INTERFACE_READ] = "Load\\Load a saved mission"; + stringsEvent[EVENT_INTERFACE_ABORT] = "\\Return to COLOBOT"; + stringsEvent[EVENT_INTERFACE_QUIT] = "Quit\\Quit COLOBOT"; + stringsEvent[EVENT_INTERFACE_BACK] = "<< Back \\Back to the previous screen"; + stringsEvent[EVENT_INTERFACE_PLAY] = "Play\\Start mission!"; + stringsEvent[EVENT_INTERFACE_SETUPd] = "Device\\Driver and resolution settings"; + stringsEvent[EVENT_INTERFACE_SETUPg] = "Graphics\\Graphics settings"; + stringsEvent[EVENT_INTERFACE_SETUPp] = "Game\\Game settings"; + stringsEvent[EVENT_INTERFACE_SETUPc] = "Controls\\Keyboard, joystick and mouse settings"; + stringsEvent[EVENT_INTERFACE_SETUPs] = "Sound\\Music and game sound volume"; + stringsEvent[EVENT_INTERFACE_DEVICE] = "Unit"; + stringsEvent[EVENT_INTERFACE_RESOL] = "Resolution"; + stringsEvent[EVENT_INTERFACE_FULL] = "Full screen\\Full screen or window mode"; + stringsEvent[EVENT_INTERFACE_APPLY] = "Apply changes\\Activates the changed settings"; + + stringsEvent[EVENT_INTERFACE_TOTO] = "Robbie\\Your assistant"; + stringsEvent[EVENT_INTERFACE_SHADOW] = "Shadows\\Shadows on the ground"; + stringsEvent[EVENT_INTERFACE_GROUND] = "Marks on the ground\\Marks on the ground"; + stringsEvent[EVENT_INTERFACE_DIRTY] = "Dust\\Dust and dirt on bots and buildings"; + stringsEvent[EVENT_INTERFACE_FOG] = "Fog\\Fog"; + stringsEvent[EVENT_INTERFACE_LENS] = "Sunbeams\\Sunbeams in the sky"; + stringsEvent[EVENT_INTERFACE_SKY] = "Sky\\Clouds and nebulae"; + stringsEvent[EVENT_INTERFACE_PLANET] = "Planets and stars\\Astronomical objects in the sky"; + stringsEvent[EVENT_INTERFACE_LIGHT] = "Dynamic lighting\\Mobile light sources"; + stringsEvent[EVENT_INTERFACE_PARTI] = "Number of particles\\Explosions, dust, reflections, etc."; + stringsEvent[EVENT_INTERFACE_CLIP] = "Depth of field\\Maximum visibility"; + stringsEvent[EVENT_INTERFACE_DETAIL] = "Details\\Visual quality of 3D objects"; + stringsEvent[EVENT_INTERFACE_TEXTURE] = "Textures\\Quality of textures "; + stringsEvent[EVENT_INTERFACE_GADGET] = "Num of decorative objects\\Number of purely ornamental objects"; + stringsEvent[EVENT_INTERFACE_RAIN] = "Particles in the interface\\Steam clouds and sparks in the interface"; + stringsEvent[EVENT_INTERFACE_GLINT] = "Reflections on the buttons \\Shiny buttons"; + stringsEvent[EVENT_INTERFACE_TOOLTIP] = "Help balloons\\Explain the function of the buttons"; + stringsEvent[EVENT_INTERFACE_MOVIES] = "Film sequences\\Films before and after the missions"; + stringsEvent[EVENT_INTERFACE_NICERST] = "Exit film\\Film at the exit of exercises"; + stringsEvent[EVENT_INTERFACE_HIMSELF] = "Friendly fire\\Your shooting can damage your own objects "; + stringsEvent[EVENT_INTERFACE_SCROLL] = "Scrolling\\Scrolling when the mouse touches right or left border"; + stringsEvent[EVENT_INTERFACE_INVERTX] = "Mouse inversion X\\Inversion of the scrolling direction on the X axis"; + stringsEvent[EVENT_INTERFACE_INVERTY] = "Mouse inversion Y\\Inversion of the scrolling direction on the Y axis"; + stringsEvent[EVENT_INTERFACE_EFFECT] = "Quake at explosions\\The screen shakes at explosions"; + stringsEvent[EVENT_INTERFACE_MOUSE] = "Mouse shadow\\Gives the mouse a shadow"; + stringsEvent[EVENT_INTERFACE_EDITMODE] = "Automatic indent\\When program editing"; + stringsEvent[EVENT_INTERFACE_EDITVALUE] = "Big indent\\Indent 2 or 4 spaces per level defined by braces"; + stringsEvent[EVENT_INTERFACE_SOLUCE4] = "Access to solutions\\Show program \"4: Solution\" in the exercises"; + + stringsEvent[EVENT_INTERFACE_KDEF] = "Standard controls\\Standard key functions"; + stringsEvent[EVENT_INTERFACE_KLEFT] = "Turn left\\turns the bot to the left"; + stringsEvent[EVENT_INTERFACE_KRIGHT] = "Turn right\\turns the bot to the right"; + stringsEvent[EVENT_INTERFACE_KUP] = "Forward\\Moves forward"; + stringsEvent[EVENT_INTERFACE_KDOWN] = "Backward\\Moves backward"; + stringsEvent[EVENT_INTERFACE_KGUP] = "Climb\\Increases the power of the jet"; + stringsEvent[EVENT_INTERFACE_KGDOWN] = "Descend\\Reduces the power of the jet"; + stringsEvent[EVENT_INTERFACE_KCAMERA] = "Change camera\\Switches between onboard camera and following camera"; + stringsEvent[EVENT_INTERFACE_KDESEL] = "Previous object\\Selects the previous object"; + stringsEvent[EVENT_INTERFACE_KACTION] = "Standard action\\Standard action of the bot (take/grab, shoot, sniff, etc)"; + stringsEvent[EVENT_INTERFACE_KNEAR] = "Camera closer\\Moves the camera forward"; + stringsEvent[EVENT_INTERFACE_KAWAY] = "Camera back\\Moves the camera backward"; + stringsEvent[EVENT_INTERFACE_KNEXT] = "Next object\\Selects the next object"; + stringsEvent[EVENT_INTERFACE_KHUMAN] = "Select the astronaut\\Selects the astronaut"; + stringsEvent[EVENT_INTERFACE_KQUIT] = "Quit\\Quit the current mission or exercise"; + stringsEvent[EVENT_INTERFACE_KHELP] = "Instructions\\Shows the instructions for the current mission"; + stringsEvent[EVENT_INTERFACE_KPROG] = "Programming help\\Gives more detailed help with programming"; + stringsEvent[EVENT_INTERFACE_KCBOT] = "Key word help\\More detailed help about key words"; + stringsEvent[EVENT_INTERFACE_KVISIT] = "Origin of last message\\Shows where the last message was sent from"; + stringsEvent[EVENT_INTERFACE_KSPEED10] = "Speed 1.0x\\Normal speed"; + stringsEvent[EVENT_INTERFACE_KSPEED15] = "Speed 1.5x\\1.5 times faster"; + stringsEvent[EVENT_INTERFACE_KSPEED20] = "Speed 2.0x\\Double speed"; + stringsEvent[EVENT_INTERFACE_KSPEED30] = "Speed 3.0x\\Three times faster"; + + stringsEvent[EVENT_INTERFACE_VOLSOUND] = "Sound effects:\\Volume of engines, voice, shooting, etc."; + stringsEvent[EVENT_INTERFACE_VOLMUSIC] = "Background sound :\\Volume of audio tracks on the CD"; + stringsEvent[EVENT_INTERFACE_SOUND3D] = "3D sound\\3D positioning of the sound"; + + stringsEvent[EVENT_INTERFACE_MIN] = "Lowest\\Minimum graphic quality (highest frame rate)"; + stringsEvent[EVENT_INTERFACE_NORM] = "Normal\\Normal graphic quality"; + stringsEvent[EVENT_INTERFACE_MAX] = "Highest\\Highest graphic quality (lowest frame rate)"; + + stringsEvent[EVENT_INTERFACE_SILENT] = "Mute\\No sound"; + stringsEvent[EVENT_INTERFACE_NOISY] = "Normal\\Normal sound volume"; + + stringsEvent[EVENT_INTERFACE_JOYSTICK] = "Use a joystick\\Joystick or keyboard"; + stringsEvent[EVENT_INTERFACE_SOLUCE] = "Access to solution\\Shows the solution (detailed instructions for missions)"; + + stringsEvent[EVENT_INTERFACE_NEDIT] = "\\New player name"; + stringsEvent[EVENT_INTERFACE_NOK] = "OK\\Choose the selected player"; + stringsEvent[EVENT_INTERFACE_NCANCEL] = "Cancel\\Keep current player name"; + stringsEvent[EVENT_INTERFACE_NDELETE] = "Delete player\\Deletes the player from the list"; + stringsEvent[EVENT_INTERFACE_NLABEL] = "Player name"; + + stringsEvent[EVENT_INTERFACE_IOWRITE] = "Save\\Saves the current mission"; + stringsEvent[EVENT_INTERFACE_IOREAD] = "Load\\Loads the selected mission"; + stringsEvent[EVENT_INTERFACE_IOLIST] = "List of saved missions"; + stringsEvent[EVENT_INTERFACE_IOLABEL] = "Filename:"; + stringsEvent[EVENT_INTERFACE_IONAME] = "Mission name"; + stringsEvent[EVENT_INTERFACE_IOIMAGE] = "Photography"; + stringsEvent[EVENT_INTERFACE_IODELETE] = "Delete\\Deletes the selected file"; + + stringsEvent[EVENT_INTERFACE_PERSO] = "Appearance\\Choose your appearance"; + stringsEvent[EVENT_INTERFACE_POK] = "OK"; + stringsEvent[EVENT_INTERFACE_PCANCEL] = "Cancel"; + stringsEvent[EVENT_INTERFACE_PDEF] = "Standard\\Standard appearance settings"; + stringsEvent[EVENT_INTERFACE_PHEAD] = "Head\\Face and hair"; + stringsEvent[EVENT_INTERFACE_PBODY] = "Suit\\Astronaut suit"; + stringsEvent[EVENT_INTERFACE_PLROT] = "\\Turn left"; + stringsEvent[EVENT_INTERFACE_PRROT] = "\\Turn right"; + stringsEvent[EVENT_INTERFACE_PCRa] = "Red"; + stringsEvent[EVENT_INTERFACE_PCGa] = "Green"; + stringsEvent[EVENT_INTERFACE_PCBa] = "Blue"; + stringsEvent[EVENT_INTERFACE_PCRb] = "Red"; + stringsEvent[EVENT_INTERFACE_PCGb] = "Green"; + stringsEvent[EVENT_INTERFACE_PCBb] = "Blue"; + stringsEvent[EVENT_INTERFACE_PFACE1] = "\\Face 1"; + stringsEvent[EVENT_INTERFACE_PFACE2] = "\\Face 4"; + stringsEvent[EVENT_INTERFACE_PFACE3] = "\\Face 3"; + stringsEvent[EVENT_INTERFACE_PFACE4] = "\\Face 2"; + stringsEvent[EVENT_INTERFACE_PGLASS0] = "\\No eyeglasses"; + stringsEvent[EVENT_INTERFACE_PGLASS1] = "\\Eyeglasses 1"; + stringsEvent[EVENT_INTERFACE_PGLASS2] = "\\Eyeglasses 2"; + stringsEvent[EVENT_INTERFACE_PGLASS3] = "\\Eyeglasses 3"; + stringsEvent[EVENT_INTERFACE_PGLASS4] = "\\Eyeglasses 4"; + stringsEvent[EVENT_INTERFACE_PGLASS5] = "\\Eyeglasses 5"; + + stringsEvent[EVENT_OBJECT_DESELECT] = "Previous selection (\\key desel;)"; + stringsEvent[EVENT_OBJECT_LEFT] = "Turn left (\\key left;)"; + stringsEvent[EVENT_OBJECT_RIGHT] = "Turn right (\\key right;)"; + stringsEvent[EVENT_OBJECT_UP] = "Forward (\\key up;)"; + stringsEvent[EVENT_OBJECT_DOWN] = "Backward (\\key down;)"; + stringsEvent[EVENT_OBJECT_GASUP] = "Up (\\key gup;)"; + stringsEvent[EVENT_OBJECT_GASDOWN] = "Down (\\key gdown;)"; + stringsEvent[EVENT_OBJECT_HTAKE] = "Grab or drop (\\key action;)"; + stringsEvent[EVENT_OBJECT_MTAKE] = "Grab or drop (\\key action;)"; + stringsEvent[EVENT_OBJECT_MFRONT] = "..in front"; + stringsEvent[EVENT_OBJECT_MBACK] = "..behind"; + stringsEvent[EVENT_OBJECT_MPOWER] = "..power cell"; + stringsEvent[EVENT_OBJECT_BHELP] = "Instructions for the mission (\\key help;)"; + stringsEvent[EVENT_OBJECT_BTAKEOFF] = "Take off to finish the mission"; + stringsEvent[EVENT_OBJECT_BDERRICK] = "Build a derrick"; + stringsEvent[EVENT_OBJECT_BSTATION] = "Build a power station"; + stringsEvent[EVENT_OBJECT_BFACTORY] = "Build a bot factory"; + stringsEvent[EVENT_OBJECT_BREPAIR] = "Build a repair center"; + stringsEvent[EVENT_OBJECT_BCONVERT] = "Build a converter"; + stringsEvent[EVENT_OBJECT_BTOWER] = "Build a defense tower"; + stringsEvent[EVENT_OBJECT_BRESEARCH] = "Build a research center"; + stringsEvent[EVENT_OBJECT_BRADAR] = "Build a radar station"; + stringsEvent[EVENT_OBJECT_BENERGY] = "Build a power cell factory"; + stringsEvent[EVENT_OBJECT_BLABO] = "Build an autolab"; + stringsEvent[EVENT_OBJECT_BNUCLEAR] = "Build a nuclear power plant"; + stringsEvent[EVENT_OBJECT_BPARA] = "Build a lightning conductor"; + stringsEvent[EVENT_OBJECT_BINFO] = "Build a exchange post"; + stringsEvent[EVENT_OBJECT_GFLAT] = "Show if the ground is flat"; + stringsEvent[EVENT_OBJECT_FCREATE] = "Plant a flag"; + stringsEvent[EVENT_OBJECT_FDELETE] = "Remove a flag"; + stringsEvent[EVENT_OBJECT_FCOLORb] = "\\Blue flags"; + stringsEvent[EVENT_OBJECT_FCOLORr] = "\\Red flags"; + stringsEvent[EVENT_OBJECT_FCOLORg] = "\\Green flags"; + stringsEvent[EVENT_OBJECT_FCOLORy] = "\\Yellow flags"; + stringsEvent[EVENT_OBJECT_FCOLORv] = "\\Violet flags"; + stringsEvent[EVENT_OBJECT_FACTORYfa] = "Build a winged grabber"; + stringsEvent[EVENT_OBJECT_FACTORYta] = "Build a tracked grabber"; + stringsEvent[EVENT_OBJECT_FACTORYwa] = "Build a wheeled grabber"; + stringsEvent[EVENT_OBJECT_FACTORYia] = "Build a legged grabber"; + stringsEvent[EVENT_OBJECT_FACTORYfc] = "Build a winged shooter"; + stringsEvent[EVENT_OBJECT_FACTORYtc] = "Build a tracked shooter"; + stringsEvent[EVENT_OBJECT_FACTORYwc] = "Build a wheeled shooter"; + stringsEvent[EVENT_OBJECT_FACTORYic] = "Build a legged shooter"; + stringsEvent[EVENT_OBJECT_FACTORYfi] = "Build a winged orga shooter"; + stringsEvent[EVENT_OBJECT_FACTORYti] = "Build a tracked orga shooter"; + stringsEvent[EVENT_OBJECT_FACTORYwi] = "Build a wheeled orga shooter"; + stringsEvent[EVENT_OBJECT_FACTORYii] = "Build a legged orga shooter"; + stringsEvent[EVENT_OBJECT_FACTORYfs] = "Build a winged sniffer"; + stringsEvent[EVENT_OBJECT_FACTORYts] = "Build a tracked sniffer"; + stringsEvent[EVENT_OBJECT_FACTORYws] = "Build a wheeled sniffer"; + stringsEvent[EVENT_OBJECT_FACTORYis] = "Build a legged sniffer"; + stringsEvent[EVENT_OBJECT_FACTORYrt] = "Build a thumper"; + stringsEvent[EVENT_OBJECT_FACTORYrc] = "Build a phazer shooter"; + stringsEvent[EVENT_OBJECT_FACTORYrr] = "Build a recycler"; + stringsEvent[EVENT_OBJECT_FACTORYrs] = "Build a shielder"; + stringsEvent[EVENT_OBJECT_FACTORYsa] = "Build a subber"; + stringsEvent[EVENT_OBJECT_RTANK] = "Run research program for tracked bots"; + stringsEvent[EVENT_OBJECT_RFLY] = "Run research program for winged bots"; + stringsEvent[EVENT_OBJECT_RTHUMP] = "Run research program for thumper"; + stringsEvent[EVENT_OBJECT_RCANON] = "Run research program for shooter"; + stringsEvent[EVENT_OBJECT_RTOWER] = "Run research program for defense tower"; + stringsEvent[EVENT_OBJECT_RPHAZER] = "Run research program for phazer shooter"; + stringsEvent[EVENT_OBJECT_RSHIELD] = "Run research program for shielder"; + stringsEvent[EVENT_OBJECT_RATOMIC] = "Run research program for nuclear power"; + stringsEvent[EVENT_OBJECT_RiPAW] = "Run research program for legged bots"; + stringsEvent[EVENT_OBJECT_RiGUN] = "Run research program for orga shooter"; + stringsEvent[EVENT_OBJECT_RESET] = "Return to start"; + stringsEvent[EVENT_OBJECT_SEARCH] = "Sniff (\\key action;)"; + stringsEvent[EVENT_OBJECT_TERRAFORM] = "Thump (\\key action;)"; + stringsEvent[EVENT_OBJECT_FIRE] = "Shoot (\\key action;)"; + stringsEvent[EVENT_OBJECT_RECOVER] = "Recycle (\\key action;)"; + stringsEvent[EVENT_OBJECT_BEGSHIELD] = "Extend shield (\\key action;)"; + stringsEvent[EVENT_OBJECT_ENDSHIELD] = "Withdraw shield (\\key action;)"; + stringsEvent[EVENT_OBJECT_DIMSHIELD] = "Shield radius"; + stringsEvent[EVENT_OBJECT_PROGRUN] = "Execute the selected program"; + stringsEvent[EVENT_OBJECT_PROGEDIT] = "Edit the selected program"; + stringsEvent[EVENT_OBJECT_INFOOK] = "\\SatCom on standby"; + stringsEvent[EVENT_OBJECT_DELETE] = "Destroy the building"; + stringsEvent[EVENT_OBJECT_GENERGY] = "Energy level"; + stringsEvent[EVENT_OBJECT_GSHIELD] = "Shield level"; + stringsEvent[EVENT_OBJECT_GRANGE] = "Jet temperature"; + stringsEvent[EVENT_OBJECT_GPROGRESS] = "Still working ..."; + stringsEvent[EVENT_OBJECT_GRADAR] = "Number of insects detected"; + stringsEvent[EVENT_OBJECT_GINFO] = "Transmitted information"; + stringsEvent[EVENT_OBJECT_COMPASS] = "Compass"; + stringsEvent[EVENT_OBJECT_MAPZOOM] = "Zoom mini-map"; + stringsEvent[EVENT_OBJECT_CAMERA] = "Camera (\\key camera;)"; + stringsEvent[EVENT_OBJECT_CAMERAleft] = "Camera to left"; + stringsEvent[EVENT_OBJECT_CAMERAright] = "Camera to right"; + stringsEvent[EVENT_OBJECT_CAMERAnear] = "Camera nearest"; + stringsEvent[EVENT_OBJECT_CAMERAaway] = "Camera awayest"; + stringsEvent[EVENT_OBJECT_HELP] = "Help about selected object"; + stringsEvent[EVENT_OBJECT_SOLUCE] = "Show the solution"; + stringsEvent[EVENT_OBJECT_SHORTCUT00] = "Switch bots <-> buildings"; + stringsEvent[EVENT_OBJECT_LIMIT] = "Show the range"; + stringsEvent[EVENT_OBJECT_PEN0] = "\\Raise the pencil"; + stringsEvent[EVENT_OBJECT_PEN1] = "\\Use the black pencil"; + stringsEvent[EVENT_OBJECT_PEN2] = "\\Use the yellow pencil"; + stringsEvent[EVENT_OBJECT_PEN3] = "\\Use the orange pencil"; + stringsEvent[EVENT_OBJECT_PEN4] = "\\Use the red pencil"; + stringsEvent[EVENT_OBJECT_PEN5] = "\\Use the purple pencil"; + stringsEvent[EVENT_OBJECT_PEN6] = "\\Use the blue pencil"; + stringsEvent[EVENT_OBJECT_PEN7] = "\\Use the green pencil"; + stringsEvent[EVENT_OBJECT_PEN8] = "\\Use the brown pencil"; + stringsEvent[EVENT_OBJECT_REC] = "\\Start recording"; + stringsEvent[EVENT_OBJECT_STOP] = "\\Stop recording"; + stringsEvent[EVENT_DT_VISIT0] = "Show the place"; + stringsEvent[EVENT_DT_VISIT1] = "Show the place"; + stringsEvent[EVENT_DT_VISIT2] = "Show the place"; + stringsEvent[EVENT_DT_VISIT3] = "Show the place"; + stringsEvent[EVENT_DT_VISIT4] = "Show the place"; + stringsEvent[EVENT_DT_END] = "Continue"; + stringsEvent[EVENT_CMD] = "Command line"; + stringsEvent[EVENT_SPEED] = "Game speed"; + + stringsEvent[EVENT_HYPER_PREV] = "Back"; + stringsEvent[EVENT_HYPER_NEXT] = "Forward"; + stringsEvent[EVENT_HYPER_HOME] = "Home"; + stringsEvent[EVENT_HYPER_COPY] = "Copy"; + stringsEvent[EVENT_HYPER_SIZE1] = "Size 1"; + stringsEvent[EVENT_HYPER_SIZE2] = "Size 2"; + stringsEvent[EVENT_HYPER_SIZE3] = "Size 3"; + stringsEvent[EVENT_HYPER_SIZE4] = "Size 4"; + stringsEvent[EVENT_HYPER_SIZE5] = "Size 5"; + stringsEvent[EVENT_SATCOM_HUSTON] = "Instructions from Houston"; + stringsEvent[EVENT_SATCOM_SAT] = "Satellite report"; + stringsEvent[EVENT_SATCOM_LOADING] = "Programs dispatched by Houston"; + stringsEvent[EVENT_SATCOM_OBJECT] = "List of objects"; + stringsEvent[EVENT_SATCOM_PROG] = "Programming help"; + stringsEvent[EVENT_SATCOM_SOLUCE] = "Solution"; + + stringsEvent[EVENT_STUDIO_OK] = "OK\\Close program editor and return to game"; + stringsEvent[EVENT_STUDIO_CANCEL] = "Cancel\\Cancel all changes"; + stringsEvent[EVENT_STUDIO_NEW] = "New"; + stringsEvent[EVENT_STUDIO_OPEN] = "Open (Ctrl+o)"; + stringsEvent[EVENT_STUDIO_SAVE] = "Save (Ctrl+s)"; + stringsEvent[EVENT_STUDIO_UNDO] = "Undo (Ctrl+z)"; + stringsEvent[EVENT_STUDIO_CUT] = "Cut (Ctrl+x)"; + stringsEvent[EVENT_STUDIO_COPY] = "Copy (Ctrl+c)"; + stringsEvent[EVENT_STUDIO_PASTE] = "Paste (Ctrl+v)"; + stringsEvent[EVENT_STUDIO_SIZE] = "Font size"; + stringsEvent[EVENT_STUDIO_TOOL] = "Instructions (\\key help;)"; + stringsEvent[EVENT_STUDIO_HELP] = "Programming help (\\key prog;)"; + stringsEvent[EVENT_STUDIO_COMPILE] = "Compile"; + stringsEvent[EVENT_STUDIO_RUN] = "Execute/stop"; + stringsEvent[EVENT_STUDIO_REALTIME] = "Pause/continue"; + stringsEvent[EVENT_STUDIO_STEP] = "One step"; + + + + stringsObject[OBJECT_PORTICO] = "Gantry crane"; + stringsObject[OBJECT_BASE] = "Spaceship"; + stringsObject[OBJECT_DERRICK] = "Derrick"; + stringsObject[OBJECT_FACTORY] = "Bot factory"; + stringsObject[OBJECT_REPAIR] = "Repair center"; + stringsObject[OBJECT_DESTROYER] = "Destroyer"; + stringsObject[OBJECT_STATION] = "Power station"; + stringsObject[OBJECT_CONVERT] = "Converts ore to titanium"; + stringsObject[OBJECT_TOWER] = "Defense tower"; + stringsObject[OBJECT_NEST] = "Nest"; + stringsObject[OBJECT_RESEARCH] = "Research center"; + stringsObject[OBJECT_RADAR] = "Radar station"; + stringsObject[OBJECT_INFO] = "Information exchange post"; + stringsObject[OBJECT_ENERGY] = "Power cell factory"; + stringsObject[OBJECT_LABO] = "Autolab"; + stringsObject[OBJECT_NUCLEAR] = "Nuclear power station"; + stringsObject[OBJECT_PARA] = "Lightning conductor"; + stringsObject[OBJECT_SAFE] = "Vault"; + stringsObject[OBJECT_HUSTON] = "Houston Mission Control"; + stringsObject[OBJECT_TARGET1] = "Target"; + stringsObject[OBJECT_TARGET2] = "Target"; + stringsObject[OBJECT_START] = "Start"; + stringsObject[OBJECT_END] = "Finish"; + stringsObject[OBJECT_STONE] = "Titanium ore"; + stringsObject[OBJECT_URANIUM] = "Uranium ore"; + stringsObject[OBJECT_BULLET] = "Organic matter"; + stringsObject[OBJECT_METAL] = "Titanium"; + stringsObject[OBJECT_POWER] = "Power cell"; + stringsObject[OBJECT_ATOMIC] = "Nuclear power cell"; + stringsObject[OBJECT_BBOX] = "Black box"; + stringsObject[OBJECT_KEYa] = "Key A"; + stringsObject[OBJECT_KEYb] = "Key B"; + stringsObject[OBJECT_KEYc] = "Key C"; + stringsObject[OBJECT_KEYd] = "Key D"; + stringsObject[OBJECT_TNT] = "Explosive"; + stringsObject[OBJECT_BOMB] = "Fixed mine"; + stringsObject[OBJECT_BAG] = "Survival kit"; + stringsObject[OBJECT_WAYPOINT] = "Checkpoint"; + stringsObject[OBJECT_FLAGb] = "Blue flag"; + stringsObject[OBJECT_FLAGr] = "Red flag"; + stringsObject[OBJECT_FLAGg] = "Green flag"; + stringsObject[OBJECT_FLAGy] = "Yellow flag"; + stringsObject[OBJECT_FLAGv] = "Violet flag"; + stringsObject[OBJECT_MARKPOWER] = "Energy deposit (site for power station)"; + stringsObject[OBJECT_MARKURANIUM] = "Uranium deposit (site for derrick)"; + stringsObject[OBJECT_MARKKEYa] = "Found key A (site for derrick)"; + stringsObject[OBJECT_MARKKEYb] = "Found key B (site for derrick)"; + stringsObject[OBJECT_MARKKEYc] = "Found key C (site for derrick)"; + stringsObject[OBJECT_MARKKEYd] = "Found key D (site for derrick)"; + stringsObject[OBJECT_MARKSTONE] = "Titanium deposit (site for derrick)"; + stringsObject[OBJECT_MOBILEft] = "Practice bot"; + stringsObject[OBJECT_MOBILEtt] = "Practice bot"; + stringsObject[OBJECT_MOBILEwt] = "Practice bot"; + stringsObject[OBJECT_MOBILEit] = "Practice bot"; + stringsObject[OBJECT_MOBILEfa] = "Winged grabber"; + stringsObject[OBJECT_MOBILEta] = "Tracked grabber"; + stringsObject[OBJECT_MOBILEwa] = "Wheeled grabber"; + stringsObject[OBJECT_MOBILEia] = "Legged grabber"; + stringsObject[OBJECT_MOBILEfc] = "Winged shooter"; + stringsObject[OBJECT_MOBILEtc] = "Tracked shooter"; + stringsObject[OBJECT_MOBILEwc] = "Wheeled shooter"; + stringsObject[OBJECT_MOBILEic] = "Legged shooter"; + stringsObject[OBJECT_MOBILEfi] = "Winged orga shooter"; + stringsObject[OBJECT_MOBILEti] = "Tracked orga shooter"; + stringsObject[OBJECT_MOBILEwi] = "Wheeled orga shooter"; + stringsObject[OBJECT_MOBILEii] = "Legged orga shooter"; + stringsObject[OBJECT_MOBILEfs] = "Winged sniffer"; + stringsObject[OBJECT_MOBILEts] = "Tracked sniffer"; + stringsObject[OBJECT_MOBILEws] = "Wheeled sniffer"; + stringsObject[OBJECT_MOBILEis] = "Legged sniffer"; + stringsObject[OBJECT_MOBILErt] = "Thumper"; + stringsObject[OBJECT_MOBILErc] = "Phazer shooter"; + stringsObject[OBJECT_MOBILErr] = "Recycler"; + stringsObject[OBJECT_MOBILErs] = "Shielder"; + stringsObject[OBJECT_MOBILEsa] = "Subber"; + stringsObject[OBJECT_MOBILEtg] = "Target bot"; + stringsObject[OBJECT_MOBILEdr] = "Drawer bot"; + stringsObject[OBJECT_TECH] = "Engineer"; + stringsObject[OBJECT_TOTO] = "Robbie"; + stringsObject[OBJECT_MOTHER] = "Alien Queen"; + stringsObject[OBJECT_ANT] = "Ant"; + stringsObject[OBJECT_SPIDER] = "Spider"; + stringsObject[OBJECT_BEE] = "Wasp"; + stringsObject[OBJECT_WORM] = "Worm"; + stringsObject[OBJECT_EGG] = "Egg"; + stringsObject[OBJECT_RUINmobilew1] = "Wreckage"; + stringsObject[OBJECT_RUINmobilew2] = "Wreckage"; + stringsObject[OBJECT_RUINmobilet1] = "Wreckage"; + stringsObject[OBJECT_RUINmobilet2] = "Wreckage"; + stringsObject[OBJECT_RUINmobiler1] = "Wreckage"; + stringsObject[OBJECT_RUINmobiler2] = "Wreckage"; + stringsObject[OBJECT_RUINfactory] = "Ruin"; + stringsObject[OBJECT_RUINdoor] = "Ruin"; + stringsObject[OBJECT_RUINsupport] = "Waste"; + stringsObject[OBJECT_RUINradar] = "Ruin"; + stringsObject[OBJECT_RUINconvert] = "Ruin"; + stringsObject[OBJECT_RUINbase] = "Spaceship ruin"; + stringsObject[OBJECT_RUINhead] = "Spaceship ruin"; + stringsObject[OBJECT_APOLLO1] = "Remains of Apollo mission"; + stringsObject[OBJECT_APOLLO3] = "Remains of Apollo mission"; + stringsObject[OBJECT_APOLLO4] = "Remains of Apollo mission"; + stringsObject[OBJECT_APOLLO5] = "Remains of Apollo mission"; + stringsObject[OBJECT_APOLLO2] = "Lunar Roving Vehicle"; + + + + stringsErr[ERR_CMD] = "Unknown command"; + stringsErr[ERR_MANIP_VEH] = "Inappropriate bot"; + stringsErr[ERR_MANIP_FLY] = "Impossible when flying"; + stringsErr[ERR_MANIP_BUSY] = "Already carrying something"; + stringsErr[ERR_MANIP_NIL] = "Nothing to grab"; + stringsErr[ERR_MANIP_MOTOR] = "Impossible when moving"; + stringsErr[ERR_MANIP_OCC] = "Place occupied"; + stringsErr[ERR_MANIP_FRIEND] = "No other robot"; + stringsErr[ERR_MANIP_RADIO] = "You can not carry a radioactive object"; + stringsErr[ERR_MANIP_WATER] = "You can not carry an object under water"; + stringsErr[ERR_MANIP_EMPTY] = "Nothing to drop"; + stringsErr[ERR_BUILD_FLY] = "Impossible when flying"; + stringsErr[ERR_BUILD_WATER] = "Impossible under water"; + stringsErr[ERR_BUILD_ENERGY] = "Not enough energy"; + stringsErr[ERR_BUILD_METALAWAY] = "Titanium too far away"; + stringsErr[ERR_BUILD_METALNEAR] = "Titanium too close"; + stringsErr[ERR_BUILD_METALINEX] = "No titanium around"; + stringsErr[ERR_BUILD_FLAT] = "Ground not flat enough"; + stringsErr[ERR_BUILD_FLATLIT] = "Flat ground not large enough"; + stringsErr[ERR_BUILD_BUSY] = "Place occupied"; + stringsErr[ERR_BUILD_BASE] = "Too close to space ship"; + stringsErr[ERR_BUILD_NARROW] = "Too close to a building"; + stringsErr[ERR_BUILD_MOTOR] = "Impossible when moving"; + stringsErr[ERR_SEARCH_FLY] = "Impossible when flying"; + stringsErr[ERR_SEARCH_VEH] = "Inappropriate bot"; + stringsErr[ERR_SEARCH_MOTOR] = "Impossible when moving"; + stringsErr[ERR_TERRA_VEH] = "Inappropriate bot"; + stringsErr[ERR_TERRA_ENERGY] = "Not enough energy"; + stringsErr[ERR_TERRA_FLOOR] = "Ground inappropriate"; + stringsErr[ERR_TERRA_BUILDING] = "Building too close"; + stringsErr[ERR_TERRA_OBJECT] = "Object too close"; + stringsErr[ERR_RECOVER_VEH] = "Inappropriate bot"; + stringsErr[ERR_RECOVER_ENERGY] = "Not enough energy"; + stringsErr[ERR_RECOVER_NULL] = "Nothing to recycle"; + stringsErr[ERR_SHIELD_VEH] = "Inappropriate bot"; + stringsErr[ERR_SHIELD_ENERGY] = "No more energy"; + stringsErr[ERR_MOVE_IMPOSSIBLE] = "Error in instruction move"; + stringsErr[ERR_FIND_IMPOSSIBLE] = "Object not found"; + stringsErr[ERR_GOTO_IMPOSSIBLE] = "Goto: inaccessible destination"; + stringsErr[ERR_GOTO_ITER] = "Goto: inaccessible destination"; + stringsErr[ERR_GOTO_BUSY] = "Goto: destination occupied"; + stringsErr[ERR_FIRE_VEH] = "Inappropriate bot"; + stringsErr[ERR_FIRE_ENERGY] = "Not enough energy"; + stringsErr[ERR_FIRE_FLY] = "Impossible when flying"; + stringsErr[ERR_CONVERT_EMPTY] = "No titanium ore to convert"; + stringsErr[ERR_DERRICK_NULL] = "No ore in the subsoil"; + stringsErr[ERR_STATION_NULL] = "No energy in the subsoil"; + stringsErr[ERR_TOWER_POWER] = "No power cell"; + stringsErr[ERR_TOWER_ENERGY] = "No more energy"; + stringsErr[ERR_RESEARCH_POWER] = "No power cell"; + stringsErr[ERR_RESEARCH_ENERGY] = "Not enough energy"; + stringsErr[ERR_RESEARCH_TYPE] = "Inappropriate cell type"; + stringsErr[ERR_RESEARCH_ALREADY]= "Research program already performed"; + stringsErr[ERR_ENERGY_NULL] = "No energy in the subsoil"; + stringsErr[ERR_ENERGY_LOW] = "Not enough energy yet"; + stringsErr[ERR_ENERGY_EMPTY] = "No titanium to transform"; + stringsErr[ERR_ENERGY_BAD] = "Transforms only titanium"; + stringsErr[ERR_BASE_DLOCK] = "Doors blocked by a robot or another object "; + stringsErr[ERR_BASE_DHUMAN] = "You must get on the spaceship to take off "; + stringsErr[ERR_LABO_NULL] = "Nothing to analyze"; + stringsErr[ERR_LABO_BAD] = "Analyzes only organic matter"; + stringsErr[ERR_LABO_ALREADY] = "Analysis already performed"; + stringsErr[ERR_NUCLEAR_NULL] = "No energy in the subsoil"; + stringsErr[ERR_NUCLEAR_LOW] = "Not yet enough energy"; + stringsErr[ERR_NUCLEAR_EMPTY] = "No uranium to transform"; + stringsErr[ERR_NUCLEAR_BAD] = "Transforms only uranium"; + stringsErr[ERR_FACTORY_NULL] = "No titanium"; + stringsErr[ERR_FACTORY_NEAR] = "Object too close"; + stringsErr[ERR_RESET_NEAR] = "Place occupied"; + stringsErr[ERR_INFO_NULL] = "No information exchange post within range"; + stringsErr[ERR_VEH_VIRUS] = "Program infected by a virus"; + stringsErr[ERR_BAT_VIRUS] = "Infected by a virus; temporarily out of order"; + stringsErr[ERR_VEH_POWER] = "No power cell"; + stringsErr[ERR_VEH_ENERGY] = "No more energy"; + stringsErr[ERR_FLAG_FLY] = "Impossible when flying"; + stringsErr[ERR_FLAG_WATER] = "Impossible when swimming"; + stringsErr[ERR_FLAG_MOTOR] = "Impossible when moving"; + stringsErr[ERR_FLAG_BUSY] = "Impossible when carrying an object"; + stringsErr[ERR_FLAG_CREATE] = "Too many flags of this color (maximum 5)"; + stringsErr[ERR_FLAG_PROXY] = "Too close to an existing flag"; + stringsErr[ERR_FLAG_DELETE] = "No flag nearby"; + stringsErr[ERR_MISSION_NOTERM] = "The mission is not accomplished yet (press \\key help; for more details)"; + stringsErr[ERR_DELETEMOBILE] = "Bot destroyed"; + stringsErr[ERR_DELETEBUILDING] = "Building destroyed"; + stringsErr[ERR_TOOMANY] = "Can not create this; there are too many objects"; + stringsErr[ERR_OBLIGATORYTOKEN] = "\"%s\" missing in this exercise"; + stringsErr[ERR_PROHIBITEDTOKEN] = "Do not use in this exercise"; + + stringsErr[INFO_BUILD] = "Building completed"; + stringsErr[INFO_CONVERT] = "Titanium available"; + stringsErr[INFO_RESEARCH] = "Research program completed"; + stringsErr[INFO_RESEARCHTANK] = "Plans for tracked robots available "; + stringsErr[INFO_RESEARCHFLY] = "You can fly with the keys (\\key gup;) and (\\key gdown;)"; + stringsErr[INFO_RESEARCHTHUMP] = "Plans for thumper available"; + stringsErr[INFO_RESEARCHCANON] = "Plans for shooter available"; + stringsErr[INFO_RESEARCHTOWER] = "Plans for defense tower available"; + stringsErr[INFO_RESEARCHPHAZER] = "Plans for phazer shooter available"; + stringsErr[INFO_RESEARCHSHIELD] = "Plans for shielder available"; + stringsErr[INFO_RESEARCHATOMIC] = "Plans for nuclear power plant available"; + stringsErr[INFO_FACTORY] = "New bot available"; + stringsErr[INFO_LABO] = "Analysis performed"; + stringsErr[INFO_ENERGY] = "Power cell available"; + stringsErr[INFO_NUCLEAR] = "Nuclear power cell available"; + stringsErr[INFO_FINDING] = "You found a usable object"; + stringsErr[INFO_MARKPOWER] = "Found a site for power station"; + stringsErr[INFO_MARKURANIUM] = "Found a site for a derrick"; + stringsErr[INFO_MARKSTONE] = "Found a site for a derrick"; + stringsErr[INFO_MARKKEYa] = "Found a site for a derrick"; + stringsErr[INFO_MARKKEYb] = "Found a site for a derrick"; + stringsErr[INFO_MARKKEYc] = "Found a site for a derrick"; + stringsErr[INFO_MARKKEYd] = "Found a site for a derrick"; + stringsErr[INFO_WIN] = "<<< Well done; mission accomplished >>>"; + stringsErr[INFO_LOST] = "<<< Sorry; mission failed >>>"; + stringsErr[INFO_LOSTq] = "<<< Sorry; mission failed >>>"; + stringsErr[INFO_WRITEOK] = "Current mission saved"; + stringsErr[INFO_DELETEPATH] = "Checkpoint crossed"; + stringsErr[INFO_DELETEMOTHER] = "Alien Queen killed"; + stringsErr[INFO_DELETEANT] = "Ant fatally wounded"; + stringsErr[INFO_DELETEBEE] = "Wasp fatally wounded"; + stringsErr[INFO_DELETEWORM] = "Worm fatally wounded"; + stringsErr[INFO_DELETESPIDER] = "Spider fatally wounded"; + stringsErr[INFO_BEGINSATCOM] = "Press \\key help; to read instructions on your SatCom"; + + + + stringsCbot[TX_OPENPAR] = "Opening bracket missing"; + stringsCbot[TX_CLOSEPAR] = "Closing bracket missing "; + stringsCbot[TX_NOTBOOL] = "The expression must return a boolean value"; + stringsCbot[TX_UNDEFVAR] = "Variable not declared"; + stringsCbot[TX_BADLEFT] = "Assignment impossible"; + stringsCbot[TX_ENDOF] = "Semicolon terminator missing"; + stringsCbot[TX_OUTCASE] = "Instruction \"case\" outside a block \"switch\""; + stringsCbot[TX_NOTERM] = "Instructions after the final closing brace"; + stringsCbot[TX_CLOSEBLK] = "End of block missing"; + stringsCbot[TX_ELSEWITHOUTIF] = "Instruction \"else\" without corresponding \"if\" "; + stringsCbot[TX_OPENBLK] = "Opening brace missing "; + stringsCbot[TX_BADTYPE] = "Wrong type for the assignment"; + stringsCbot[TX_REDEFVAR] = "A variable can not be declared twice"; + stringsCbot[TX_BAD2TYPE] = "The types of the two operands are incompatible "; + stringsCbot[TX_UNDEFCALL] = "Unknown function"; + stringsCbot[TX_MISDOTS] = "Sign \" : \" missing"; + stringsCbot[TX_WHILE] = "Keyword \"while\" missing"; + stringsCbot[TX_BREAK] = "Instruction \"break\" outside a loop"; + stringsCbot[TX_LABEL] = "A label must be followed by \"for\"; \"while\"; \"do\" or \"switch\""; + stringsCbot[TX_NOLABEL] = "This label does not exist"; + stringsCbot[TX_NOCASE] = "Instruction \"case\" missing"; + stringsCbot[TX_BADNUM] = "Number missing"; + stringsCbot[TX_VOID] = "Void parameter"; + stringsCbot[TX_NOTYP] = "Type declaration missing"; + stringsCbot[TX_NOVAR] = "Variable name missing"; + stringsCbot[TX_NOFONC] = "Function name missing"; + stringsCbot[TX_OVERPARAM] = "Too many parameters"; + stringsCbot[TX_REDEF] = "Function already exists"; + stringsCbot[TX_LOWPARAM] = "Parameters missing "; + stringsCbot[TX_BADPARAM] = "No function with this name accepts this kind of parameter"; + stringsCbot[TX_NUMPARAM] = "No function with this name accepts this number of parameters"; + stringsCbot[TX_NOITEM] = "This is not a member of this class"; + stringsCbot[TX_DOT] = "This object is not a member of a class"; + stringsCbot[TX_NOCONST] = "Appropriate constructor missing"; + stringsCbot[TX_REDEFCLASS] = "This class already exists"; + stringsCbot[TX_CLBRK] = "\" ] \" missing"; + stringsCbot[TX_RESERVED] = "Reserved keyword of CBOT language"; + stringsCbot[TX_BADNEW] = "Bad argument for \"new\""; + stringsCbot[TX_OPBRK] = "\" [ \" expected"; + stringsCbot[TX_BADSTRING] = "String missing"; + stringsCbot[TX_BADINDEX] = "Incorrect index type"; + stringsCbot[TX_PRIVATE] = "Private element"; + stringsCbot[TX_NOPUBLIC] = "Public required"; + stringsCbot[TX_DIVZERO] = "Dividing by zero"; + stringsCbot[TX_NOTINIT] = "Variable not initialized"; + stringsCbot[TX_BADTHROW] = "Negative value rejected by \"throw\""; + stringsCbot[TX_NORETVAL] = "The function returned no value "; + stringsCbot[TX_NORUN] = "No function running"; + stringsCbot[TX_NOCALL] = "Calling an unknown function"; + stringsCbot[TX_NOCLASS] = "This class does not exist"; + stringsCbot[TX_NULLPT] = "Unknown Object"; + stringsCbot[TX_OPNAN] = "Operation impossible with value \"nan\""; + stringsCbot[TX_OUTARRAY] = "Access beyond array limit"; + stringsCbot[TX_STACKOVER] = "Stack overflow"; + stringsCbot[TX_DELETEDPT] = "Illegal object"; + stringsCbot[TX_FILEOPEN] = "Can't open file"; + stringsCbot[TX_NOTOPEN] = "File not open"; + stringsCbot[TX_ERRREAD] = "Read error"; + stringsCbot[TX_ERRWRITE] = "Write error"; +} + + static char g_gamerName[100]; @@ -39,7 +731,6 @@ void SetGlobalGamerName(char *name) } - struct KeyDesc { InputSlot key; @@ -141,41 +832,40 @@ static const char* GetResourceBase(ResType type, int num) switch (type) { case RES_TEXT: - assert(num < strings_text_len); - str = strings_text[num]; + assert(num < RT_MAX); + str = stringsText[num]; break; - case RES_EVENT: - // assert(num < strings_event_len); - if (num >= strings_event_len) + case RES_EVENT: + if (num >= EVENT_STD_MAX) { GetLogger()->Trace("GetResource event num out of range: %d\n", num); // TODO: fix later return ""; } - str = strings_event[num]; + str = stringsEvent[num]; break; case RES_OBJECT: - assert(num < strings_object_len); + assert(num < OBJECT_MAX); if (num == OBJECT_HUMAN) return g_gamerName; - str = strings_object[num]; + str = stringsObject[num]; break; case RES_ERR: - assert(num < strings_err_len); - str = strings_err[num]; + assert(num < ERR_MAX); + str = stringsErr[num]; break; case RES_CBOT: - assert(num < strings_cbot_len); - str = strings_cbot[num]; + assert(num < TX_MAX); + str = stringsCbot[num]; break; case RES_KEY: - if (num == KEY_INVALID) + if (static_cast(num) == KEY_INVALID) return ""; else if (num == VIRTUAL_KMOD_CTRL) return "Ctrl"; @@ -190,7 +880,7 @@ static const char* GetResourceBase(ResType type, int num) // TODO: temporary fix static std::string sstr; sstr = gettext("Button %1"); - StrUtils::Replace(sstr, "%1", StrUtils::ToString(1 + num - VIRTUAL_JOY(0))); + sstr = StrUtils::Replace(sstr, "%1", StrUtils::ToString(1 + num - VIRTUAL_JOY(0))); return sstr.c_str(); } else -- cgit v1.2.3-1-g7c22