From 10b2c562fb7635f9850f1441f08ba8b1a71e31e1 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Konopacki?= Date: Wed, 15 Aug 2012 01:48:49 +0200 Subject: First approach to port 2D UI Interface - changes in src/ui ; be CAREFUL, not every file is changed in a proper way -> bugs - necessary changes in object/robotmain.h and common/misc.h/.cpp in order to compile --- src/common/restext.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/common/restext.h') diff --git a/src/common/restext.h b/src/common/restext.h index d5f22de..abd8fd9 100644 --- a/src/common/restext.h +++ b/src/common/restext.h @@ -18,11 +18,11 @@ #pragma once - +//#include "graphics/engine/engine.h" #include "common/event.h" -class CD3DEngine; +class Gfx::CEngine; @@ -32,7 +32,7 @@ class CD3DEngine; enum ResType { RES_TEXT = 0, // RT_* - RES_EVENT = 1, // EVENT_* (EventMsg) + RES_EVENT = 1, // EVENT_* (EventType) RES_OBJECT = 2, // OBJECT_* (ObjectType) RES_ERR = 3, // ERR_* (Error) RES_KEY = 4, // VK_* (keys) @@ -145,10 +145,10 @@ enum ResTextType }; -static CD3DEngine* g_engine = 0; +static Gfx::CEngine* g_engine = 0; static char g_gamerName[100]; -extern void SetEngine(CD3DEngine *engine); +extern void SetEngine(Gfx::CEngine *engine); extern void SetGlobalGamerName(char *name); extern bool SearchKey(char *cmd, KeyRank &key); extern void PutKeyName(char* dst, char* src); -- cgit v1.2.3-1-g7c22