From 9f784e81f81651bed087902f9f3afee113e56148 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Tue, 19 Jun 2012 20:11:47 +0200 Subject: Switched to new implementation of the rest of math module - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix --- src/graphics/common/blitz.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/graphics/common/blitz.h') diff --git a/src/graphics/common/blitz.h b/src/graphics/common/blitz.h index a4e47a6..c2cfe6c 100644 --- a/src/graphics/common/blitz.h +++ b/src/graphics/common/blitz.h @@ -59,7 +59,7 @@ public: protected: bool EventFrame(const Event &event); - CObject* SearchObject(D3DVECTOR pos); + CObject* SearchObject(Math::Vector pos); protected: CInstanceManager* m_iMan; @@ -76,7 +76,7 @@ protected: float m_time; float m_speed; float m_progress; - D3DVECTOR m_pos; + Math::Vector m_pos; Math::Point m_shift[BLITZMAX]; float m_width[BLITZMAX]; }; -- cgit v1.2.3-1-g7c22