From b735913debff93c1a6444ec731cd4bf99ae2a5c2 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Wed, 13 Jun 2012 22:48:35 +0200 Subject: FPOINT -> Math::Point & other math functions - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options --- src/graphics/common/cloud.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/graphics/common/cloud.cpp') diff --git a/src/graphics/common/cloud.cpp b/src/graphics/common/cloud.cpp index 1d4f6d9..507da66 100644 --- a/src/graphics/common/cloud.cpp +++ b/src/graphics/common/cloud.cpp @@ -14,8 +14,6 @@ // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/. -#define STRICT -#define D3D_OVERLOADS #include #include @@ -94,7 +92,7 @@ bool CCloud::EventFrame(const Event &event) // at movement. void CCloud::AdjustLevel(D3DVECTOR &pos, D3DVECTOR &eye, float deep, - FPOINT &uv1, FPOINT &uv2) + Math::Point &uv1, Math::Point &uv2) { float dist, factor; @@ -126,7 +124,7 @@ void CCloud::Draw() D3DMATERIAL7 material; D3DMATRIX matrix; D3DVECTOR n, pos, p, eye; - FPOINT uv1, uv2; + Math::Point uv1, uv2; float iDeep, deep, size, fogStart, fogEnd; int i, j, u; -- cgit v1.2.3-1-g7c22