From b08a63790c0fbeacb3f96a74e3eb15abe8c70dab Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Mon, 25 Jun 2012 19:59:17 +0200 Subject: SDL project - added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp --- src/graphics/common/particle.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/graphics/common/particle.h') diff --git a/src/graphics/common/particle.h b/src/graphics/common/particle.h index 9e9fd36..4047cb5 100644 --- a/src/graphics/common/particle.h +++ b/src/graphics/common/particle.h @@ -305,7 +305,7 @@ protected: void DrawParticuleWheel(int i); CObject* SearchObjectGun(Math::Vector old, Math::Vector pos, ParticuleType type, CObject *father); CObject* SearchObjectRay(Math::Vector pos, Math::Vector goal, ParticuleType type, CObject *father); - void Play(Sound sound, Math::Vector pos, float amplitude); + void Play(Snd::Sound sound, Math::Vector pos, float amplitude); bool TrackMove(int i, Math::Vector pos, float progress); void TrackDraw(int i, ParticuleType type); -- cgit v1.2.3-1-g7c22