From 80d3a9bff1d5999ec5504b50103be7687672227a Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Wed, 26 Sep 2012 23:18:57 +0200 Subject: Lighting fix (experimental) - changed fixed light allocation to prioritized per-use basis - minor refactoring in CPlanet and CWater --- src/graphics/engine/engine.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/graphics/engine/engine.cpp') diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp index c170922..80fbebc 100644 --- a/src/graphics/engine/engine.cpp +++ b/src/graphics/engine/engine.cpp @@ -2810,7 +2810,7 @@ void CEngine::Draw3DScene() if (m_shadowVisible) { - m_lightMan->UpdateLightsEnableState(ENG_OBJTYPE_TERRAIN); + m_lightMan->UpdateDeviceLights(ENG_OBJTYPE_TERRAIN); // Draw the terrain @@ -2910,7 +2910,7 @@ void CEngine::Draw3DScene() if (! IsVisible(objRank)) continue; - m_lightMan->UpdateLightsEnableState(m_objects[objRank].type); + m_lightMan->UpdateDeviceLights(m_objects[objRank].type); for (int l3 = 0; l3 < static_cast( p2.next.size() ); l3++) { @@ -2999,7 +2999,7 @@ void CEngine::Draw3DScene() if (! IsVisible(objRank)) continue; - m_lightMan->UpdateLightsEnableState(m_objects[objRank].type); + m_lightMan->UpdateDeviceLights(m_objects[objRank].type); for (int l3 = 0; l3 < static_cast( p2.next.size() ); l3++) { @@ -3041,7 +3041,7 @@ void CEngine::Draw3DScene() } } - m_lightMan->UpdateLightsEnableState(ENG_OBJTYPE_TERRAIN); + m_lightMan->UpdateDeviceLights(ENG_OBJTYPE_NULL); if (m_waterMode) m_water->DrawSurf(); // draws water surface @@ -3117,7 +3117,7 @@ void CEngine::DrawInterface() if (! IsVisible(objRank)) continue; - m_lightMan->UpdateLightsEnableState(m_objects[objRank].type); + m_lightMan->UpdateDeviceLights(m_objects[objRank].type); for (int l3 = 0; l3 < static_cast( p2.next.size() ); l3++) { -- cgit v1.2.3-1-g7c22