From 45a5e1e865ec02892054080e1fc0b7e7c463e9d3 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sun, 12 Aug 2012 19:28:22 +0200 Subject: Object handling in CEngine - finished rewriting CEngine object, shadow, etc. handling - refactored texture code - added new log levels --- src/graphics/engine/terrain.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/graphics/engine/terrain.h') diff --git a/src/graphics/engine/terrain.h b/src/graphics/engine/terrain.h index 41d4bbb..0c7e3cf 100644 --- a/src/graphics/engine/terrain.h +++ b/src/graphics/engine/terrain.h @@ -273,8 +273,8 @@ protected: std::string m_texBaseExt; float m_defHardness; - std::vector m_levelMat; - std::vector m_levelDot; + std::vector m_levelMats; + std::vector m_levelDots; int m_levelMatMax; int m_levelID; -- cgit v1.2.3-1-g7c22