From 9017dbbbdb1f59971b17976d7cf95fe39469d82a Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sun, 13 Oct 2013 14:44:12 +0200 Subject: Fixed CTerrain-related memory leaks --- src/graphics/engine/terrain.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/graphics/engine/terrain.h') diff --git a/src/graphics/engine/terrain.h b/src/graphics/engine/terrain.h index e2317c4..e618691 100644 --- a/src/graphics/engine/terrain.h +++ b/src/graphics/engine/terrain.h @@ -239,7 +239,7 @@ public: //! Generates a level in the terrain bool GenerateMaterials(int *id, float min, float max, float slope, float freq, Math::Vector center, float radius); - //! Clears the relief data to zero + //! Clears the relief, resources and all other associated data void FlushRelief(); //! Load relief from image bool LoadRelief(const std::string& fileName, float scaleRelief, bool adjustBorder); -- cgit v1.2.3-1-g7c22