From 85d253b094555b969dccffe7d34345b0969c59df Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sun, 30 Sep 2012 11:26:59 +0200 Subject: Fixed bugs in texture coloring --- src/graphics/engine/engine.cpp | 35 ++++++++++++++++++----------------- 1 file changed, 18 insertions(+), 17 deletions(-) (limited to 'src/graphics') diff --git a/src/graphics/engine/engine.cpp b/src/graphics/engine/engine.cpp index 5bd9227..f3eb1dc 100644 --- a/src/graphics/engine/engine.cpp +++ b/src/graphics/engine/engine.cpp @@ -2256,13 +2256,14 @@ bool CEngine::ChangeTextureColor(const std::string& texName, int dx = img.GetSize().x; - int dy = img.GetSize().x; + int dy = img.GetSize().y; - int sx = static_cast(ts.x*dx); - int sy = static_cast(ts.y*dy); + int sx = static_cast(Math::Max(ts.x*dx, 0)); + int sy = static_cast(Math::Max(ts.y*dy, 0)); + + int ex = static_cast(Math::Min(ti.x*dx, dx)); + int ey = static_cast(Math::Min(ti.y*dy, dy)); - int ex = static_cast(ti.x*dx); - int ey = static_cast(ti.y*dy); ColorHSV cr1 = RGB2HSV(colorRef1); ColorHSV cn1 = RGB2HSV(colorNew1); @@ -2288,9 +2289,9 @@ bool CEngine::ChangeTextureColor(const std::string& texName, if (c.h < 0.0f) c.h -= 1.0f; if (c.h > 1.0f) c.h += 1.0f; color = HSV2RGB(c); - color.r += shift; - color.g += shift; - color.b += shift; + color.r = Math::Norm(color.r + shift); + color.g = Math::Norm(color.g + shift); + color.b = Math::Norm(color.b + shift); img.SetPixel(Math::IntPoint(x, y), color); } else if (tolerance2 != -1.0f && @@ -2302,9 +2303,9 @@ bool CEngine::ChangeTextureColor(const std::string& texName, if (c.h < 0.0f) c.h -= 1.0f; if (c.h > 1.0f) c.h += 1.0f; color = HSV2RGB(c); - color.r += shift; - color.g += shift; - color.b += shift; + color.r = Math::Norm(color.r + shift); + color.g = Math::Norm(color.g + shift); + color.b = Math::Norm(color.b + shift); img.SetPixel(Math::IntPoint(x, y), color); } } @@ -2314,9 +2315,9 @@ bool CEngine::ChangeTextureColor(const std::string& texName, fabs(color.g - colorRef1.g) + fabs(color.b - colorRef1.b) < tolerance1 * 3.0f) { - color.r = colorNew1.r + color.r - colorRef1.r + shift; - color.g = colorNew1.g + color.g - colorRef1.g + shift; - color.b = colorNew1.b + color.b - colorRef1.b + shift; + color.r = Math::Norm(colorNew1.r + color.r - colorRef1.r + shift); + color.g = Math::Norm(colorNew1.g + color.g - colorRef1.g + shift); + color.b = Math::Norm(colorNew1.b + color.b - colorRef1.b + shift); img.SetPixel(Math::IntPoint(x, y), color); } else if (tolerance2 != -1 && @@ -2324,9 +2325,9 @@ bool CEngine::ChangeTextureColor(const std::string& texName, fabs(color.g - colorRef2.g) + fabs(color.b - colorRef2.b) < tolerance2 * 3.0f) { - color.r = colorNew2.r + color.r - colorRef2.r + shift; - color.g = colorNew2.g + color.g - colorRef2.g + shift; - color.b = colorNew2.b + color.b - colorRef2.b + shift; + color.r = Math::Norm(colorNew2.r + color.r - colorRef2.r + shift); + color.g = Math::Norm(colorNew2.g + color.g - colorRef2.g + shift); + color.b = Math::Norm(colorNew2.b + color.b - colorRef2.b + shift); img.SetPixel(Math::IntPoint(x, y), color); } } -- cgit v1.2.3-1-g7c22