From f7d892cf4ef6bfce3747c4b6a810d4828b79833d Mon Sep 17 00:00:00 2001 From: Krzysztof H Date: Mon, 19 Mar 2012 12:44:39 +0100 Subject: Last coding fix ;) --- src/group.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/group.cpp') diff --git a/src/group.cpp b/src/group.cpp index a1cb379..c420515 100644 --- a/src/group.cpp +++ b/src/group.cpp @@ -1,4 +1,4 @@ -// * This file is part of the COLOBOT source code +// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify @@ -12,7 +12,7 @@ // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. +// * along with this program. If not, see http://www.gnu.org/licenses/.// group.cpp #define STRICT #define D3D_OVERLOADS @@ -48,7 +48,7 @@ CGroup::~CGroup() } -// Cr�e un nouveau bouton. +// Crée un nouveau bouton. BOOL CGroup::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg) { @@ -71,7 +71,7 @@ BOOL CGroup::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg) } -// Gestion d'un �v�nement. +// Gestion d'un événement. BOOL CGroup::EventProcess(const Event &event) { @@ -126,7 +126,7 @@ void CGroup::Draw() uv2.y -= dp; DrawIcon(m_pos, m_dim, uv1, uv2); } - if ( m_icon == 2 ) // d�grad� orange -> transparent ? + if ( m_icon == 2 ) // dégradé orange -> transparent ? { m_engine->SetTexture("button2.tga"); m_engine->SetState(D3DSTATETTw); @@ -140,7 +140,7 @@ void CGroup::Draw() uv2.y -= dp; DrawIcon(m_pos, m_dim, uv1, uv2); } - if ( m_icon == 3 ) // d�grad� transparent -> gris ? + if ( m_icon == 3 ) // dégradé transparent -> gris ? { m_engine->SetTexture("button2.tga"); m_engine->SetState(D3DSTATETTw); @@ -154,7 +154,7 @@ void CGroup::Draw() uv2.y -= dp; DrawIcon(m_pos, m_dim, uv1, uv2); } - if ( m_icon == 4 ) // coin bleu d�grad� ? + if ( m_icon == 4 ) // coin bleu dégradé ? { m_engine->SetTexture("button2.tga"); m_engine->SetState(D3DSTATETTw); @@ -168,7 +168,7 @@ void CGroup::Draw() uv2.y -= dp; DrawIcon(m_pos, m_dim, uv1, uv2); } - if ( m_icon == 5 ) // coin orange d�grad� ? + if ( m_icon == 5 ) // coin orange dégradé ? { m_engine->SetTexture("button2.tga"); m_engine->SetState(D3DSTATETTw); @@ -410,7 +410,7 @@ void CGroup::Draw() corner.y = 6.0f/480.0f; DrawIcon(m_pos, m_dim, uv1, uv2, corner, 2.0f/256.0f); } - if ( m_icon == 18 ) // fl�che > pour SatCom ? + if ( m_icon == 18 ) // flèche > pour SatCom ? { m_engine->SetTexture("button1.tga"); m_engine->SetState(D3DSTATETTw); @@ -503,7 +503,7 @@ void CGroup::Draw() { m_engine->SetTexture("button3.tga"); m_engine->SetState(D3DSTATENORMAL); - uv1.x = 80.0f/256.0f; // orang� + uv1.x = 80.0f/256.0f; // orangé uv1.y = 192.0f/256.0f; uv2.x = 96.0f/256.0f; uv2.y = 208.0f/256.0f; @@ -562,7 +562,7 @@ void CGroup::Draw() DrawIcon(m_pos, m_dim, uv1, uv2); } - if ( m_icon >= 100 && m_icon <= 120 ) // b�timent ? + if ( m_icon >= 100 && m_icon <= 120 ) // bâtiment ? { pos = m_pos; dim = m_dim; @@ -630,7 +630,7 @@ void CGroup::Draw() if ( m_icon == 112 ) icon = 44; // info ? if ( m_icon == 113 ) icon = 46; // paratonnerre ? if ( m_icon == 114 ) icon = 47; // coffre-fort ? - if ( m_icon == 115 ) icon = 48; // centre de contr�le ? + if ( m_icon == 115 ) icon = 48; // centre de contrôle ? uv1.x = (32.0f/256.0f)*(icon%8); uv1.y = (32.0f/256.0f)*(icon/8); // uv texture uv2.x = uv1.x+32.0f/256.0f; -- cgit v1.2.3-1-g7c22