From 9f784e81f81651bed087902f9f3afee113e56148 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Tue, 19 Jun 2012 20:11:47 +0200 Subject: Switched to new implementation of the rest of math module - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix --- src/object/auto/autoderrick.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/object/auto/autoderrick.h') diff --git a/src/object/auto/autoderrick.h b/src/object/auto/autoderrick.h index 9306a86..fb39bc3 100644 --- a/src/object/auto/autoderrick.h +++ b/src/object/auto/autoderrick.h @@ -63,8 +63,8 @@ public: protected: CObject* SearchFret(); - bool SearchFree(D3DVECTOR pos); - void CreateFret(D3DVECTOR pos, float angle, ObjectType type, float height); + bool SearchFree(Math::Vector pos); + void CreateFret(Math::Vector pos, float angle, ObjectType type, float height); bool ExistKey(); protected: @@ -74,7 +74,7 @@ protected: float m_timeVirus; float m_lastParticule; float m_lastTrack; - D3DVECTOR m_fretPos; + Math::Vector m_fretPos; int m_soundChannel; bool m_bSoundFall; }; -- cgit v1.2.3-1-g7c22