From 9f784e81f81651bed087902f9f3afee113e56148 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Tue, 19 Jun 2012 20:11:47 +0200 Subject: Switched to new implementation of the rest of math module - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix --- src/object/motion/motionmother.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/object/motion/motionmother.h') diff --git a/src/object/motion/motionmother.h b/src/object/motion/motionmother.h index d3a6b2a..6578f91 100644 --- a/src/object/motion/motionmother.h +++ b/src/object/motion/motionmother.h @@ -40,7 +40,7 @@ public: ~CMotionMother(); void DeleteObject(bool bAll=false); - bool Create(D3DVECTOR pos, float angle, ObjectType type, float power); + bool Create(Math::Vector pos, float angle, ObjectType type, float power); bool EventProcess(const Event &event); protected: -- cgit v1.2.3-1-g7c22