From 191fdc614ed8022c145d3530f9d412e715ae37db Mon Sep 17 00:00:00 2001 From: Zaba999 Date: Thu, 20 Sep 2012 22:58:00 +0200 Subject: changed paths for models and levels. Now it's possible to load level. --- src/object/motion/motiontoto.cpp | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'src/object/motion/motiontoto.cpp') diff --git a/src/object/motion/motiontoto.cpp b/src/object/motion/motiontoto.cpp index af2cf6b..7068564 100644 --- a/src/object/motion/motiontoto.cpp +++ b/src/object/motion/motiontoto.cpp @@ -91,7 +91,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, rank = m_engine->CreateObject(); m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_VEHICULE); // this is a moving object m_object->SetObjectRank(0, rank); - pModFile->ReadModel("objects\\toto1.mod"); + pModFile->ReadModel("data/models/toto1.mod"); pModFile->CreateEngineObject(rank); m_object->SetPosition(0, pos); m_object->SetAngleY(0, angle); @@ -101,7 +101,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(1, rank); m_object->SetObjectParent(1, 0); - pModFile->ReadModel("objects\\toto2.mod"); + pModFile->ReadModel("data/models/toto2.mod"); pModFile->CreateEngineObject(rank); m_object->SetPosition(1, Math::Vector(1.00f, 0.17f, 0.00f)); @@ -110,7 +110,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(2, rank); m_object->SetObjectParent(2, 0); - pModFile->ReadModel("objects\\toto3.mod"); + pModFile->ReadModel("data/models/toto3.mod"); pModFile->Mirror(); pModFile->CreateEngineObject(rank); m_object->SetPosition(2, Math::Vector(0.85f, 1.04f, 0.25f)); @@ -121,7 +121,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(3, rank); m_object->SetObjectParent(3, 0); - pModFile->ReadModel("objects\\toto3.mod"); + pModFile->ReadModel("data/models/toto3.mod"); pModFile->CreateEngineObject(rank); m_object->SetPosition(3, Math::Vector(0.85f, 1.04f, -0.25f)); m_object->SetAngleY(3, 20.0f*Math::PI/180.0f); @@ -131,7 +131,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(4, rank); m_object->SetObjectParent(4, 0); - pModFile->ReadModel("objects\\toto4.mod"); + pModFile->ReadModel("data/models/toto4.mod"); pModFile->CreateEngineObject(rank); m_object->SetPosition(4, Math::Vector(0.0f, 1.9f, 0.3f)); m_object->SetAngleX(4, 30.0f*Math::PI/180.0f); @@ -140,7 +140,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(5, rank); m_object->SetObjectParent(5, 4); - pModFile->ReadModel("objects\\toto4.mod"); + pModFile->ReadModel("data/models/toto4.mod"); pModFile->CreateEngineObject(rank); m_object->SetPosition(5, Math::Vector(0.0f, 0.67f, 0.0f)); m_object->SetAngleX(5, 30.0f*Math::PI/180.0f); @@ -149,7 +149,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(6, rank); m_object->SetObjectParent(6, 5); - pModFile->ReadModel("objects\\toto5.mod"); + pModFile->ReadModel("data/models/toto5.mod"); pModFile->CreateEngineObject(rank); m_object->SetPosition(6, Math::Vector(0.0f, 0.70f, 0.0f)); m_object->SetAngleX(6, 30.0f*Math::PI/180.0f); @@ -159,7 +159,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(7, rank); m_object->SetObjectParent(7, 0); - pModFile->ReadModel("objects\\toto4.mod"); + pModFile->ReadModel("data/models/toto4.mod"); pModFile->CreateEngineObject(rank); m_object->SetPosition(7, Math::Vector(0.0f, 1.9f, -0.3f)); m_object->SetAngleX(7, -30.0f*Math::PI/180.0f); @@ -168,7 +168,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(8, rank); m_object->SetObjectParent(8, 7); - pModFile->ReadModel("objects\\toto4.mod"); + pModFile->ReadModel("data/models/toto4.mod"); pModFile->CreateEngineObject(rank); m_object->SetPosition(8, Math::Vector(0.0f, 0.67f, 0.0f)); m_object->SetAngleX(8, -30.0f*Math::PI/180.0f); @@ -177,7 +177,7 @@ bool CMotionToto::Create(Math::Vector pos, float angle, ObjectType type, m_engine->SetObjectType(rank, Gfx::ENG_OBJTYPE_DESCENDANT); m_object->SetObjectRank(9, rank); m_object->SetObjectParent(9, 8); - pModFile->ReadModel("objects\\toto5.mod"); + pModFile->ReadModel("data/models/toto5.mod"); pModFile->CreateEngineObject(rank); m_object->SetPosition(9, Math::Vector(0.0f, 0.70f, 0.0f)); m_object->SetAngleX(9, -30.0f*Math::PI/180.0f); -- cgit v1.2.3-1-g7c22