From ff97de547799a60a2121008e9da5793d2ab1581f Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sun, 31 Mar 2013 13:06:38 +0200 Subject: Fixed graphics objects after reset Should fix #120 and perhaps some other bugs as well --- src/object/robotmain.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/object/robotmain.cpp') diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp index e14af78..733bf6b 100644 --- a/src/object/robotmain.cpp +++ b/src/object/robotmain.cpp @@ -34,7 +34,7 @@ #include "graphics/engine/engine.h" #include "graphics/engine/lightman.h" #include "graphics/engine/lightning.h" -#include "graphics/engine/modelfile.h" +#include "graphics/engine/modelmanager.h" #include "graphics/engine/particle.h" #include "graphics/engine/planet.h" #include "graphics/engine/pyro.h" @@ -1047,6 +1047,7 @@ void CRobotMain::ChangePhase(Phase phase) FlushDisplayInfo(); m_engine->SetRankView(0); m_engine->DeleteAllObjects(); + Gfx::CModelManager::GetInstancePointer()->DeleteAllModelCopies(); m_engine->SetWaterAddColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)); m_engine->SetBackground(""); m_engine->SetBackForce(false); @@ -3736,6 +3737,7 @@ void CRobotMain::ScenePerso() { DeleteAllObjects(); // removes all the current 3D Scene m_engine->DeleteAllObjects(); + Gfx::CModelManager::GetInstancePointer()->DeleteAllModelCopies(); m_terrain->FlushRelief(); // all flat m_terrain->FlushBuildingLevel(); m_terrain->FlushFlyingLimit(); -- cgit v1.2.3-1-g7c22