From 697fbdabf10d956e0f13bfbc9414d3db40f0c535 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sun, 10 Jun 2012 15:28:12 +0200 Subject: BOOL -> bool; additional fixes in constructors/destructors --- src/object/task/taskreset.cpp | 31 +++++++++++++++---------------- 1 file changed, 15 insertions(+), 16 deletions(-) (limited to 'src/object/task/taskreset.cpp') diff --git a/src/object/task/taskreset.cpp b/src/object/task/taskreset.cpp index 5616c0c..1b7ff95 100644 --- a/src/object/task/taskreset.cpp +++ b/src/object/task/taskreset.cpp @@ -52,7 +52,6 @@ CTaskReset::CTaskReset(CInstanceManager* iMan, CObject* object) : CTask(iMan, object) { - CTask::CTask(iMan, object); } // Object's destructor. @@ -64,15 +63,15 @@ CTaskReset::~CTaskReset() // Management of an event. -BOOL CTaskReset::EventProcess(const Event &event) +bool CTaskReset::EventProcess(const Event &event) { D3DVECTOR pos, speed; FPOINT dim; float angle, duration; - if ( m_engine->RetPause() ) return TRUE; - if ( event.event != EVENT_FRAME ) return TRUE; - if ( m_bError ) return FALSE; + if ( m_engine->RetPause() ) return true; + if ( event.event != EVENT_FRAME ) return true; + if ( m_bError ) return false; m_time += event.rTime; m_progress += event.rTime*m_speed; @@ -171,7 +170,7 @@ BOOL CTaskReset::EventProcess(const Event &event) } } - return TRUE; + return true; } @@ -196,7 +195,7 @@ Error CTaskReset::Start(D3DVECTOR goal, D3DVECTOR angle) m_object->SetAngle(0, angle); m_brain->RunProgram(m_object->RetResetRun()); - m_bError = FALSE; + m_bError = false; return ERR_OK; } @@ -206,7 +205,7 @@ Error CTaskReset::Start(D3DVECTOR goal, D3DVECTOR angle) if ( SearchVehicle() ) // starting location occupied? { - m_bError = TRUE; + m_bError = true; return ERR_RESET_NEAR; } @@ -217,12 +216,12 @@ Error CTaskReset::Start(D3DVECTOR goal, D3DVECTOR angle) m_progress = 0.0f; m_lastParticule = 0.0f; - m_object->SetResetBusy(TRUE); + m_object->SetResetBusy(true); - i = m_sound->Play(SOUND_GGG, m_begin, 1.0f, 2.0f, TRUE); + i = m_sound->Play(SOUND_GGG, m_begin, 1.0f, 2.0f, true); m_sound->AddEnvelope(i, 0.0f, 0.5f, RESET_DELAY_ZOOM, SOPER_STOP); - m_bError = FALSE; + m_bError = false; return ERR_OK; } @@ -257,7 +256,7 @@ Error CTaskReset::IsEnded() m_object->SetPosition(0, m_goal); m_object->SetAngle(0, m_angle); - i = m_sound->Play(SOUND_GGG, m_goal, 1.0f, 0.5f, TRUE); + i = m_sound->Play(SOUND_GGG, m_goal, 1.0f, 0.5f, true); m_sound->AddEnvelope(i, 0.0f, 2.0f, RESET_DELAY_ZOOM, SOPER_STOP); m_phase = TRSP_ZIN; @@ -276,14 +275,14 @@ Error CTaskReset::IsEnded() } m_brain->RunProgram(m_object->RetResetRun()); - m_object->SetResetBusy(FALSE); + m_object->SetResetBusy(false); return ERR_STOP; } // Seeks if a vehicle is too close. -BOOL CTaskReset::SearchVehicle() +bool CTaskReset::SearchVehicle() { CObject* pObj; D3DVECTOR oPos; @@ -337,9 +336,9 @@ BOOL CTaskReset::SearchVehicle() if ( !pObj->GetCrashSphere(0, oPos, oRadius) ) continue; dist = Length(oPos, m_goal)-oRadius; - if ( dist < 5.0f ) return TRUE; + if ( dist < 5.0f ) return true; } - return FALSE; + return false; } -- cgit v1.2.3-1-g7c22