From ebed57aa22b772211387a5561f995eee8f5faed1 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Tue, 26 Jun 2012 22:23:05 +0200 Subject: Whitespace and language change - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include in d3dengine.h --- src/object/task/taskreset.cpp | 660 +++++++++++++++++++++--------------------- 1 file changed, 330 insertions(+), 330 deletions(-) (limited to 'src/object/task/taskreset.cpp') diff --git a/src/object/task/taskreset.cpp b/src/object/task/taskreset.cpp index ab41076..2366fea 100644 --- a/src/object/task/taskreset.cpp +++ b/src/object/task/taskreset.cpp @@ -1,330 +1,330 @@ -// * This file is part of the COLOBOT source code -// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch -// * -// * This program is free software: you can redistribute it and/or modify -// * it under the terms of the GNU General Public License as published by -// * the Free Software Foundation, either version 3 of the License, or -// * (at your option) any later version. -// * -// * This program is distributed in the hope that it will be useful, -// * but WITHOUT ANY WARRANTY; without even the implied warranty of -// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// * GNU General Public License for more details. -// * -// * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. - -// taskreset.cpp - - -#include - -#include "object/task/taskreset.h" - -#include "common/iman.h" -#include "object/brain.h" -#include "object/robotmain.h" - - - -const float RESET_DELAY_ZOOM = 0.7f; -const float RESET_DELAY_MOVE = 0.7f; - - - - -// Object's constructor. - -CTaskReset::CTaskReset(CInstanceManager* iMan, CObject* object) - : CTask(iMan, object) -{ -} - -// Object's destructor. - -CTaskReset::~CTaskReset() -{ -} - - -// Management of an event. - -bool CTaskReset::EventProcess(const Event &event) -{ - Math::Vector pos, speed; - Math::Point dim; - float angle, duration; - - if ( m_engine->RetPause() ) return true; - if ( event.event != EVENT_FRAME ) return true; - if ( m_bError ) return false; - - m_time += event.rTime; - m_progress += event.rTime*m_speed; - - if ( m_phase == TRSP_ZOUT ) - { - angle = m_iAngle; - angle += powf(m_progress*5.0f, 2.0f); // accelerates - m_object->SetAngleY(0, angle); - m_object->SetZoom(0, 1.0f-m_progress); - - if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) - { - m_lastParticule = m_time; - - pos = m_begin; - pos.x += (Math::Rand()-0.5f)*5.0f; - pos.z += (Math::Rand()-0.5f)*5.0f; - speed.x = 0.0f; - speed.z = 0.0f; - speed.y = 5.0f+Math::Rand()*5.0f; - dim.x = Math::Rand()*2.0f+2.0f; - dim.y = dim.x; - m_particule->CreateParticule(pos, speed, dim, PARTIGLINTb, 2.0f); - - pos = m_begin; - speed.x = (Math::Rand()-0.5f)*20.0f; - speed.z = (Math::Rand()-0.5f)*20.0f; - speed.y = Math::Rand()*10.0f; - speed *= 1.0f-m_progress*0.5f; - pos += speed*1.5f; - speed = -speed; - dim.x = 0.6f; - dim.y = dim.x; - pos.y += dim.y; - duration = Math::Rand()*1.5f+1.5f; - m_particule->CreateTrack(pos, speed, dim, PARTITRACK6, - duration, 0.0f, - duration*0.9f, 0.7f); - } - } - - if ( m_phase == TRSP_MOVE ) - { - pos = m_begin+(m_goal-m_begin)*m_progress; - m_object->SetPosition(0, pos); - - if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) - { - m_lastParticule = m_time; - - pos.x += (Math::Rand()-0.5f)*5.0f; - pos.z += (Math::Rand()-0.5f)*5.0f; - speed.x = 0.0f; - speed.z = 0.0f; - speed.y = 2.0f+Math::Rand()*2.0f; - dim.x = Math::Rand()*2.0f+2.0f; - dim.y = dim.x; - m_particule->CreateParticule(pos, speed, dim, PARTIGLINTb, 2.0f); - } - } - - if ( m_phase == TRSP_ZIN ) - { - angle = m_angle.y; - angle += -powf((1.0f-m_progress)*5.0f, 2.0f); // slows - m_object->SetAngleY(0, angle); - m_object->SetZoom(0, m_progress); - - if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) - { - m_lastParticule = m_time; - - pos = m_goal; - pos.x += (Math::Rand()-0.5f)*5.0f; - pos.z += (Math::Rand()-0.5f)*5.0f; - speed.x = 0.0f; - speed.z = 0.0f; - speed.y = 5.0f+Math::Rand()*5.0f; - dim.x = Math::Rand()*2.0f+2.0f; - dim.y = dim.x; - m_particule->CreateParticule(pos, speed, dim, PARTIGLINTb, 2.0f); - - pos = m_goal; - speed.x = (Math::Rand()-0.5f)*20.0f; - speed.z = (Math::Rand()-0.5f)*20.0f; - speed.y = Math::Rand()*10.0f; - speed *= 0.5f+m_progress*0.5f; - dim.x = 0.6f; - dim.y = dim.x; - pos.y += dim.y; - duration = Math::Rand()*1.5f+1.5f; - m_particule->CreateTrack(pos, speed, dim, PARTITRACK6, - duration, 0.0f, - duration*0.9f, 0.7f); - } - } - - return true; -} - - -// Assigns the goal was achieved. -// A positive angle makes a turn right. - -Error CTaskReset::Start(Math::Vector goal, Math::Vector angle) -{ - CObject* fret; - int i; - - fret = m_object->RetFret(); - if ( fret != 0 && fret->RetResetCap() == RESET_MOVE ) - { - fret->SetTruck(0); - m_object->SetFret(0); // does nothing - } - - if ( !m_main->RetNiceReset() ) // quick return? - { - m_object->SetPosition(0, goal); - m_object->SetAngle(0, angle); - m_brain->RunProgram(m_object->RetResetRun()); - - m_bError = false; - return ERR_OK; - } - - m_begin = m_object->RetPosition(0); - m_goal = goal; - m_angle = angle; - - if ( SearchVehicle() ) // starting location occupied? - { - m_bError = true; - return ERR_RESET_NEAR; - } - - m_iAngle = m_object->RetAngleY(0); - m_time = 0.0f; - m_phase = TRSP_ZOUT; - m_speed = 1.0f/RESET_DELAY_ZOOM; - m_progress = 0.0f; - m_lastParticule = 0.0f; - - m_object->SetResetBusy(true); - - i = m_sound->Play(SOUND_GGG, m_begin, 1.0f, 2.0f, true); - m_sound->AddEnvelope(i, 0.0f, 0.5f, RESET_DELAY_ZOOM, SOPER_STOP); - - m_bError = false; - return ERR_OK; -} - -// Indicates whether the action is finished. - -Error CTaskReset::IsEnded() -{ - CObject* power; - float dist; - int i; - - if ( !m_main->RetNiceReset() ) // quick return? - { - return ERR_STOP; - } - - if ( m_engine->RetPause() ) return ERR_CONTINUE; - if ( m_bError ) return ERR_STOP; - if ( m_progress < 1.0f ) return ERR_CONTINUE; - - if ( m_phase == TRSP_ZOUT ) - { - dist = Math::Distance(m_begin, m_goal); - m_phase = TRSP_MOVE; - m_speed = 1.0f/(dist*RESET_DELAY_MOVE/100.0f); - m_progress = 0.0f; - return ERR_CONTINUE; - } - - if ( m_phase == TRSP_MOVE ) - { - m_object->SetPosition(0, m_goal); - m_object->SetAngle(0, m_angle); - - i = m_sound->Play(SOUND_GGG, m_goal, 1.0f, 0.5f, true); - m_sound->AddEnvelope(i, 0.0f, 2.0f, RESET_DELAY_ZOOM, SOPER_STOP); - - m_phase = TRSP_ZIN; - m_speed = 1.0f/RESET_DELAY_ZOOM; - m_progress = 0.0f; - return ERR_CONTINUE; - } - - m_object->SetAngle(0, m_angle); - m_object->SetZoom(0, 1.0f); - - power = m_object->RetPower(); - if ( power != 0 ) - { - power->SetEnergy(power->RetCapacity()); // refueling - } - - m_brain->RunProgram(m_object->RetResetRun()); - m_object->SetResetBusy(false); - return ERR_STOP; -} - - -// Seeks if a vehicle is too close. - -bool CTaskReset::SearchVehicle() -{ - CObject* pObj; - Math::Vector oPos; - ObjectType type; - float oRadius, dist; - int i; - - for ( i=0 ; i<1000000 ; i++ ) - { - pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i); - if ( pObj == 0 ) break; - - if ( pObj == m_object ) continue; - - type = pObj->RetType(); - if ( type != OBJECT_HUMAN && - type != OBJECT_TECH && - type != OBJECT_MOBILEfa && - type != OBJECT_MOBILEta && - type != OBJECT_MOBILEwa && - type != OBJECT_MOBILEia && - type != OBJECT_MOBILEfc && - type != OBJECT_MOBILEtc && - type != OBJECT_MOBILEwc && - type != OBJECT_MOBILEic && - type != OBJECT_MOBILEfi && - type != OBJECT_MOBILEti && - type != OBJECT_MOBILEwi && - type != OBJECT_MOBILEii && - type != OBJECT_MOBILEfs && - type != OBJECT_MOBILEts && - type != OBJECT_MOBILEws && - type != OBJECT_MOBILEis && - type != OBJECT_MOBILErt && - type != OBJECT_MOBILErc && - type != OBJECT_MOBILErr && - type != OBJECT_MOBILErs && - type != OBJECT_MOBILEsa && - type != OBJECT_MOBILEtg && - type != OBJECT_MOBILEft && - type != OBJECT_MOBILEtt && - type != OBJECT_MOBILEwt && - type != OBJECT_MOBILEit && - type != OBJECT_MOBILEdr && - type != OBJECT_MOTHER && - type != OBJECT_ANT && - type != OBJECT_SPIDER && - type != OBJECT_BEE && - type != OBJECT_WORM ) continue; - - if ( !pObj->GetCrashSphere(0, oPos, oRadius) ) continue; - dist = Math::Distance(oPos, m_goal)-oRadius; - - if ( dist < 5.0f ) return true; - } - - return false; -} - +// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// taskreset.cpp + + +#include + +#include "object/task/taskreset.h" + +#include "common/iman.h" +#include "object/brain.h" +#include "object/robotmain.h" + + + +const float RESET_DELAY_ZOOM = 0.7f; +const float RESET_DELAY_MOVE = 0.7f; + + + + +// Object's constructor. + +CTaskReset::CTaskReset(CInstanceManager* iMan, CObject* object) + : CTask(iMan, object) +{ +} + +// Object's destructor. + +CTaskReset::~CTaskReset() +{ +} + + +// Management of an event. + +bool CTaskReset::EventProcess(const Event &event) +{ + Math::Vector pos, speed; + Math::Point dim; + float angle, duration; + + if ( m_engine->RetPause() ) return true; + if ( event.event != EVENT_FRAME ) return true; + if ( m_bError ) return false; + + m_time += event.rTime; + m_progress += event.rTime*m_speed; + + if ( m_phase == TRSP_ZOUT ) + { + angle = m_iAngle; + angle += powf(m_progress*5.0f, 2.0f); // accelerates + m_object->SetAngleY(0, angle); + m_object->SetZoom(0, 1.0f-m_progress); + + if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) + { + m_lastParticule = m_time; + + pos = m_begin; + pos.x += (Math::Rand()-0.5f)*5.0f; + pos.z += (Math::Rand()-0.5f)*5.0f; + speed.x = 0.0f; + speed.z = 0.0f; + speed.y = 5.0f+Math::Rand()*5.0f; + dim.x = Math::Rand()*2.0f+2.0f; + dim.y = dim.x; + m_particule->CreateParticule(pos, speed, dim, PARTIGLINTb, 2.0f); + + pos = m_begin; + speed.x = (Math::Rand()-0.5f)*20.0f; + speed.z = (Math::Rand()-0.5f)*20.0f; + speed.y = Math::Rand()*10.0f; + speed *= 1.0f-m_progress*0.5f; + pos += speed*1.5f; + speed = -speed; + dim.x = 0.6f; + dim.y = dim.x; + pos.y += dim.y; + duration = Math::Rand()*1.5f+1.5f; + m_particule->CreateTrack(pos, speed, dim, PARTITRACK6, + duration, 0.0f, + duration*0.9f, 0.7f); + } + } + + if ( m_phase == TRSP_MOVE ) + { + pos = m_begin+(m_goal-m_begin)*m_progress; + m_object->SetPosition(0, pos); + + if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) + { + m_lastParticule = m_time; + + pos.x += (Math::Rand()-0.5f)*5.0f; + pos.z += (Math::Rand()-0.5f)*5.0f; + speed.x = 0.0f; + speed.z = 0.0f; + speed.y = 2.0f+Math::Rand()*2.0f; + dim.x = Math::Rand()*2.0f+2.0f; + dim.y = dim.x; + m_particule->CreateParticule(pos, speed, dim, PARTIGLINTb, 2.0f); + } + } + + if ( m_phase == TRSP_ZIN ) + { + angle = m_angle.y; + angle += -powf((1.0f-m_progress)*5.0f, 2.0f); // slows + m_object->SetAngleY(0, angle); + m_object->SetZoom(0, m_progress); + + if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) + { + m_lastParticule = m_time; + + pos = m_goal; + pos.x += (Math::Rand()-0.5f)*5.0f; + pos.z += (Math::Rand()-0.5f)*5.0f; + speed.x = 0.0f; + speed.z = 0.0f; + speed.y = 5.0f+Math::Rand()*5.0f; + dim.x = Math::Rand()*2.0f+2.0f; + dim.y = dim.x; + m_particule->CreateParticule(pos, speed, dim, PARTIGLINTb, 2.0f); + + pos = m_goal; + speed.x = (Math::Rand()-0.5f)*20.0f; + speed.z = (Math::Rand()-0.5f)*20.0f; + speed.y = Math::Rand()*10.0f; + speed *= 0.5f+m_progress*0.5f; + dim.x = 0.6f; + dim.y = dim.x; + pos.y += dim.y; + duration = Math::Rand()*1.5f+1.5f; + m_particule->CreateTrack(pos, speed, dim, PARTITRACK6, + duration, 0.0f, + duration*0.9f, 0.7f); + } + } + + return true; +} + + +// Assigns the goal was achieved. +// A positive angle makes a turn right. + +Error CTaskReset::Start(Math::Vector goal, Math::Vector angle) +{ + CObject* fret; + int i; + + fret = m_object->RetFret(); + if ( fret != 0 && fret->RetResetCap() == RESET_MOVE ) + { + fret->SetTruck(0); + m_object->SetFret(0); // does nothing + } + + if ( !m_main->RetNiceReset() ) // quick return? + { + m_object->SetPosition(0, goal); + m_object->SetAngle(0, angle); + m_brain->RunProgram(m_object->RetResetRun()); + + m_bError = false; + return ERR_OK; + } + + m_begin = m_object->RetPosition(0); + m_goal = goal; + m_angle = angle; + + if ( SearchVehicle() ) // starting location occupied? + { + m_bError = true; + return ERR_RESET_NEAR; + } + + m_iAngle = m_object->RetAngleY(0); + m_time = 0.0f; + m_phase = TRSP_ZOUT; + m_speed = 1.0f/RESET_DELAY_ZOOM; + m_progress = 0.0f; + m_lastParticule = 0.0f; + + m_object->SetResetBusy(true); + + i = m_sound->Play(SOUND_GGG, m_begin, 1.0f, 2.0f, true); + m_sound->AddEnvelope(i, 0.0f, 0.5f, RESET_DELAY_ZOOM, SOPER_STOP); + + m_bError = false; + return ERR_OK; +} + +// Indicates whether the action is finished. + +Error CTaskReset::IsEnded() +{ + CObject* power; + float dist; + int i; + + if ( !m_main->RetNiceReset() ) // quick return? + { + return ERR_STOP; + } + + if ( m_engine->RetPause() ) return ERR_CONTINUE; + if ( m_bError ) return ERR_STOP; + if ( m_progress < 1.0f ) return ERR_CONTINUE; + + if ( m_phase == TRSP_ZOUT ) + { + dist = Math::Distance(m_begin, m_goal); + m_phase = TRSP_MOVE; + m_speed = 1.0f/(dist*RESET_DELAY_MOVE/100.0f); + m_progress = 0.0f; + return ERR_CONTINUE; + } + + if ( m_phase == TRSP_MOVE ) + { + m_object->SetPosition(0, m_goal); + m_object->SetAngle(0, m_angle); + + i = m_sound->Play(SOUND_GGG, m_goal, 1.0f, 0.5f, true); + m_sound->AddEnvelope(i, 0.0f, 2.0f, RESET_DELAY_ZOOM, SOPER_STOP); + + m_phase = TRSP_ZIN; + m_speed = 1.0f/RESET_DELAY_ZOOM; + m_progress = 0.0f; + return ERR_CONTINUE; + } + + m_object->SetAngle(0, m_angle); + m_object->SetZoom(0, 1.0f); + + power = m_object->RetPower(); + if ( power != 0 ) + { + power->SetEnergy(power->RetCapacity()); // refueling + } + + m_brain->RunProgram(m_object->RetResetRun()); + m_object->SetResetBusy(false); + return ERR_STOP; +} + + +// Seeks if a vehicle is too close. + +bool CTaskReset::SearchVehicle() +{ + CObject* pObj; + Math::Vector oPos; + ObjectType type; + float oRadius, dist; + int i; + + for ( i=0 ; i<1000000 ; i++ ) + { + pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i); + if ( pObj == 0 ) break; + + if ( pObj == m_object ) continue; + + type = pObj->RetType(); + if ( type != OBJECT_HUMAN && + type != OBJECT_TECH && + type != OBJECT_MOBILEfa && + type != OBJECT_MOBILEta && + type != OBJECT_MOBILEwa && + type != OBJECT_MOBILEia && + type != OBJECT_MOBILEfc && + type != OBJECT_MOBILEtc && + type != OBJECT_MOBILEwc && + type != OBJECT_MOBILEic && + type != OBJECT_MOBILEfi && + type != OBJECT_MOBILEti && + type != OBJECT_MOBILEwi && + type != OBJECT_MOBILEii && + type != OBJECT_MOBILEfs && + type != OBJECT_MOBILEts && + type != OBJECT_MOBILEws && + type != OBJECT_MOBILEis && + type != OBJECT_MOBILErt && + type != OBJECT_MOBILErc && + type != OBJECT_MOBILErr && + type != OBJECT_MOBILErs && + type != OBJECT_MOBILEsa && + type != OBJECT_MOBILEtg && + type != OBJECT_MOBILEft && + type != OBJECT_MOBILEtt && + type != OBJECT_MOBILEwt && + type != OBJECT_MOBILEit && + type != OBJECT_MOBILEdr && + type != OBJECT_MOTHER && + type != OBJECT_ANT && + type != OBJECT_SPIDER && + type != OBJECT_BEE && + type != OBJECT_WORM ) continue; + + if ( !pObj->GetCrashSphere(0, oPos, oRadius) ) continue; + dist = Math::Distance(oPos, m_goal)-oRadius; + + if ( dist < 5.0f ) return true; + } + + return false; +} + -- cgit v1.2.3-1-g7c22