From ebed57aa22b772211387a5561f995eee8f5faed1 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Tue, 26 Jun 2012 22:23:05 +0200 Subject: Whitespace and language change - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include in d3dengine.h --- src/old/model.h | 272 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 136 insertions(+), 136 deletions(-) (limited to 'src/old/model.h') diff --git a/src/old/model.h b/src/old/model.h index 9acfbbc..275807b 100644 --- a/src/old/model.h +++ b/src/old/model.h @@ -1,136 +1,136 @@ -// * This file is part of the COLOBOT source code -// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch -// * -// * This program is free software: you can redistribute it and/or modify -// * it under the terms of the GNU General Public License as published by -// * the Free Software Foundation, either version 3 of the License, or -// * (at your option) any later version. -// * -// * This program is distributed in the hope that it will be useful, -// * but WITHOUT ANY WARRANTY; without even the implied warranty of -// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// * GNU General Public License for more details. -// * -// * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. - -// model.h - -#pragma once - - -#include "common/event.h" -#include "old/modfile.h" -#include "math/point.h" - - -class CInstanceManager; -class CD3DEngine; -class CModFile; -class CInterface; - - - -class CModel -{ -public: - CModel(CInstanceManager* iMan); - ~CModel(); - - void StartUserAction(); - void StopUserAction(); - - bool EventProcess(const Event &event); - - void InitView(); - void InitViewFromSelect(); - void UpdateView(); - void ViewMove(const Event &event, float speed); - -protected: - bool EventFrame(const Event &event); - bool GetVertex(int rank, D3DVERTEX2 &vertex); - bool SetVertex(int rank, D3DVERTEX2 &vertex); - Math::Vector RetSelectCDG(); - Math::Vector RetSelectNormal(); - void SmoothSelect(); - void PlaneSelect(); - void ColorSelect(); - void StateSelect(); - void MoveSelect(Math::Vector move); - void OperSelect(Math::Vector move, char oper); - void ReadScript(char *filename); - void BBoxCompute(Math::Vector &min, Math::Vector &max); - bool IsMappingSelectPlausible(D3DMaping D3Dmode); - void MappingSelect(int mode, int rotate, bool bMirrorX, bool bMirrorY, Math::Point ti, Math::Point ts, char *texName); - void MappingSelectSpherical(int mode, int rotate, bool bMirrorX, bool bMirrorY, Math::Point ti, Math::Point ts, char *texName); - Math::Vector RetMappingCenter(Math::Vector pos, Math::Vector min); - void MappingSelectCylindrical(int mode, int rotate, bool bMirrorX, bool bMirrorY, Math::Point ti, Math::Point ts, char *texName); - void MappingSelectFace(int mode, int rotate, bool bMirrorX, bool bMirrorY, Math::Point ti, Math::Point ts, char *texName); - void MappingSelect2(int texNum2, int subdiv, int offsetU, int offsetV, bool bMirrorX, bool bMirrorY); - void MappingSelectPlane2(int mode, bool bMirrorX, bool bMirrorY); - void MappingSelectSpherical2(bool bMirrorX, bool bMirrorY); - void MappingSelectMagic2(bool bMirrorX, bool bMirrorY); - int SearchNext(int rank, int step); - int SearchSamePlane(int first, int step); - void CurrentSearchNext(int step, bool bControl); - void CurrentInit(); - void CurrentSelect(bool bSelect); - void DeselectAll(); - void SelectAll(); - void SelectZone(int first, int last); - void SelectTerm(); - void DefaultSelect(); - void SelectDelete(); - void Compress(); - void MinMaxSelect(); - void MinMaxChange(); - void UpdateInfoText(); - int* RetTextureTable(); - void TexturePartUpdate(); - void TextureRankChange(int step); - void TexturePartChange(int step); - void PutTextureValues(); - void GetTextureValues(); - void GetModelName(char *buffer); - void GetDXFName(char *buffer); - void GetScriptName(char *buffer); - bool IsEditFocus(); - -protected: - CInstanceManager* m_iMan; - CD3DEngine* m_engine; - CModFile* m_modFile; - CInterface* m_interface; - - float m_time; - ModelTriangle* m_triangleTable; - int m_triangleSel1; - int m_triangleSel2; - int m_mode; - int m_textureMode; - int m_textureRotate; - bool m_bTextureMirrorX; - bool m_bTextureMirrorY; - Math::Point m_textureInf; - Math::Point m_textureSup; - int m_texturePart; - int m_textureRank; - char m_textureName[20]; - bool m_bDisplayTransparent; - bool m_bDisplayOnlySelection; - float m_viewHeight; - float m_viewDist; - float m_viewAngleH; - float m_viewAngleV; - int m_color; - int m_state; - int m_secondTexNum; - int m_secondSubdiv; - int m_secondOffsetU; - int m_secondOffsetV; - char m_oper; - float m_min; - float m_max; -}; - +// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// model.h + +#pragma once + + +#include "common/event.h" +#include "old/modfile.h" +#include "math/point.h" + + +class CInstanceManager; +class CD3DEngine; +class CModFile; +class CInterface; + + + +class CModel +{ +public: + CModel(CInstanceManager* iMan); + ~CModel(); + + void StartUserAction(); + void StopUserAction(); + + bool EventProcess(const Event &event); + + void InitView(); + void InitViewFromSelect(); + void UpdateView(); + void ViewMove(const Event &event, float speed); + +protected: + bool EventFrame(const Event &event); + bool GetVertex(int rank, D3DVERTEX2 &vertex); + bool SetVertex(int rank, D3DVERTEX2 &vertex); + Math::Vector RetSelectCDG(); + Math::Vector RetSelectNormal(); + void SmoothSelect(); + void PlaneSelect(); + void ColorSelect(); + void StateSelect(); + void MoveSelect(Math::Vector move); + void OperSelect(Math::Vector move, char oper); + void ReadScript(char *filename); + void BBoxCompute(Math::Vector &min, Math::Vector &max); + bool IsMappingSelectPlausible(D3DMaping D3Dmode); + void MappingSelect(int mode, int rotate, bool bMirrorX, bool bMirrorY, Math::Point ti, Math::Point ts, char *texName); + void MappingSelectSpherical(int mode, int rotate, bool bMirrorX, bool bMirrorY, Math::Point ti, Math::Point ts, char *texName); + Math::Vector RetMappingCenter(Math::Vector pos, Math::Vector min); + void MappingSelectCylindrical(int mode, int rotate, bool bMirrorX, bool bMirrorY, Math::Point ti, Math::Point ts, char *texName); + void MappingSelectFace(int mode, int rotate, bool bMirrorX, bool bMirrorY, Math::Point ti, Math::Point ts, char *texName); + void MappingSelect2(int texNum2, int subdiv, int offsetU, int offsetV, bool bMirrorX, bool bMirrorY); + void MappingSelectPlane2(int mode, bool bMirrorX, bool bMirrorY); + void MappingSelectSpherical2(bool bMirrorX, bool bMirrorY); + void MappingSelectMagic2(bool bMirrorX, bool bMirrorY); + int SearchNext(int rank, int step); + int SearchSamePlane(int first, int step); + void CurrentSearchNext(int step, bool bControl); + void CurrentInit(); + void CurrentSelect(bool bSelect); + void DeselectAll(); + void SelectAll(); + void SelectZone(int first, int last); + void SelectTerm(); + void DefaultSelect(); + void SelectDelete(); + void Compress(); + void MinMaxSelect(); + void MinMaxChange(); + void UpdateInfoText(); + int* RetTextureTable(); + void TexturePartUpdate(); + void TextureRankChange(int step); + void TexturePartChange(int step); + void PutTextureValues(); + void GetTextureValues(); + void GetModelName(char *buffer); + void GetDXFName(char *buffer); + void GetScriptName(char *buffer); + bool IsEditFocus(); + +protected: + CInstanceManager* m_iMan; + CD3DEngine* m_engine; + CModFile* m_modFile; + CInterface* m_interface; + + float m_time; + ModelTriangle* m_triangleTable; + int m_triangleSel1; + int m_triangleSel2; + int m_mode; + int m_textureMode; + int m_textureRotate; + bool m_bTextureMirrorX; + bool m_bTextureMirrorY; + Math::Point m_textureInf; + Math::Point m_textureSup; + int m_texturePart; + int m_textureRank; + char m_textureName[20]; + bool m_bDisplayTransparent; + bool m_bDisplayOnlySelection; + float m_viewHeight; + float m_viewDist; + float m_viewAngleH; + float m_viewAngleV; + int m_color; + int m_state; + int m_secondTexNum; + int m_secondSubdiv; + int m_secondOffsetU; + int m_secondOffsetV; + char m_oper; + float m_min; + float m_max; +}; + -- cgit v1.2.3-1-g7c22