From e738c55b73a8d635cac34fb3c37f3758ca4f1671 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Tue, 26 Jun 2012 23:39:31 +0200 Subject: Removed old code and build target - removed directory with old target - changed CMakeLists.txt to new target only and temporarily commented out reference to CBot - updated README --- src/old/planet.h | 76 -------------------------------------------------------- 1 file changed, 76 deletions(-) delete mode 100644 src/old/planet.h (limited to 'src/old/planet.h') diff --git a/src/old/planet.h b/src/old/planet.h deleted file mode 100644 index 36f5586..0000000 --- a/src/old/planet.h +++ /dev/null @@ -1,76 +0,0 @@ -// * This file is part of the COLOBOT source code -// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch -// * -// * This program is free software: you can redistribute it and/or modify -// * it under the terms of the GNU General Public License as published by -// * the Free Software Foundation, either version 3 of the License, or -// * (at your option) any later version. -// * -// * This program is distributed in the hope that it will be useful, -// * but WITHOUT ANY WARRANTY; without even the implied warranty of -// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// * GNU General Public License for more details. -// * -// * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. - -// planet.h - -#pragma once - - -#include "common/event.h" -#include "math/point.h" - - -class CInstanceManager; -class CD3DEngine; - - - -const int MAXPLANET = 10; - -struct Planet -{ - char bUsed; // true -> planet exists - Math::Point start; // initial position in degrees - Math::Point angle; // current position in degrees - float dim; // dimensions (0..1) - float speed; // speed - float dir; // direction in the sky - char name[20]; // name of the texture - Math::Point uv1, uv2; // texture mapping - char bTGA; // texture .TGA -}; - - - - -class CPlanet -{ -public: - CPlanet(CInstanceManager* iMan, CD3DEngine* engine); - ~CPlanet(); - - void Flush(); - bool EventProcess(const Event &event); - bool Create(int mode, Math::Point start, float dim, float speed, float dir, char *name, Math::Point uv1, Math::Point uv2); - bool PlanetExist(); - void LoadTexture(); - void Draw(); - void SetMode(int mode); - int RetMode(); - -protected: - bool EventFrame(const Event &event); - -protected: - CInstanceManager* m_iMan; - CD3DEngine* m_engine; - - float m_time; - int m_mode; - Planet m_planet[2][MAXPLANET]; - bool m_bPlanetExist; -}; - -- cgit v1.2.3-1-g7c22