From 2ef1c8b6f8976c2c11034a6d30d941e5b22bfac0 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Thu, 27 Sep 2012 20:36:52 +0200 Subject: Fixed blinking light problem - temporarily commented out misbehaving code in CPhysics - some fixes in CLightManager - minor refactoring in CRobotMain --- src/physics/physics.cpp | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'src/physics/physics.cpp') diff --git a/src/physics/physics.cpp b/src/physics/physics.cpp index 40dbdc7..a3c680b 100644 --- a/src/physics/physics.cpp +++ b/src/physics/physics.cpp @@ -3016,7 +3016,12 @@ void CPhysics::FrameParticle(float aTime, float rTime) effectLight = m_object->GetEffectLight(); if ( effectLight != -1 ) { - if ( bFlash ) + /* + * TODO: this is supposed to flash lights of robot without power, + * but doesn't work correctly (e.g. beginning of scene201). + * Commenting out for the time being. + */ + /*if ( bFlash ) { intensity = 0.0f; if ( Math::Rand() < 0.5f ) intensity = 1.0f; @@ -3024,9 +3029,9 @@ void CPhysics::FrameParticle(float aTime, float rTime) m_lightMan->SetLightIntensitySpeed(effectLight, 10000.0f); } else - { + {*/ m_lightMan->SetLightIntensity(effectLight, 0.0f); - } + /*}*/ } } -- cgit v1.2.3-1-g7c22