From 699187758db9f5ef0bab0549cdb4fdf2bff4ebee Mon Sep 17 00:00:00 2001 From: Programerus Date: Sat, 7 Apr 2012 16:29:14 +0300 Subject: Comments translated from French to English. --- src/pyro.h | 60 +++++++++++++++++++++++++++++++----------------------------- 1 file changed, 31 insertions(+), 29 deletions(-) (limited to 'src/pyro.h') diff --git a/src/pyro.h b/src/pyro.h index 34518d4..9b85c43 100644 --- a/src/pyro.h +++ b/src/pyro.h @@ -12,7 +12,9 @@ // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/.// pyro.h +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// pyro.h #ifndef _PYRO_H_ #define _PYRO_H_ @@ -34,30 +36,30 @@ class CSound; enum PyroType { PT_NULL = 0, - PT_FRAGT = 1, // fragmentation objet technique - PT_FRAGO = 2, // fragmentation objet organique - PT_FRAGW = 4, // fragmentation objet sous l'eau - PT_EXPLOT = 5, // explosion objet technique - PT_EXPLOO = 6, // explosion objet organique - PT_EXPLOW = 8, // explosion objet sous l'eau - PT_SHOTT = 9, // coup objet technique - PT_SHOTH = 10, // coup homme - PT_SHOTM = 11, // coup pondeuse - PT_SHOTW = 12, // coup sous l'eau - PT_EGG = 13, // casse l'oeuf - PT_BURNT = 14, // brûle objet technique - PT_BURNO = 15, // brûle objet organique - PT_SPIDER = 16, // explosion araignée - PT_FALL = 17, // fret qui tombe - PT_WPCHECK = 18, // indicateur atteint - PT_FLCREATE = 19, // drapeau créé - PT_FLDELETE = 20, // drapeau détruit - PT_RESET = 21, // reset position de l'objet - PT_WIN = 22, // feu d'artifice - PT_LOST = 23, // fumée noire - PT_DEADG = 24, // mort par balle - PT_DEADW = 25, // mort noyé - PT_FINDING = 26, // objet découvert + PT_FRAGT = 1, // fragmentation of technical object + PT_FRAGO = 2, // fragmentation of organic object + PT_FRAGW = 4, // fragmentation of object under water + PT_EXPLOT = 5, // explosion of technical object + PT_EXPLOO = 6, // explosion of organic object + PT_EXPLOW = 8, // explosion of object under water + PT_SHOTT = 9, // hit technical object + PT_SHOTH = 10, // hit human + PT_SHOTM = 11, // hit queen + PT_SHOTW = 12, // hit under water + PT_EGG = 13, // break the egg + PT_BURNT = 14, // burning of technical object + PT_BURNO = 15, // burning of organic object + PT_SPIDER = 16, // spider explosion + PT_FALL = 17, // cargo falling + PT_WPCHECK = 18, // indicator reaches + PT_FLCREATE = 19, // flag create + PT_FLDELETE = 20, // flag destroy + PT_RESET = 21, // reset position of the object + PT_WIN = 22, // fireworks + PT_LOST = 23, // black smoke + PT_DEADG = 24, // shooting death + PT_DEADW = 25, // drowning death + PT_FINDING = 26, // object discovered }; @@ -134,9 +136,9 @@ protected: CRobotMain* m_main; CSound* m_sound; - D3DVECTOR m_pos; // centre de l'effet - D3DVECTOR m_posPower; // centre de la pile - BOOL m_bPower; // pile existe ? + D3DVECTOR m_pos; // center of the effect + D3DVECTOR m_posPower; // center of the battery + BOOL m_bPower; // battery exists? PyroType m_type; float m_force; float m_size; @@ -163,7 +165,7 @@ protected: float m_fallBulletTime; BOOL m_bFallEnding; - int m_crashSphereUsed; // nb de sphères utilisées + int m_crashSphereUsed; // number of spheres used D3DVECTOR m_crashSpherePos[50]; float m_crashSphereRadius[50]; }; -- cgit v1.2.3-1-g7c22