From bb2a9bcfd3f63434c4bfb01a31f2ab0d64d6260b Mon Sep 17 00:00:00 2001 From: krzys-h Date: Fri, 21 Feb 2014 14:19:58 +0100 Subject: Added option to set pause audio in Scene --- src/sound/oalsound/alsound.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/sound/oalsound/alsound.cpp') diff --git a/src/sound/oalsound/alsound.cpp b/src/sound/oalsound/alsound.cpp index ce109e4..ad03970 100644 --- a/src/sound/oalsound/alsound.cpp +++ b/src/sound/oalsound/alsound.cpp @@ -682,7 +682,7 @@ bool ALSound::PlayMusic(const std::string &filename, bool bRepeat, float fadeTim } -bool ALSound::PlayPauseMusic(const std::string &filename) +bool ALSound::PlayPauseMusic(const std::string &filename, bool repeat) { if (m_previousMusic.fadeTime > 0.0f) { @@ -703,7 +703,7 @@ bool ALSound::PlayPauseMusic(const std::string &filename) m_currentMusic = nullptr; } } - return PlayMusic(filename, true); + return PlayMusic(filename, repeat); } -- cgit v1.2.3-1-g7c22