From 3a594dc3a814cff4ae4db02985f4b1ce643a0604 Mon Sep 17 00:00:00 2001 From: erihel Date: Sun, 24 Feb 2013 18:04:38 +0100 Subject: * Changed AdjustFrequency formula * Changed SetVolume to match orginal game formula --- src/sound/oalsound/channel.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/sound/oalsound/channel.cpp') diff --git a/src/sound/oalsound/channel.cpp b/src/sound/oalsound/channel.cpp index 3c8bc50..0faecd0 100644 --- a/src/sound/oalsound/channel.cpp +++ b/src/sound/oalsound/channel.cpp @@ -94,7 +94,7 @@ bool Channel::AdjustFrequency(float freq) if (!mReady || mBuffer == nullptr) return false; - return SetFrequency(mInitFrequency - freq); + return SetFrequency(mInitFrequency + freq); } @@ -119,7 +119,7 @@ bool Channel::SetVolume(float vol) if (!mReady || vol < 0 || mBuffer == nullptr) return false; - alSourcef(mSource, AL_GAIN, MIN(vol, 1.0f)); + alSourcef(mSource, AL_GAIN, MIN(powf(vol, 0.2f), 1.0f)); if (alCheck()) { GetLogger()->Warn("Could not set sound volume to '%f'. Code: %d\n", vol, alGetCode()); return false; -- cgit v1.2.3-1-g7c22