From bb2a9bcfd3f63434c4bfb01a31f2ab0d64d6260b Mon Sep 17 00:00:00 2001 From: krzys-h Date: Fri, 21 Feb 2014 14:19:58 +0100 Subject: Added option to set pause audio in Scene --- src/sound/sound.cpp | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) (limited to 'src/sound/sound.cpp') diff --git a/src/sound/sound.cpp b/src/sound/sound.cpp index 3802611..c4b30b5 100644 --- a/src/sound/sound.cpp +++ b/src/sound/sound.cpp @@ -59,12 +59,6 @@ void CSoundInterface::AddMusicFiles(const std::string &path) CacheMusic("Intro2.ogg"); CacheMusic("music010.ogg"); CacheMusic("music011.ogg"); - // TODO: Add pause music here - // CacheMusic(""); - #if DEV_BUILD - CacheMusic("Prototype.ogg"); - CacheMusic("Constructive.ogg"); - #endif } bool CSoundInterface::Cache(Sound bSound, const std::string &bFile) @@ -181,7 +175,7 @@ bool CSoundInterface::IsPlayingMusic() return true; } -bool CSoundInterface::PlayPauseMusic(const std::string &filename) +bool CSoundInterface::PlayPauseMusic(const std::string &filename, bool repeat) { return true; } -- cgit v1.2.3-1-g7c22