From 449cc186d5b8117d74ba22d6173497d00939f5f1 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sat, 28 Apr 2012 17:53:17 +0200 Subject: Source files split into modules --- src/taskreset.cpp | 345 ------------------------------------------------------ 1 file changed, 345 deletions(-) delete mode 100644 src/taskreset.cpp (limited to 'src/taskreset.cpp') diff --git a/src/taskreset.cpp b/src/taskreset.cpp deleted file mode 100644 index a626c02..0000000 --- a/src/taskreset.cpp +++ /dev/null @@ -1,345 +0,0 @@ -// * This file is part of the COLOBOT source code -// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch -// * -// * This program is free software: you can redistribute it and/or modify -// * it under the terms of the GNU General Public License as published by -// * the Free Software Foundation, either version 3 of the License, or -// * (at your option) any later version. -// * -// * This program is distributed in the hope that it will be useful, -// * but WITHOUT ANY WARRANTY; without even the implied warranty of -// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// * GNU General Public License for more details. -// * -// * You should have received a copy of the GNU General Public License -// * along with this program. If not, see http://www.gnu.org/licenses/. - -// taskreset.cpp - -#define STRICT -#define D3D_OVERLOADS - -#include -#include -#include - -#include "struct.h" -#include "d3dengine.h" -#include "math3d.h" -#include "event.h" -#include "misc.h" -#include "iman.h" -#include "particule.h" -#include "terrain.h" -#include "object.h" -#include "physics.h" -#include "brain.h" -#include "sound.h" -#include "robotmain.h" -#include "task.h" -#include "taskreset.h" - - - -#define RESET_DELAY_ZOOM 0.7f -#define RESET_DELAY_MOVE 0.7f - - - - -// Object's constructor. - -CTaskReset::CTaskReset(CInstanceManager* iMan, CObject* object) - : CTask(iMan, object) -{ - CTask::CTask(iMan, object); -} - -// Object's destructor. - -CTaskReset::~CTaskReset() -{ -} - - -// Management of an event. - -BOOL CTaskReset::EventProcess(const Event &event) -{ - D3DVECTOR pos, speed; - FPOINT dim; - float angle, duration; - - if ( m_engine->RetPause() ) return TRUE; - if ( event.event != EVENT_FRAME ) return TRUE; - if ( m_bError ) return FALSE; - - m_time += event.rTime; - m_progress += event.rTime*m_speed; - - if ( m_phase == TRSP_ZOUT ) - { - angle = m_iAngle; - angle += powf(m_progress*5.0f, 2.0f); // accelerates - m_object->SetAngleY(0, angle); - m_object->SetZoom(0, 1.0f-m_progress); - - if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) - { - m_lastParticule = m_time; - - pos = m_begin; - pos.x += (Rand()-0.5f)*5.0f; - pos.z += (Rand()-0.5f)*5.0f; - speed.x = 0.0f; - speed.z = 0.0f; - speed.y = 5.0f+Rand()*5.0f; - dim.x = Rand()*2.0f+2.0f; - dim.y = dim.x; - m_particule->CreateParticule(pos, speed, dim, PARTIGLINTb, 2.0f); - - pos = m_begin; - speed.x = (Rand()-0.5f)*20.0f; - speed.z = (Rand()-0.5f)*20.0f; - speed.y = Rand()*10.0f; - speed *= 1.0f-m_progress*0.5f; - pos += speed*1.5f; - speed = -speed; - dim.x = 0.6f; - dim.y = dim.x; - pos.y += dim.y; - duration = Rand()*1.5f+1.5f; - m_particule->CreateTrack(pos, speed, dim, PARTITRACK6, - duration, 0.0f, - duration*0.9f, 0.7f); - } - } - - if ( m_phase == TRSP_MOVE ) - { - pos = m_begin+(m_goal-m_begin)*m_progress; - m_object->SetPosition(0, pos); - - if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) - { - m_lastParticule = m_time; - - pos.x += (Rand()-0.5f)*5.0f; - pos.z += (Rand()-0.5f)*5.0f; - speed.x = 0.0f; - speed.z = 0.0f; - speed.y = 2.0f+Rand()*2.0f; - dim.x = Rand()*2.0f+2.0f; - dim.y = dim.x; - m_particule->CreateParticule(pos, speed, dim, PARTIGLINTb, 2.0f); - } - } - - if ( m_phase == TRSP_ZIN ) - { - angle = m_angle.y; - angle += -powf((1.0f-m_progress)*5.0f, 2.0f); // slows - m_object->SetAngleY(0, angle); - m_object->SetZoom(0, m_progress); - - if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) - { - m_lastParticule = m_time; - - pos = m_goal; - pos.x += (Rand()-0.5f)*5.0f; - pos.z += (Rand()-0.5f)*5.0f; - speed.x = 0.0f; - speed.z = 0.0f; - speed.y = 5.0f+Rand()*5.0f; - dim.x = Rand()*2.0f+2.0f; - dim.y = dim.x; - m_particule->CreateParticule(pos, speed, dim, PARTIGLINTb, 2.0f); - - pos = m_goal; - speed.x = (Rand()-0.5f)*20.0f; - speed.z = (Rand()-0.5f)*20.0f; - speed.y = Rand()*10.0f; - speed *= 0.5f+m_progress*0.5f; - dim.x = 0.6f; - dim.y = dim.x; - pos.y += dim.y; - duration = Rand()*1.5f+1.5f; - m_particule->CreateTrack(pos, speed, dim, PARTITRACK6, - duration, 0.0f, - duration*0.9f, 0.7f); - } - } - - return TRUE; -} - - -// Assigns the goal was achieved. -// A positive angle makes a turn right. - -Error CTaskReset::Start(D3DVECTOR goal, D3DVECTOR angle) -{ - CObject* fret; - int i; - - fret = m_object->RetFret(); - if ( fret != 0 && fret->RetResetCap() == RESET_MOVE ) - { - fret->SetTruck(0); - m_object->SetFret(0); // does nothing - } - - if ( !m_main->RetNiceReset() ) // quick return? - { - m_object->SetPosition(0, goal); - m_object->SetAngle(0, angle); - m_brain->RunProgram(m_object->RetResetRun()); - - m_bError = FALSE; - return ERR_OK; - } - - m_begin = m_object->RetPosition(0); - m_goal = goal; - m_angle = angle; - - if ( SearchVehicle() ) // starting location occupied? - { - m_bError = TRUE; - return ERR_RESET_NEAR; - } - - m_iAngle = m_object->RetAngleY(0); - m_time = 0.0f; - m_phase = TRSP_ZOUT; - m_speed = 1.0f/RESET_DELAY_ZOOM; - m_progress = 0.0f; - m_lastParticule = 0.0f; - - m_object->SetResetBusy(TRUE); - - i = m_sound->Play(SOUND_GGG, m_begin, 1.0f, 2.0f, TRUE); - m_sound->AddEnvelope(i, 0.0f, 0.5f, RESET_DELAY_ZOOM, SOPER_STOP); - - m_bError = FALSE; - return ERR_OK; -} - -// Indicates whether the action is finished. - -Error CTaskReset::IsEnded() -{ - CObject* power; - float dist; - int i; - - if ( !m_main->RetNiceReset() ) // quick return? - { - return ERR_STOP; - } - - if ( m_engine->RetPause() ) return ERR_CONTINUE; - if ( m_bError ) return ERR_STOP; - if ( m_progress < 1.0f ) return ERR_CONTINUE; - - if ( m_phase == TRSP_ZOUT ) - { - dist = Length(m_begin, m_goal); - m_phase = TRSP_MOVE; - m_speed = 1.0f/(dist*RESET_DELAY_MOVE/100.0f); - m_progress = 0.0f; - return ERR_CONTINUE; - } - - if ( m_phase == TRSP_MOVE ) - { - m_object->SetPosition(0, m_goal); - m_object->SetAngle(0, m_angle); - - i = m_sound->Play(SOUND_GGG, m_goal, 1.0f, 0.5f, TRUE); - m_sound->AddEnvelope(i, 0.0f, 2.0f, RESET_DELAY_ZOOM, SOPER_STOP); - - m_phase = TRSP_ZIN; - m_speed = 1.0f/RESET_DELAY_ZOOM; - m_progress = 0.0f; - return ERR_CONTINUE; - } - - m_object->SetAngle(0, m_angle); - m_object->SetZoom(0, 1.0f); - - power = m_object->RetPower(); - if ( power != 0 ) - { - power->SetEnergy(power->RetCapacity()); // refueling - } - - m_brain->RunProgram(m_object->RetResetRun()); - m_object->SetResetBusy(FALSE); - return ERR_STOP; -} - - -// Seeks if a vehicle is too close. - -BOOL CTaskReset::SearchVehicle() -{ - CObject* pObj; - D3DVECTOR oPos; - ObjectType type; - float oRadius, dist; - int i; - - for ( i=0 ; i<1000000 ; i++ ) - { - pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i); - if ( pObj == 0 ) break; - - if ( pObj == m_object ) continue; - - type = pObj->RetType(); - if ( type != OBJECT_HUMAN && - type != OBJECT_TECH && - type != OBJECT_MOBILEfa && - type != OBJECT_MOBILEta && - type != OBJECT_MOBILEwa && - type != OBJECT_MOBILEia && - type != OBJECT_MOBILEfc && - type != OBJECT_MOBILEtc && - type != OBJECT_MOBILEwc && - type != OBJECT_MOBILEic && - type != OBJECT_MOBILEfi && - type != OBJECT_MOBILEti && - type != OBJECT_MOBILEwi && - type != OBJECT_MOBILEii && - type != OBJECT_MOBILEfs && - type != OBJECT_MOBILEts && - type != OBJECT_MOBILEws && - type != OBJECT_MOBILEis && - type != OBJECT_MOBILErt && - type != OBJECT_MOBILErc && - type != OBJECT_MOBILErr && - type != OBJECT_MOBILErs && - type != OBJECT_MOBILEsa && - type != OBJECT_MOBILEtg && - type != OBJECT_MOBILEft && - type != OBJECT_MOBILEtt && - type != OBJECT_MOBILEwt && - type != OBJECT_MOBILEit && - type != OBJECT_MOBILEdr && - type != OBJECT_MOTHER && - type != OBJECT_ANT && - type != OBJECT_SPIDER && - type != OBJECT_BEE && - type != OBJECT_WORM ) continue; - - if ( !pObj->GetCrashSphere(0, oPos, oRadius) ) continue; - dist = Length(oPos, m_goal)-oRadius; - - if ( dist < 5.0f ) return TRUE; - } - - return FALSE; -} - -- cgit v1.2.3-1-g7c22