From b735913debff93c1a6444ec731cd4bf99ae2a5c2 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Wed, 13 Jun 2012 22:48:35 +0200 Subject: FPOINT -> Math::Point & other math functions - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options --- src/ui/gauge.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/ui/gauge.cpp') diff --git a/src/ui/gauge.cpp b/src/ui/gauge.cpp index b7a1b1a..072a923 100644 --- a/src/ui/gauge.cpp +++ b/src/ui/gauge.cpp @@ -16,8 +16,6 @@ // gauge.cpp -#define STRICT -#define D3D_OVERLOADS #include #include @@ -50,7 +48,7 @@ CGauge::~CGauge() // Creates a new button. -bool CGauge::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg) +bool CGauge::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) { if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); @@ -84,7 +82,7 @@ bool CGauge::EventProcess(const Event &event) void CGauge::Draw() { - FPOINT pos, dim, ddim, uv1, uv2, corner; + Math::Point pos, dim, ddim, uv1, uv2, corner; float dp; if ( (m_state & STATE_VISIBLE) == 0 ) return; -- cgit v1.2.3-1-g7c22