From bfcce26f8949f4ba42cc1bd8203dff51884aa0da Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Sat, 22 Jun 2013 01:11:37 +0200 Subject: Changes in build organization * targets are now created in top-level build directory * more things are now configured through CMake options * changed debug build detection from NDEBUG to DEV_BUILD * moved po and desktop directories * moved last unit test out of src directory --- src/ui/maindialog.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/ui/maindialog.cpp') diff --git a/src/ui/maindialog.cpp b/src/ui/maindialog.cpp index 3a31883..defff84 100644 --- a/src/ui/maindialog.cpp +++ b/src/ui/maindialog.cpp @@ -175,12 +175,12 @@ CMainDialog::CMainDialog() m_sceneDir = "levels"; - // TODO: replace NDEBUG with something like BUILD_TYPE == "DEBUG"/"RELEASE" - #ifdef NDEBUG - m_savegameDir = GetSystemUtils()->GetSavegameDirectoryLocation(); - #else + #if DEV_BUILD m_savegameDir = "savegame"; + #else + m_savegameDir = GetSystemUtils()->GetSavegameDirectoryLocation(); #endif + m_publicDir = "program"; m_userDir = "user"; m_filesDir = m_savegameDir; -- cgit v1.2.3-1-g7c22