From b735913debff93c1a6444ec731cd4bf99ae2a5c2 Mon Sep 17 00:00:00 2001 From: Piotr Dziwinski Date: Wed, 13 Jun 2012 22:48:35 +0200 Subject: FPOINT -> Math::Point & other math functions - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options --- src/ui/mainshort.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/ui/mainshort.h') diff --git a/src/ui/mainshort.h b/src/ui/mainshort.h index 1b507d4..82b0253 100644 --- a/src/ui/mainshort.h +++ b/src/ui/mainshort.h @@ -19,8 +19,11 @@ #pragma once +#include "common/event.h" +#include "math/point.h" + + class CInstanceManager; -class CEvent; class CD3DEngine; class CInterface; class CRobotMain; @@ -40,7 +43,7 @@ public: bool UpdateShortcuts(); void SelectShortcut(EventMsg event); void SelectNext(); - CObject* DetectShort(FPOINT pos); + CObject* DetectShort(Math::Point pos); void SetHilite(CObject* pObj); protected: -- cgit v1.2.3-1-g7c22