From bd9c581cedc3833fd9af4f5caee744090b31c8b5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Micha=C5=82=20Konopacki?= Date: Mon, 20 Aug 2012 21:22:24 +0200 Subject: added ui/window.* -- not fully ported --- src/ui/window.cpp | 257 +++++++++++++++++++++++++++++------------------------- 1 file changed, 138 insertions(+), 119 deletions(-) (limited to 'src/ui/window.cpp') diff --git a/src/ui/window.cpp b/src/ui/window.cpp index 8866643..fabd9c4 100644 --- a/src/ui/window.cpp +++ b/src/ui/window.cpp @@ -1,5 +1,6 @@ // * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * Copyright (C) 2012, Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by @@ -17,14 +18,14 @@ // window.cpp -#include -#include -#include +//#include +//#include +//#include -#include "common/struct.h" -#include "old/d3dengine.h" +//#include "common/struct.h" +//#include "old/d3dengine.h" #include "common/language.h" -#include "old/math3d.h" +//#include "old/math3d.h" #include "common/event.h" #include "common/misc.h" #include "common/restext.h" @@ -46,15 +47,17 @@ #include "ui/gauge.h" #include "ui/compass.h" #include "ui/target.h" -#include "old/text.h" +//#include "old/text.h" +#include "graphics/engine/text.h" #include "ui/window.h" - +namespace Ui { // Object's constructor. -CWindow::CWindow(CInstanceManager* iMan) : CControl(iMan) +//CWindow::CWindow(CInstanceManager* iMan) : CControl(iMan) +CWindow::CWindow() : CControl() { int i; @@ -80,7 +83,7 @@ CWindow::CWindow(CInstanceManager* iMan) : CControl(iMan) m_bClosable = false; m_bCapture = false; - m_fontStretch = NORMSTRETCH*1.2f; +// m_fontStretch = NORMSTRETCH*1.2f; } // Object's destructor. @@ -128,9 +131,9 @@ void CWindow::Flush() // Creates a new window. -bool CWindow::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +bool CWindow::Create(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); CControl::Create(pos, dim, icon, eventMsg); return true; @@ -139,18 +142,19 @@ bool CWindow::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventM // Creates a new button. -CButton* CWindow::CreateButton(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CButton* CWindow::CreateButton(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CButton* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -161,18 +165,19 @@ CButton* CWindow::CreateButton(Math::Point pos, Math::Point dim, int icon, Event // Creates a new button. -CColor* CWindow::CreateColor(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CColor* CWindow::CreateColor(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CColor* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -183,18 +188,19 @@ CColor* CWindow::CreateColor(Math::Point pos, Math::Point dim, int icon, EventMs // Creates a new button. -CCheck* CWindow::CreateCheck(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CCheck* CWindow::CreateCheck(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CCheck* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -205,18 +211,19 @@ CCheck* CWindow::CreateCheck(Math::Point pos, Math::Point dim, int icon, EventMs // Creates a new button. -CKey* CWindow::CreateKey(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CKey* CWindow::CreateKey(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CKey* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -227,18 +234,19 @@ CKey* CWindow::CreateKey(Math::Point pos, Math::Point dim, int icon, EventMsg ev // Creates a new button. -CGroup* CWindow::CreateGroup(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CGroup* CWindow::CreateGroup(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CGroup* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -249,18 +257,19 @@ CGroup* CWindow::CreateGroup(Math::Point pos, Math::Point dim, int icon, EventMs // Creates a new button. -CImage* CWindow::CreateImage(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CImage* CWindow::CreateImage(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CImage* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -271,20 +280,21 @@ CImage* CWindow::CreateImage(Math::Point pos, Math::Point dim, int icon, EventMs // Creates a new label. -CLabel* CWindow::CreateLabel(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, +CLabel* CWindow::CreateLabel(Math::Point pos, Math::Point dim, int icon, EventType eventMsg, char *name) { CLabel* pc; char* p; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); @@ -312,18 +322,19 @@ CLabel* CWindow::CreateLabel(Math::Point pos, Math::Point dim, int icon, EventMs // Creates a new editable pave. -CEdit* CWindow::CreateEdit(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CEdit* CWindow::CreateEdit(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CEdit* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -334,18 +345,19 @@ CEdit* CWindow::CreateEdit(Math::Point pos, Math::Point dim, int icon, EventMsg // Creates a new editable pave. -CEditValue* CWindow::CreateEditValue(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CEditValue* CWindow::CreateEditValue(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CEditValue* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -356,18 +368,19 @@ CEditValue* CWindow::CreateEditValue(Math::Point pos, Math::Point dim, int icon, // Creates a new elevator. -CScroll* CWindow::CreateScroll(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CScroll* CWindow::CreateScroll(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CScroll* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -378,18 +391,19 @@ CScroll* CWindow::CreateScroll(Math::Point pos, Math::Point dim, int icon, Event // Creates a new cursor. -CSlider* CWindow::CreateSlider(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CSlider* CWindow::CreateSlider(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CSlider* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -400,19 +414,20 @@ CSlider* CWindow::CreateSlider(Math::Point pos, Math::Point dim, int icon, Event // Creates a new list. -CList* CWindow::CreateList(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg, +CList* CWindow::CreateList(Math::Point pos, Math::Point dim, int icon, EventType eventMsg, float expand) { CList* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg, expand); return pc; @@ -423,18 +438,18 @@ CList* CWindow::CreateList(Math::Point pos, Math::Point dim, int icon, EventMsg // Creates a new shortcut. -CShortcut* CWindow::CreateShortcut(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CShortcut* CWindow::CreateShortcut(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CShortcut* ps; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return ps; @@ -445,18 +460,18 @@ CShortcut* CWindow::CreateShortcut(Math::Point pos, Math::Point dim, int icon, E // Creates a new card. -CMap* CWindow::CreateMap(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CMap* CWindow::CreateMap(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CMap* pm; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pm; @@ -467,18 +482,18 @@ CMap* CWindow::CreateMap(Math::Point pos, Math::Point dim, int icon, EventMsg ev // Creates a new gauge. -CGauge* CWindow::CreateGauge(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CGauge* CWindow::CreateGauge(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CGauge* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -489,18 +504,18 @@ CGauge* CWindow::CreateGauge(Math::Point pos, Math::Point dim, int icon, EventMs // Creates a new compass. -CCompass* CWindow::CreateCompass(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CCompass* CWindow::CreateCompass(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CCompass* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -511,18 +526,18 @@ CCompass* CWindow::CreateCompass(Math::Point pos, Math::Point dim, int icon, Eve // Creates a new target. -CTarget* CWindow::CreateTarget(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +CTarget* CWindow::CreateTarget(Math::Point pos, Math::Point dim, int icon, EventType eventMsg) { CTarget* pc; int i; - if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventType(); for ( i=0 ; iCreate(pos, dim, icon, eventMsg); return pc; @@ -533,7 +548,7 @@ CTarget* CWindow::CreateTarget(Math::Point pos, Math::Point dim, int icon, Event // Removes a control. -bool CWindow::DeleteControl(EventMsg eventMsg) +bool CWindow::DeleteControl(EventType eventMsg) { int i; @@ -541,7 +556,7 @@ bool CWindow::DeleteControl(EventMsg eventMsg) { if ( m_table[i] != 0 ) { - if ( eventMsg == m_table[i]->RetEventMsg() ) + if ( eventMsg == m_table[i]->GetEventType() ) { delete m_table[i]; m_table[i] = 0; @@ -554,7 +569,7 @@ bool CWindow::DeleteControl(EventMsg eventMsg) // Gives a control. -CControl* CWindow::SearchControl(EventMsg eventMsg) +CControl* CWindow::SearchControl(EventType eventMsg) { int i; @@ -562,7 +577,7 @@ CControl* CWindow::SearchControl(EventMsg eventMsg) { if ( m_table[i] != 0 ) { - if ( eventMsg == m_table[i]->RetEventMsg() ) + if ( eventMsg == m_table[i]->GetEventType() ) { return m_table[i]; } @@ -646,11 +661,11 @@ void CWindow::SetName(char* name) if ( m_name[0] != 0 && m_bRedim ) // title bar exists? { - m_buttonReduce = new CButton(m_iMan); + m_buttonReduce = new CButton(); pc = (CButton*)m_buttonReduce; pc->Create(m_pos, m_dim, 0, EVENT_NULL); - m_buttonFull = new CButton(m_iMan); + m_buttonFull = new CButton(); pc = (CButton*)m_buttonFull; pc->Create(m_pos, m_dim, 0, EVENT_NULL); @@ -659,7 +674,7 @@ void CWindow::SetName(char* name) if ( m_name[0] != 0 && m_bClosable ) // title bar exists? { - m_buttonClose = new CButton(m_iMan); + m_buttonClose = new CButton(); pc = (CButton*)m_buttonClose; pc->Create(m_pos, m_dim, 0, EVENT_NULL); @@ -697,7 +712,7 @@ void CWindow::MoveAdjust() Math::Point pos, dim; float h, offset; - h = m_engine->RetText()->RetHeight(m_fontSize, m_fontType); + h = m_engine->GetText()->GetHeight(m_fontType, m_fontSize); dim.y = h*1.2f; dim.x = dim.y*0.75f; @@ -742,12 +757,12 @@ void CWindow::SetMaxDim(Math::Point dim) m_maxDim = dim; } -Math::Point CWindow::RetMinDim() +Math::Point CWindow::GetMinDim() { return m_minDim; } -Math::Point CWindow::RetMaxDim() +Math::Point CWindow::GetMaxDim() { return m_maxDim; } @@ -760,7 +775,7 @@ void CWindow::SetMovable(bool bMode) m_bMovable = bMode; } -bool CWindow::RetMovable() +bool CWindow::GetMovable() { return m_bMovable; } @@ -773,7 +788,7 @@ void CWindow::SetRedim(bool bMode) m_bRedim = bMode; } -bool CWindow::RetRedim() +bool CWindow::GetRedim() { return m_bRedim; } @@ -786,7 +801,7 @@ void CWindow::SetClosable(bool bMode) m_bClosable = bMode; } -bool CWindow::RetClosable() +bool CWindow::GetClosable() { return m_bClosable; } @@ -798,7 +813,7 @@ void CWindow::SetMaximized(bool bMaxi) AdjustButtons(); } -bool CWindow::RetMaximized() +bool CWindow::GetMaximized() { return m_bMaximized; } @@ -809,7 +824,7 @@ void CWindow::SetMinimized(bool bMini) AdjustButtons(); } -bool CWindow::RetMinimized() +bool CWindow::GetMinimized() { return m_bMinimized; } @@ -819,7 +834,7 @@ void CWindow::SetFixed(bool bFix) m_bFixed = bFix; } -bool CWindow::RetFixed() +bool CWindow::GetFixed() { return m_bFixed; } @@ -877,7 +892,7 @@ void CWindow::SetTrashEvent(bool bTrash) m_bTrashEvent = bTrash; } -bool CWindow::RetTrashEvent() +bool CWindow::GetTrashEvent() { return m_bTrashEvent; } @@ -885,26 +900,26 @@ bool CWindow::RetTrashEvent() // Returns the message from the button "reduce". -EventMsg CWindow::RetEventMsgReduce() +EventType CWindow::GetEventTypeReduce() { if ( m_buttonReduce == 0 ) return EVENT_NULL; - return m_buttonReduce->RetEventMsg(); + return m_buttonReduce->GetEventType(); } // Returns the message from the button "full". -EventMsg CWindow::RetEventMsgFull() +EventType CWindow::GetEventTypeFull() { if ( m_buttonFull == 0 ) return EVENT_NULL; - return m_buttonFull->RetEventMsg(); + return m_buttonFull->GetEventType(); } // Returns the message from the button "close". -EventMsg CWindow::RetEventMsgClose() +EventType CWindow::GetEventTypeClose() { if ( m_buttonClose == 0 ) return EVENT_NULL; - return m_buttonClose->RetEventMsg(); + return m_buttonClose->GetEventType(); } @@ -947,7 +962,7 @@ int CWindow::BorderDetect(Math::Point pos) if ( flags == 0 ) { - h = m_engine->RetText()->RetHeight(m_fontSize, m_fontType); + h = m_engine->GetText()->GetHeight(m_fontType, m_fontSize); dim.y = h*1.2f; dim.x = dim.y*0.75f; if ( pos.x < m_pos.x+m_dim.x-0.01f-dim.x*3.0f && @@ -967,7 +982,7 @@ bool CWindow::EventProcess(const Event &event) Math::Point pos; int i, flags; - if ( event.event == EVENT_MOUSEMOVE ) + if ( event.type == EVENT_MOUSE_MOVE ) { if ( m_bCapture ) { @@ -975,7 +990,7 @@ bool CWindow::EventProcess(const Event &event) } else { - m_pressMouse = D3DMOUSENORM; + m_pressMouse = Gfx::ENG_MOUSE_NORM; if ( m_name[0] != 0 && m_bMovable && // title bar? Detect(event.pos) ) @@ -983,29 +998,29 @@ bool CWindow::EventProcess(const Event &event) flags = BorderDetect(event.pos); if ( flags == -1 ) { - m_pressMouse = D3DMOUSEMOVE; // + + m_pressMouse = Gfx::ENG_MOUSE_MOVE; // + } else if ( ((flags & (1<<0)) && (flags & (1<<3))) || ((flags & (1<<1)) && (flags & (1<<2))) ) { - m_pressMouse = D3DMOUSEMOVEI; // \ // + m_pressMouse = Gfx::ENG_MOUSE_MOVEI; // \ // } else if ( ((flags & (1<<0)) && (flags & (1<<1))) || ((flags & (1<<2)) && (flags & (1<<3))) ) { - m_pressMouse = D3DMOUSEMOVED; // / + m_pressMouse = Gfx::ENG_MOUSE_MOVED; // / } else if ( (flags & (1<<0)) || (flags & (1<<2)) ) { - m_pressMouse = D3DMOUSEMOVEH; // - + m_pressMouse = Gfx::ENG_MOUSE_MOVEH; // - } else if ( (flags & (1<<1)) || (flags & (1<<3)) ) { - m_pressMouse = D3DMOUSEMOVEV; // | + m_pressMouse = Gfx::ENG_MOUSE_MOVEV; // | } } - if ( m_pressMouse != D3DMOUSENORM ) + if ( m_pressMouse != Gfx::ENG_MOUSE_NORM ) { m_engine->SetMouseType(m_pressMouse); } @@ -1039,7 +1054,8 @@ bool CWindow::EventProcess(const Event &event) } } - if ( m_bTrashEvent && event.event == EVENT_LBUTTONDOWN ) + if ( m_bTrashEvent && event.type == EVENT_MOUSE_BUTTON_DOWN && + event.mouseButton.button == 1) { if ( Detect(event.pos) ) { @@ -1056,7 +1072,7 @@ bool CWindow::EventProcess(const Event &event) } } - if ( event.event == EVENT_MOUSEMOVE && m_bCapture ) + if ( event.type == EVENT_MOUSE_MOVE && m_bCapture ) { pos = event.pos; if ( m_pressFlags == -1 ) // all moves? @@ -1105,11 +1121,13 @@ bool CWindow::EventProcess(const Event &event) AdjustButtons(); Event newEvent = event; - newEvent.event = m_eventMsg; + newEvent.type = m_eventType; m_event->AddEvent(newEvent); } - if ( event.event == EVENT_LBUTTONUP && m_bCapture ) + if ( event.type == EVENT_MOUSE_BUTTON_UP && + event.mouseButton == 1 && + m_bCapture ) { m_bCapture = false; } @@ -1137,7 +1155,7 @@ void CWindow::Draw() if ( m_name[0] != 0 ) // title bar? { - h = m_engine->RetText()->RetHeight(m_fontSize, m_fontType); + h = m_engine->GetText()->GetHeight(m_fontType, m_fontSize); // Draws the shadow under the title bar. { @@ -1160,7 +1178,7 @@ void CWindow::Draw() dim.y = h*1.2f; DrawVertex(pos, dim, (m_state&STATE_ENABLE)?2:9); - sw = m_engine->RetText()->RetStringWidth(m_name, strlen(m_name), m_fontSize, m_fontStretch, m_fontType); + sw = m_engine->GetText()->GetStringWidth(m_name, m_fontType, m_fontSize); if ( m_state&STATE_ENABLE ) { @@ -1175,7 +1193,7 @@ void CWindow::Draw() pos.x = m_pos.x+width/2.0f; pos.y = m_pos.y+m_dim.y-0.01f-h*1.10f; - m_engine->RetText()->DrawText(m_name, pos, width, 0, m_fontSize, m_fontStretch, m_fontType, 0); + m_engine->GetText()->DrawText(m_name, m_fontType, m_fontSize, pos, width, Gfx::TEXT_ALIGN_CENTER, 0); if ( m_buttonReduce != 0 ) { @@ -1215,7 +1233,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) if ( icon == 0 ) { m_engine->SetTexture("button2.tga"); - m_engine->SetState(D3DSTATETTw); + m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 64.0f/256.0f; // dark blue transparent uv1.y = 64.0f/256.0f; uv2.x = 128.0f/256.0f; @@ -1231,7 +1249,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 1 ) { m_engine->SetTexture("button1.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 128.0f/256.0f; // yellow tooltip uv1.y = 0.0f/256.0f; uv2.x = 224.0f/256.0f; @@ -1245,7 +1263,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 2 ) { m_engine->SetTexture("button1.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // yellow uv1.y = 16.0f/256.0f; uv2.x = 224.0f/256.0f; @@ -1259,7 +1277,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 3 ) { m_engine->SetTexture("button2.tga"); - m_engine->SetState(D3DSTATETTb); + m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 0.0f/256.0f; // transparent blue bar with yellow upper uv1.y = 64.0f/256.0f; uv2.x = 64.0f/256.0f; @@ -1278,7 +1296,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.y += 60.0f/480.0f; m_engine->SetTexture("human.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 140.0f/256.0f; uv1.y = 32.0f/256.0f; uv2.x = 182.0f/256.0f; @@ -1295,7 +1313,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.y += 0.0f/480.0f; m_engine->SetTexture("button2.tga"); - m_engine->SetState(D3DSTATETTw); + m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE); uv1.x = 192.0f/256.0f; uv1.y = 32.0f/256.0f; uv2.x = 224.0f/256.0f; @@ -1314,7 +1332,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) dim.y -= 20.0f/480.0f; m_engine->SetTexture("button1.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f/256.0f; uv1.y = 0.0f/256.0f; uv2.x = 96.0f/256.0f; @@ -1433,7 +1451,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 5 ) { m_engine->SetTexture("button2.tga"); - m_engine->SetState(D3DSTATETTb); + m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent green uv1.y = 160.0f/256.0f; uv2.x = 160.0f/256.0f; @@ -1447,7 +1465,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 6 ) { m_engine->SetTexture("button2.tga"); - m_engine->SetState(D3DSTATETTb); + m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent red uv1.y = 176.0f/256.0f; uv2.x = 160.0f/256.0f; @@ -1461,7 +1479,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 7 ) { m_engine->SetTexture("button2.tga"); - m_engine->SetState(D3DSTATETTb); + m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent blue uv1.y = 192.0f/256.0f; uv2.x = 160.0f/256.0f; @@ -1475,7 +1493,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 8 ) { m_engine->SetTexture("button1.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 0.0f/256.0f; // opaque orange uv1.y = 0.0f/256.0f; uv2.x = 32.0f/256.0f; @@ -1491,7 +1509,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 9 ) { m_engine->SetTexture("button2.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 32.0f/256.0f; // opaque gray uv1.y = 32.0f/256.0f; uv2.x = 64.0f/256.0f; @@ -1511,7 +1529,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 11 ) { m_engine->SetTexture("button2.tga"); - m_engine->SetState(D3DSTATETTb); + m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK); uv1.x = 64.0f/256.0f; // transparent yellow uv1.y = 224.0f/256.0f; uv2.x = 160.0f/256.0f; @@ -1525,7 +1543,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 12 ) { m_engine->SetTexture("button1.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 128.0f/256.0f; // dirty opaque gray uv1.y = 128.0f/256.0f; uv2.x = 160.0f/256.0f; @@ -1541,7 +1559,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 13 ) { m_engine->SetTexture("button1.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 192.0f/256.0f; // dirty opaque blue uv1.y = 128.0f/256.0f; uv2.x = 224.0f/256.0f; @@ -1557,7 +1575,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon) else if ( icon == 14 ) { m_engine->SetTexture("button1.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 160.0f/256.0f; // dirty opaque red uv1.y = 128.0f/256.0f; uv2.x = 192.0f/256.0f; @@ -1585,7 +1603,7 @@ void CWindow::DrawHach(Math::Point pos, Math::Point dim) dp = 0.5f/256.0f; m_engine->SetTexture("button2.tga"); - m_engine->SetState(D3DSTATENORMAL); + m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); uv1.x = 64.0f/256.0f; // hatching uv1.y = 208.0f/256.0f; uv2.x = 145.0f/256.0f; @@ -1618,3 +1636,4 @@ void CWindow::DrawHach(Math::Point pos, Math::Point dim) #endif } +} -- cgit v1.2.3-1-g7c22