From 4c1a7057bbd24b4a57ba1ebfc72813d2f605479f Mon Sep 17 00:00:00 2001 From: Didier Raboud Date: Wed, 27 Mar 2013 10:28:06 +0100 Subject: Add Linux-specific savegame and profile settings according to the XDG Base Directory Specification http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html --- src/app/system_linux.cpp | 54 ++++++++++++++++++++++++++++++++++++++++++++++++ src/app/system_linux.h | 3 +++ 2 files changed, 57 insertions(+) (limited to 'src') diff --git a/src/app/system_linux.cpp b/src/app/system_linux.cpp index 619909d..01dd850 100644 --- a/src/app/system_linux.cpp +++ b/src/app/system_linux.cpp @@ -94,3 +94,57 @@ long long CSystemUtilsLinux::TimeStampExactDiff(SystemTimeStamp *before, SystemT return (after->clockTime.tv_nsec - before->clockTime.tv_nsec) + (after->clockTime.tv_sec - before->clockTime.tv_sec) * 1000000000ll; } + +std::string CSystemUtilsLinux::profileFileLocation() +{ + std::string m_profileFile; + + // Determine profileFile according to XDG Base Directory Specification + char* envXDG_CONFIG_HOME = getenv("XDG_CONFIG_HOME"); + if (envXDG_CONFIG_HOME == NULL) + { + char *envHOME = getenv("HOME"); + if (envHOME == NULL) + { + m_profileFile = "colobot.ini"; + } + else + { + m_profileFile = std::string(envHOME) + "/.config/colobot.ini"; + } + } + else + { + m_profileFile = std::string(envXDG_CONFIG_HOME) + "/colobot.ini"; + } + GetLogger()->Trace("Profile configuration is %s\n", m_profileFile.c_str()); + + return m_profileFile; +} + +std::string CSystemUtilsLinux::savegameDirectoryLocation() +{ + std::string m_savegameDir; + + // Determine savegame dir according to XDG Base Directory Specification + char *envXDG_DATA_HOME = getenv("XDG_CONFIG_DATA"); + if (envXDG_DATA_HOME == NULL) + { + char *envHOME = getenv("HOME"); + if (envHOME == NULL) + { + m_savegameDir = "/tmp/colobot-savegame"; + } + else + { + m_savegameDir = std::string(envHOME) + "/.local/share/colobot"; + } + } + else + { + m_savegameDir = std::string(envXDG_DATA_HOME) + "/colobot"; + } + GetLogger()->Trace("Saved game files are going to %s\n", m_savegameDir.c_str()); + + return m_savegameDir; +} diff --git a/src/app/system_linux.h b/src/app/system_linux.h index ba0d8cd..a9a5a52 100644 --- a/src/app/system_linux.h +++ b/src/app/system_linux.h @@ -46,6 +46,9 @@ public: virtual long long GetTimeStampExactResolution() override; virtual long long TimeStampExactDiff(SystemTimeStamp *before, SystemTimeStamp *after) override; + virtual std::string profileFileLocation() override; + virtual std::string savegameDirectoryLocation() override; + private: bool m_zenityAvailable; }; -- cgit v1.2.3-1-g7c22