/* This file is part of Warzone 2100. Copyright (C) 1999-2004 Eidos Interactive Copyright (C) 2005-2009 Warzone Resurrection Project Warzone 2100 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. Warzone 2100 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Warzone 2100; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */ /*! \file * \brief Simple type definitions. */ #ifndef __INCLUDED_LIB_FRAMEWORK_TYPES_H__ #define __INCLUDED_LIB_FRAMEWORK_TYPES_H__ #include "wzglobal.h" #ifdef HAVE_INTTYPES_H // defined WZ_C99 /* Compilers that have support for C99 have all values below defined in stdint.h */ # include #else // Defines C99 types for C99 incompatible compilers (e.g. MSVC) #include #ifndef WZ_CC_MINGW # define INT8_MIN (-128) # define INT16_MIN (-32767-1) # define INT32_MIN (-2147483647-1) # define INT8_MAX (127) # define INT16_MAX (32767) # define INT32_MAX (2147483647) # define UINT8_MAX (255) # define UINT16_MAX (65535) # define UINT32_MAX (4294967295U) #endif #ifdef WZ_CC_MSVC # define PRIu32 "u" # define PRIu64 "I64u" typedef SSIZE_T ssize_t; #endif #endif // WZ_C99 #include #include /* Basic numeric types */ typedef uint8_t UBYTE; typedef int8_t SBYTE; typedef uint16_t UWORD; typedef int16_t SWORD; typedef uint32_t UDWORD; typedef int32_t SDWORD; /* Numeric size defines */ #define UBYTE_MAX UINT8_MAX #define SBYTE_MIN INT8_MIN #define SBYTE_MAX INT8_MAX #define UWORD_MAX UINT16_MAX #define SWORD_MIN INT16_MIN #define SWORD_MAX INT16_MAX #define UDWORD_MAX UINT32_MAX #define SDWORD_MIN INT32_MIN #define SDWORD_MAX INT32_MAX // If we are C99 compatible, the "bool" macro will be defined in (as _Bool) // C++ comes with an integrated bool type #if defined(WZ_CXX98) #elif defined(WZ_C99) # include #else // Pretend we are C99 compatible (well, for the bool type then) # ifndef bool # define bool BOOL # endif # ifndef true # define true (1) # endif # ifndef false # define false (0) # endif # ifndef __bool_true_false_are_defined # define __bool_true_false_are_defined (1) # endif #endif /* WZ_C99 */ #if !defined(WZ_OS_WIN) typedef int BOOL; #endif // WZ_OS_WIN #endif // __INCLUDED_LIB_FRAMEWORK_TYPES_H__