/* * This file is part of the Colobot: Gold Edition source code * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam * http://epsiteс.ch; http://colobot.info; http://github.com/colobot * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see http://gnu.org/licenses */ ///////////////////////////////////////////////////////////////////// // Management of variables of class type // #include "CBot.h" CBotClass* CBotClass::m_ExClass = NULL; CBotClass::CBotClass(const char* name, CBotClass* pPapa, bool bIntrinsic) { m_pParent = pPapa; m_name = name; m_pVar = NULL; m_next = NULL; m_pCalls = NULL; m_pMethod = NULL; m_rMaj = NULL; m_IsDef = true; m_bIntrinsic= bIntrinsic; m_cptLock = 0; m_cptOne = 0; m_nbVar = m_pParent == NULL ? 0 : m_pParent->m_nbVar; for ( int j= 0; j< 5 ; j++ ) { m_ProgInLock[j] = NULL; } // is located alone in the list if (m_ExClass) m_ExClass->m_ExPrev = this; m_ExNext = m_ExClass; m_ExPrev = NULL; m_ExClass = this; } CBotClass::~CBotClass() { // removes the list of class if ( m_ExPrev ) m_ExPrev->m_ExNext = m_ExNext; else m_ExClass = m_ExNext; if ( m_ExNext ) m_ExNext->m_ExPrev = m_ExPrev; m_ExPrev = NULL; m_ExNext = NULL; delete m_pVar; delete m_pCalls; delete m_pMethod; delete m_next; // releases all of them on this level } void CBotClass::Free() { while ( m_ExClass != NULL ) { delete m_ExClass; } } void CBotClass::Purge() { if ( this == NULL ) return; delete m_pVar; m_pVar = NULL; delete m_pCalls; m_pCalls = NULL; delete m_pMethod; m_pMethod = NULL; m_IsDef = false; m_nbVar = m_pParent == NULL ? 0 : m_pParent->m_nbVar; m_next->Purge(); m_next = NULL; // no longer belongs to this chain } bool CBotClass::Lock(CBotProgram* p) { int i = m_cptLock++; if ( i == 0 ) { m_cptOne = 1; m_ProgInLock[0] = p; return true; } if ( p == m_ProgInLock[0] ) { m_cptOne++; m_cptLock--; // has already been counted return true; } for ( int j = 1 ; j <= i ; j++) { if ( p == m_ProgInLock[j] ) { m_cptLock--; return false; // already pending } } if ( i < 5 ) // max 5 in query { m_ProgInLock[i] = p; // located in a queue } else m_cptLock--; return false; } void CBotClass::Unlock() { if ( --m_cptOne > 0 ) return ; int i = --m_cptLock; if ( i<0 ) { m_cptLock = 0; return; } for ( int j= 0; j< i ; j++ ) { m_ProgInLock[j] = m_ProgInLock[j+1]; } m_ProgInLock[i] = 0; } void CBotClass::FreeLock(CBotProgram* p) { CBotClass* pClass = m_ExClass; while ( pClass != NULL ) { if ( p == pClass->m_ProgInLock[0] ) { pClass->m_cptLock -= pClass->m_cptOne; pClass->m_cptOne = 0; } for ( int j = 1; j < 5 ; j++ ) if ( p == pClass->m_ProgInLock[j] ) pClass->m_cptLock--; pClass = pClass->m_ExNext; } } bool CBotClass::AddItem(CBotString name, CBotTypResult type, int mPrivate) { CBotToken token(name, CBotString()); CBotClass* pClass = type.GetClass(); CBotVar* pVar = CBotVar::Create( name, type ); /// pVar->SetUniqNum(CBotVar::NextUniqNum()); pVar->SetPrivate( mPrivate ); if ( pClass != NULL ) { // pVar->SetClass(pClass); if ( type.Eq(CBotTypClass) ) { // adds a new statement for the object initialization pVar->m_InitExpr = new CBotNew() ; CBotToken nom( pClass->GetName() ); pVar->m_InitExpr->SetToken(&nom); } } return AddItem( pVar ); } bool CBotClass::AddItem(CBotVar* pVar) { pVar->SetUniqNum(++m_nbVar); if ( m_pVar == NULL ) m_pVar = pVar; else m_pVar->AddNext(pVar); return true; } void CBotClass::AddNext(CBotClass* pClass) { CBotClass* p = this; while (p->m_next != NULL) p = p->m_next; p->m_next = pClass; } CBotString CBotClass::GetName() { return m_name; } CBotClass* CBotClass::GetParent() { if ( this == NULL ) return NULL; return m_pParent; } bool CBotClass::IsChildOf(CBotClass* pClass) { CBotClass* p = this; while ( p != NULL ) { if ( p == pClass ) return true; p = p->m_pParent; } return false; } CBotVar* CBotClass::GetVar() { return m_pVar; } CBotVar* CBotClass::GetItem(const char* name) { CBotVar* p = m_pVar; while ( p != NULL ) { if ( p->GetName() == name ) return p; p = p->GetNext(); } if ( m_pParent != NULL ) return m_pParent->GetItem(name); return NULL; } CBotVar* CBotClass::GetItemRef(int nIdent) { CBotVar* p = m_pVar; while ( p != NULL ) { if ( p->GetUniqNum() == nIdent ) return p; p = p->GetNext(); } if ( m_pParent != NULL ) return m_pParent->GetItemRef(nIdent); return NULL; } bool CBotClass::IsIntrinsic() { return m_bIntrinsic; } CBotClass* CBotClass::Find(CBotToken* &pToken) { return Find(pToken->GetString()); } CBotClass* CBotClass::Find(const char* name) { CBotClass* p = m_ExClass; while ( p != NULL ) { if ( p->GetName() == name ) return p; p = p->m_ExNext; } return NULL; } bool CBotClass::AddFunction(const char* name, bool rExec (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception), CBotTypResult rCompile (CBotVar* pThis, CBotVar* &pVar)) { // stores pointers to the two functions CBotCallMethode* p = m_pCalls; CBotCallMethode* pp = NULL; while ( p != NULL ) { if ( name == p->GetName() ) { if ( pp == NULL ) m_pCalls = p->m_next; else pp->m_next = p->m_next; delete p; break; } pp = p; p = p->m_next; } p = new CBotCallMethode(name, rExec, rCompile); if (m_pCalls == NULL) m_pCalls = p; else m_pCalls->AddNext(p); // added to the list return true; } bool CBotClass::AddUpdateFunc( void rMaj ( CBotVar* pThis, void* pUser ) ) { m_rMaj = rMaj; return true; } // compiles a method associated with an instance of class // the method can be declared by the user or AddFunction CBotTypResult CBotClass::CompileMethode(const char* name, CBotVar* pThis, CBotVar** ppParams, CBotCStack* pStack, long& nIdent) { nIdent = 0; // forget the previous one if necessary // find the methods declared by AddFunction CBotTypResult r = m_pCalls->CompileCall(name, pThis, ppParams, pStack, nIdent); if ( r.GetType() >= 0) return r; // find the methods declared by user r = m_pMethod->CompileCall(name, ppParams, nIdent); if ( r.Eq(TX_UNDEFCALL) && m_pParent != NULL ) return m_pParent->m_pMethod->CompileCall(name, ppParams, nIdent); return r; } // executes a method bool CBotClass::ExecuteMethode(long& nIdent, const char* name, CBotVar* pThis, CBotVar** ppParams, CBotVar* &pResult, CBotStack* &pStack, CBotToken* pToken) { int ret = m_pCalls->DoCall(nIdent, name, pThis, ppParams, pResult, pStack, pToken); if (ret>=0) return ret; ret = m_pMethod->DoCall(nIdent, name, pThis, ppParams, pStack, pToken, this); return ret; } // restored the execution stack void CBotClass::RestoreMethode(long& nIdent, const char* name, CBotVar* pThis, CBotVar** ppParams, CBotStack* &pStack) { m_pMethod->RestoreCall(nIdent, name, pThis, ppParams, pStack, this); } bool CBotClass::SaveStaticState(FILE* pf) { if (!WriteWord( pf, CBOTVERSION*2)) return false; // saves the state of static variables in classes CBotClass* p = m_ExClass; while ( p != NULL ) { if (!WriteWord( pf, 1)) return false; // save the name of the class if (!WriteString( pf, p->GetName() )) return false; CBotVar* pv = p->GetVar(); while( pv != NULL ) { if ( pv->IsStatic() ) { if (!WriteWord( pf, 1)) return false; if (!WriteString( pf, pv->GetName() )) return false; if ( !pv->Save0State(pf)) return false; // common header if ( !pv->Save1State(pf) ) return false; // saves as the child class if ( !WriteWord( pf, 0)) return false; } pv = pv->GetNext(); } if (!WriteWord( pf, 0)) return false; p = p->m_ExNext; } if (!WriteWord( pf, 0)) return false; return true; } bool CBotClass::RestoreStaticState(FILE* pf) { CBotString ClassName, VarName; CBotClass* pClass; unsigned short w; if (!ReadWord( pf, w )) return false; if ( w != CBOTVERSION*2 ) return false; while (true) { if (!ReadWord( pf, w )) return false; if ( w == 0 ) return true; if (!ReadString( pf, ClassName )) return false; pClass = Find(ClassName); while (true) { if (!ReadWord( pf, w )) return false; if ( w == 0 ) break; CBotVar* pVar = NULL; CBotVar* pv = NULL; if (!ReadString( pf, VarName )) return false; if ( pClass != NULL ) pVar = pClass->GetItem(VarName); if (!CBotVar::RestoreState(pf, pv)) return false; // the temp variable if ( pVar != NULL ) pVar->Copy(pv); delete pv; } } return true; } ///////////////////////////////////////////////////////////////////// CBotClassInst::CBotClassInst() { m_next = NULL; m_var = NULL; m_Parameters = NULL; m_expr = NULL; m_hasParams = false; m_nMethodeIdent = 0; name = "CBotClassInst"; } CBotClassInst::~CBotClassInst() { delete m_var; // delete m_next; // done by the destructor of the base class ~CBotInstr() } // definition of pointer (s) to an object // style // CPoint A, B ; CBotInstr* CBotClassInst::Compile(CBotToken* &p, CBotCStack* pStack, CBotClass* pClass) { // seeks the corresponding classes if ( pClass == NULL ) { pStack->SetStartError(p->GetStart()); pClass = CBotClass::Find(p); if ( pClass == NULL ) { // not found? is bizare pStack->SetError(TX_NOCLASS, p); return NULL; } p = p->GetNext(); } bool bIntrinsic = pClass->IsIntrinsic(); CBotTypResult type = CBotTypResult( bIntrinsic ? CBotTypIntrinsic : CBotTypPointer, pClass ); CBotClassInst* inst = static_cast(CompileArray(p, pStack, type)); if ( inst != NULL || !pStack->IsOk() ) return inst; CBotCStack* pStk = pStack->TokenStack(); inst = new CBotClassInst(); /// \TODO Need to be revised and fixed after adding unit tests CBotToken token(pClass->GetName(), CBotString(), p->GetStart(), p->GetEnd()); inst->SetToken(&token); CBotToken* vartoken = p; if ( NULL != (inst->m_var = CBotLeftExprVar::Compile( p, pStk )) ) { (static_cast(inst->m_var))->m_typevar = type; if (pStk->CheckVarLocal(vartoken)) // redefinition of the variable { pStk->SetStartError(vartoken->GetStart()); pStk->SetError(TX_REDEFVAR, vartoken->GetEnd()); goto error; } if (IsOfType(p, ID_OPBRK)) // with any clues? { delete inst; // is not type CBotInt p = vartoken; // returns to the variable name // compiles declaration an array inst = static_cast(CBotInstArray::Compile( p, pStk, type )); if (!pStk->IsOk() ) { pStk->SetError(TX_CLBRK, p->GetStart()); goto error; } goto suite; // no assignment, variable already created } CBotVar* var; var = CBotVar::Create(vartoken->GetString(), type); // creates the instance // var->SetClass(pClass); var->SetUniqNum( (static_cast(inst->m_var))->m_nIdent = CBotVar::NextUniqNum()); // its attribute a unique number pStack->AddVar(var); // placed on the stack // look if there are parameters inst->m_hasParams = (p->GetType() == ID_OPENPAR); CBotVar* ppVars[1000]; inst->m_Parameters = CompileParams(p, pStk, ppVars); if ( !pStk->IsOk() ) goto error; // if there are parameters, is the equivalent to the stament "new" // CPoint A ( 0, 0 ) is equivalent to // CPoint A = new CPoint( 0, 0 ) // if ( NULL != inst->m_Parameters ) if ( inst->m_hasParams ) { // the constructor is there? // CBotString noname; CBotTypResult r = pClass->CompileMethode(pClass->GetName(), var, ppVars, pStk, inst->m_nMethodeIdent); delete pStk->TokenStack(); // releases the supplement stack int typ = r.GetType(); if (typ == TX_UNDEFCALL) { // si le constructeur n'existe pas if (inst->m_Parameters != NULL) // with parameters { pStk->SetError(TX_NOCONST, vartoken); goto error; } typ = 0; } if (typ>20) { pStk->SetError(typ, vartoken->GetEnd()); goto error; } } if (IsOfType(p, ID_ASS)) // with a assignment? { if (inst->m_hasParams) { pStk->SetError(TX_ENDOF, p->GetStart()); goto error; } if ( NULL == ( inst->m_expr = CBotTwoOpExpr::Compile( p, pStk )) ) { goto error; } CBotClass* result = pStk->GetClass(); if ( !pStk->GetTypResult(1).Eq(CBotTypNullPointer) && ( !pStk->GetTypResult(1).Eq(CBotTypPointer) || ( result != NULL && !pClass->IsChildOf(result) ))) // type compatible ? { pStk->SetError(TX_BADTYPE, p->GetStart()); goto error; } // if ( !bIntrinsic ) var->SetPointer(pStk->GetVar()->GetPointer()); if ( !bIntrinsic ) { // does not use the result on the stack, to impose the class CBotVar* pvar = CBotVar::Create("", pClass); var->SetPointer( pvar ); // variable already declared instance pointer delete pvar; // removes the second pointer } var->SetInit(true); // marks the pointer as init } else if (inst->m_hasParams) { // creates the object on the "job" (\TODO "tas") // with a pointer to the object if ( !bIntrinsic ) { CBotVar* pvar = CBotVar::Create("", pClass); var->SetPointer( pvar ); // variable already declared instance pointer delete pvar; // removes the second pointer } var->SetInit(2); // marks the pointer as init } suite: if (IsOfType(p, ID_COMMA)) // several chained definitions { if ( NULL != ( inst->m_next = CBotClassInst::Compile(p, pStk, pClass) )) // compiles the following { return pStack->Return(inst, pStk); } } if (IsOfType(p, ID_SEP)) // complete instruction { return pStack->Return(inst, pStk); } pStk->SetError(TX_ENDOF, p->GetStart()); } error: delete inst; return pStack->Return(NULL, pStk); } // declaration of the instance of a class, for example: // CPoint A, B; bool CBotClassInst::Execute(CBotStack* &pj) { CBotVar* pThis = NULL; CBotStack* pile = pj->AddStack(this);//essential for SetState() // if ( pile == EOX ) return true; CBotToken* pt = &m_token; CBotClass* pClass = CBotClass::Find(pt); bool bIntrincic = pClass->IsIntrinsic(); // creates the variable of type pointer to the object if ( pile->GetState()==0) { CBotString name = m_var->m_token.GetString(); if ( bIntrincic ) { pThis = CBotVar::Create(name, CBotTypResult( CBotTypIntrinsic, pClass )); } else { pThis = CBotVar::Create(name, CBotTypResult( CBotTypPointer, pClass )); } pThis->SetUniqNum((static_cast(m_var))->m_nIdent); // its attribute as unique number pile->AddVar(pThis); // place on the stack pile->IncState(); } if ( pThis == NULL ) pThis = pile->FindVar((static_cast(m_var))->m_nIdent); if ( pile->GetState()<3) { // ss there an assignment or parameters (contructor) // CBotVarClass* pInstance = NULL; if ( m_expr != NULL ) { // evaluates the expression for the assignment if (!m_expr->Execute(pile)) return false; if ( bIntrincic ) { CBotVar* pv = pile->GetVar(); if ( pv == NULL || pv->GetPointer() == NULL ) { pile->SetError(TX_NULLPT, &m_token); return pj->Return(pile); } pThis->Copy(pile->GetVar(), false); } else { CBotVarClass* pInstance; pInstance = (static_cast(pile->GetVar()))->GetPointer(); // value for the assignment pThis->SetPointer(pInstance); } pThis->SetInit(true); } else if ( m_hasParams ) { // evaluates the constructor of an instance if ( !bIntrincic && pile->GetState() == 1) { CBotToken* pt = &m_token; CBotClass* pClass = CBotClass::Find(pt); // creates an instance of the requested class CBotVarClass* pInstance; pInstance = static_cast(CBotVar::Create("", pClass)); pThis->SetPointer(pInstance); delete pInstance; pile->IncState(); } CBotVar* ppVars[1000]; CBotStack* pile2 = pile; int i = 0; CBotInstr* p = m_Parameters; // evaluates the parameters // and places the values ​​on the stack // to (can) be interrupted (broken) at any time if ( p != NULL) while ( true ) { pile2 = pile2->AddStack(); // place on the stack for the results if ( pile2->GetState() == 0 ) { if (!p->Execute(pile2)) return false; // interrupted here? pile2->SetState(1); } ppVars[i++] = pile2->GetVar(); p = p->GetNext(); if ( p == NULL) break; } ppVars[i] = NULL; // creates a variable for the result CBotVar* pResult = NULL; // constructor still void if ( !pClass->ExecuteMethode(m_nMethodeIdent, pClass->GetName(), pThis, ppVars, pResult, pile2, GetToken())) return false; // interrupt pThis->SetInit(true); pThis->ConstructorSet(); // indicates that the constructor has been called pile->Return(pile2); // releases a piece of stack // pInstance = pThis->GetPointer(); } // if ( !bIntrincic ) pThis->SetPointer(pInstance); // a pointer to the instance pile->SetState(3); // finished this part } if ( pile->IfStep() ) return false; if ( m_next2b != NULL && !m_next2b->Execute(pile)) return false; // other (s) definition (s) return pj->Return( pile ); // transmits below (further) } void CBotClassInst::RestoreState(CBotStack* &pj, bool bMain) { CBotVar* pThis = NULL; CBotStack* pile = pj; if ( bMain ) pile = pj->RestoreStack(this); if ( pile == NULL ) return; // creates the variable of type pointer to the object { CBotString name = m_var->m_token.GetString(); pThis = pile->FindVar(name); pThis->SetUniqNum((static_cast(m_var))->m_nIdent); // its attribute a unique number } CBotToken* pt = &m_token; CBotClass* pClass = CBotClass::Find(pt); bool bIntrincic = pClass->IsIntrinsic(); if ( bMain && pile->GetState()<3) { // is there an assignment or parameters (constructor) // CBotVarClass* pInstance = NULL; if ( m_expr != NULL ) { // evaluates the expression for the assignment m_expr->RestoreState(pile, bMain); return; } else if ( m_hasParams ) { // evaluates the constructor of an instance if ( !bIntrincic && pile->GetState() == 1) { return; } CBotVar* ppVars[1000]; CBotStack* pile2 = pile; int i = 0; CBotInstr* p = m_Parameters; // evaluates the parameters // and the values an the stack // for the ability to be interrupted at any time (\TODO pour pouvoir être interrompu n'importe quand) if ( p != NULL) while ( true ) { pile2 = pile2->RestoreStack(); // place on the stack for the results if ( pile2 == NULL ) return; if ( pile2->GetState() == 0 ) { p->RestoreState(pile2, bMain); // interrupted here? return; } ppVars[i++] = pile2->GetVar(); p = p->GetNext(); if ( p == NULL) break; } ppVars[i] = NULL; // creates a variable for the result // CBotVar* pResult = NULL; // constructor still void pClass->RestoreMethode(m_nMethodeIdent, pClass->GetName(), pThis, ppVars, pile2); return; } } if ( m_next2b != NULL ) m_next2b->RestoreState(pile, bMain); // other(s) definition(s) } // test if a procedure name is already defined somewhere bool CBotClass::CheckCall(CBotToken* &pToken, CBotDefParam* pParam) { CBotString name = pToken->GetString(); if ( CBotCall::CheckCall(name) ) return true; CBotFunction* pp = m_pMethod; while ( pp != NULL ) { if ( pToken->GetString() == pp->GetName() ) { // are their parameters exactly the same? if ( pp->CheckParam( pParam ) ) return true; } pp = pp->Next(); } return false; }