// * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by // * the Free Software Foundation, either version 3 of the License, or // * (at your option) any later version. // * // * This program is distributed in the hope that it will be useful, // * but WITHOUT ANY WARRANTY; without even the implied warranty of // * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // * GNU General Public License for more details. // * // * You should have received a copy of the GNU General Public License // * along with this program. If not, see http://www.gnu.org/licenses/.//////////////////////////////////////////////////////////////////// // interpréteur pour le language CBot du jeu COLOBOT // un programme écrit est tout d'abord transformé en une liste de tokens // avant d'aborder le compilateur proprement dit // par exemple // int var = 3 * ( pos.y + x ) // est décomposé en (chaque ligne est un token) // int // var // = // 3 // * // ( // pos.y // + // x // ) extern BOOL IsOfType(CBotToken* &p, int type1, int type2 = -1); extern BOOL IsOfTypeList(CBotToken* &p, int type1, ...);